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Flappy Joe
01-17-2012, 08:15 PM
We understand that there are many things XenoBot users would like and we see threads containing the same suggestions so here is a list of the suggestions that we have read and have taken into account:

Optional looting
Targeting monsters you cannot reach
Alarms
Special areas
Other payment methods
Reputation/Ranked system
Advanced scripter
Tile avoidance
Advanced fishing
Other looting methods, a quote from DarkstaR -
I'm going to add options to the looter which will be as follows:
All Dead (Current method, doesn't loot until all are dead)
Adjacent Dead (Will loot anything beside you, regardless of how many monster are on screen or which is being attacked)
Any Dead (Will loot anything that dies, regardless of how many monster are on screen or which is being attacked)

*shitty option names are subject to change


Any suggestions unlisted have most likely been unseen.

Hendy
01-17-2012, 08:25 PM
Thumbs up.

darallir
01-18-2012, 04:24 PM
Thumb up

soul4soul
01-18-2012, 04:31 PM
you should add suggestions which wont be added so people know they have been suggested before and denied.

Hawkeye
01-18-2012, 04:39 PM
you should add suggestions which wont be added so people know they have been suggested before and denied.

This suggestion is good.

Flappy Joe
01-18-2012, 05:25 PM
you should add suggestions which wont be added so people know they have been suggested before and denied.

I am planning on doing that, don't worry :)

Bushu
01-18-2012, 06:10 PM
a special thread for scripts making quests ;p

Hendy
01-19-2012, 03:58 PM
Can I recommend that you put the version of XenoBot in the title of the program or in the About section, so that way people know which version they have and if they need to download a newer version

Flappy Joe
01-19-2012, 04:43 PM
Can I recommend that you put the version of XenoBot in the title of the program or in the About section, so that way people know which version they have and if they need to download a newer version

If they have an outdated version of the bot, it will not allow injection into the client.

They can check in the News part of the forum to see if there is a new version of the bot.

Hendy
01-19-2012, 04:55 PM
If they have an outdated version of the bot, it will not allow injection into the client.

They can check in the News part of the forum to see if there is a new version of the bot.

Yes, if they have an out dated version of the bot, but thats only if tibia updates. Although there will be updates in-between which is why I suggest to have the version on the bot so they can compare it with the news feed. So that they hopefully notice that the bot has a newer version. Instead of having to check the forums constantly.

Flappy Joe
01-19-2012, 05:14 PM
And I thought I was lazy.. lol

Hendy
01-19-2012, 05:31 PM
XD I am, but I'm on the forums a lot, so its mainly a suggestion for people who aren't as active on forums

Suggex
01-20-2012, 01:07 AM
I suggest adding another payment option!
Lifetime for $50-100?!

mgula8
01-20-2012, 01:17 AM
Game:
1.I suggest to maker more rage at healer and make rage for mana training ( it will be more safe)
2.Use click "delete" or "ctr+a" (it will be faster)



Forum:
1.Make new threads :

a).Request to cavebot and
b).Scripts (Future)
c)and maybe HUDS

2. Add Reputation


And the last. What are you think abaut payment for more days 360, 270 .....

Mazur
01-23-2012, 10:56 AM
I want to give some of me suggestions to change in XenoBot. Namely i think the target option 3-4 sqm run doesn't work correctly, because i was testing the script of wyrms, and character run fine, but if wyrm runs character can't catch up with him because, character is making 1 sqm on 1 second, you know what i mean? it's to slow for catch monster who's running, run to catch monster must be quick steps it's the first suggest to change. The second suggest is character must open corpses after meele kill, because im botting on apes and it's hard to bot with xenobot on apes, there is a lot of apes and character cant open corpses because always are monsters. The third and the most important for me it's refiller, XenoBot can't be using by me 24/7, because he will died so fast. All it's good, but 3-4 sqm run for me it's to the amendment, looting, refiller. If i found more suggest i will post it here.

Yours, Mazur.

ps: sorry, for mistake in tittle =)

danonix
01-23-2012, 09:36 PM
Game:
1.I suggest to maker more rage at healer and make rage for mana training ( it will be more safe)
2.Use click "delete" or "ctr+a" (it will be faster)



Forum:
1.Make new threads :

a).Request to cavebot and
b).Scripts (Future)
c)and maybe HUDS

2. Add Reputation


And the last. What are you think abaut payment for more days 360, 270 .....

Sure, reputation should be added as fast as possible, I think peeplz will do more scripts for community for "+"

Hendy
01-24-2012, 05:54 AM
I think a good suggestion would be to not allow any new threads to be created so that this thread is the only one on the Suggestion forum. Would make people actually read the suggestion list instead of posting countless threads that have already been said many a time.

maruikia
01-25-2012, 05:46 AM
I say a good suggestion would be to open the next backpack after the first is full, (botting all night and filling up just 1 bp of gold is a waste of time) also, Since I started botting I was getting pked an abnormally and alarming amount. The bot attacks creatures that are considered "other peoples" thus making them pissed and kill you.

Luls
01-25-2012, 07:41 AM
I say a good suggestion would be to open the next backpack after the first is full

This happens automatically.

Glitch
01-25-2012, 12:01 PM
better scrpting: moveing items, counting items, buying items
Recconect

Behersk
01-25-2012, 01:50 PM
To be able to use elvenhair rope & Light shovel ;)
Ability to mark multiple waypoints.
Deleting waypoints with ur delete button

Flappy Joe
01-25-2012, 05:30 PM
To be able to use elvenhair rope & Light shovel ;)
Ability to mark multiple waypoints.
Deleting waypoints with ur delete button

This will hopefully become available with XenoMap.

maruikia
01-26-2012, 01:42 AM
This happens automatically.

Has never happened for me, is there an option for it somewhere?

Hendy
01-26-2012, 03:56 AM
Also with the spell HUD's, time for all hastes should be included

Zabbad
01-28-2012, 01:25 PM
The suggestion list looks good, but will it fix the issue where the bot will stand still if your next waypoint is (stand) and there is still loot left? This is more or less a critical issue, imho.

Supadupa
01-29-2012, 03:36 AM
We need skip nearby node's absolutely. Gettin banned without that option is quite possible. Also like many other's have suggested, I'd like to decide from bot do I want to loot corpses with listed items or open every corpse and I would like to decide do I want to open them immediately after melee kill or do I kill everything first and then loot everything.

victorsg
01-29-2012, 04:57 AM
http://img839.imageshack.us/img839/5861/runp.png (http://imageshack.us/photo/my-images/839/runp.png/)

BLACK = how it is
RED = how it SHOULD be, so it wont keep running and luring monsters and ignoring far away dead bodies ( its happening to me alot. )

Bashy
01-29-2012, 03:40 PM
We need alerts more than anything. Training without them is horrific, it should have been the first thing being done on ANY bot. BUT I'm not slating it, good job so far.

- B

Hendy
01-30-2012, 01:02 AM
We need alerts more than anything. Training without them is horrific, it should have been the first thing being done on ANY bot. BUT I'm not slating it, good job so far.

- B

DarkstaR said that he will be implementing this in the next update.

maruikia
02-02-2012, 03:08 AM
Currently Im running a bot at Dark Cathedral and after it deposits gold it doesnt reset the backpack to its first one to fill up with gold again. Resulting in the next trip to only have 1 backpack of gold.

maruikia
02-03-2012, 12:16 AM
Also, an option to not target monsters not attacking you. Because people get pissed when bots attack their monsters, and they pk me ;(

Glitch
02-04-2012, 03:02 AM
sugestion walking with arrow keys not map clicks
if spot is unreachable but bot trys click go there gets stuck

Bashy
02-04-2012, 01:56 PM
Keep it up.

Srosse
02-05-2012, 08:00 PM
Making waypoints on the minimap
And Changing stance from like offensive stance to defensive stance if like training monk goes under 50% And/or balanced to defensive! ^^

GnomoRJ
02-09-2012, 07:41 AM
Reach creature without Chase option
select random depot without player to open
function Container:Close()
function Container:Windowcount() --syntax can do this
function tilereachable()
function isplayerontile()
with both^ i can do random depot opener
function Creature:AttackTime() returns how many time you're attacking the creature
function Spell:Cooldown(Spellname) -- returns true/fase
function Container:ResizeWindows(index)
function Container:Minimize(index)

AlexDriveTime
02-11-2012, 09:29 AM
Would be really nice if client versions contain a version # in selfname.

now its: setup.msi
suggestion: setup.2.1.1.msi

Beltonfit
02-19-2012, 05:00 AM
I have noticed that it does not walk over fire feilds, or feilds. If possible add the option to walk over feilds so we dont get stuck.

danonix
02-19-2012, 06:52 AM
I have noticed that it does not walk over fire feilds, or feilds. If possible add the option to walk over feilds so we dont get stuck.

Darkstar said it will be up in next uptade.

Behersk
03-03-2012, 12:11 PM
support for light shovel / elvenhair rope? :P Could find any when i searched for it either than some referense back to this thread. But its kinda annoying when u wanna bot a mage and u need to have the heavy shit when ur already so low on cap :S

mczk
03-09-2012, 12:32 AM
Also, an option to not target monsters not attacking you. Because people get pissed when bots attack their monsters, and they pk me ;(

Think this to. If you dont want the bot to be detected make it more undecteble!

fabbelito
03-18-2012, 05:54 PM
I would like to see a "pause" button for the bot in game. So you with just a keystroke can take fully control over the client.

Correct me if there is already such a feature, or if the suggestion already has been mentioned.

rustas
03-18-2012, 06:19 PM
the button 'pause' on your keyboard, pauses the bots looter/walker/targeter :)


I would like to see a "pause" button for the bot in game. So you with just a keystroke can take fully control over the client.

Correct me if there is already such a feature, or if the suggestion already has been mentioned.

danonix
03-18-2012, 06:31 PM
Exp-counter ( how many experience gained during x time )

fabbelito
03-18-2012, 08:27 PM
the button 'pause' on your keyboard, pauses the bots looter/walker/targeter :)

Now i feel stupid. ^^ Thank you :)

flave
04-08-2012, 10:41 AM
waiting for changes

Spectrus
04-08-2012, 10:59 AM
Exp-counter ( how many experience gained during x time )


local timeToDisplayMessage = 300 --In seconds
local expAtStart = Self.Experience()
local timeAtStart = os.clock()
local t1 = os.clock()

while true do
if os.difftime(t1, os.clock()) > timeToDisplayMessage then
displayInformationMessage("Gained "..Self.Experience() - expAtStart.." experience in "..os.clock() - timeAtStart.." seconds.")
t1 = os.clock()
end
sleep(50)
end

JustAnotherDay
04-08-2012, 11:59 AM
I don't know if this was proposed before, but make creating waypoints more easier. Add something like a window which Neobot had, in my opinion it was much easier that way, than it is now.

Stephan22
04-22-2012, 09:28 PM
Maybe water elementals fishing :D

Nervasse
04-28-2012, 02:32 AM
Update?

Fire
04-29-2012, 05:11 PM
Looking good with the suggestions. How about an option to randomize the manarefiller.. like in hp and healings.

Spectrus how is that script supposed to work? :o

Hollander
04-30-2012, 11:03 AM
Would be nice if the looter would skip monsters having nothing, or not the items on your lootlist.

Lynch88
05-08-2012, 05:39 PM
:confused:
I noticed that the Xenobot doesn't keep walking when you click on the map or the ground some where of where to run when the bot has to heal you from being attacked. This is a huge problem for the healing part of the Xenobot because if you can't click some where for the character to run and let the bot worry about healing, then you stop moving so bot heals you then by that time, other players have you trapped or almost trapped.

I was running away from several random pkers while I was hunting, I had bot set up to heal me and mana me when I had it set to do so and noticed my character would stop moving when the bot had to use mana potion or healing potion. This ALMOST got be trapped and killed as I don't carry many health potions when hunting as I use Mana to hunt with.



Any way to fix so the bot doesn't interrupt the walking when it's to heal the character or mana fill?
If the bot stops character from walking because it has to mana or heal, it makes the bots healing system completely useless because your walking stops.
If adjusted to my suggestion, I really hope it doesn't give any extra bot detection.



One more suggestion, any way to make the bot no so frigidity when trying to stay diagonal to monsters you have it set as? I notice before that it was smooth to stay diagonal hunting monsters on bot, but some reason, recently it has been very odd and noticeable to botting as a player not botting wouldn't be moving all weird squares attacking a monster trying to stay diagonal to it.


Thank you for your time, I hope to hear back soon from a moderator! :)

braedan13
05-09-2012, 10:53 PM
:confused:
I noticed that the Xenobot doesn't keep walking when you click on the map or the ground some where of where to run when the bot has to heal you from being attacked. This is a huge problem for the healing part of the Xenobot because if you can't click some where for the character to run and let the bot worry about healing, then you stop moving so bot heals you then by that time, other players have you trapped or almost trapped.

I was running away from several random pkers while I was hunting, I had bot set up to heal me and mana me when I had it set to do so and noticed my character would stop moving when the bot had to use mana potion or healing potion. This ALMOST got be trapped and killed as I don't carry many health potions when hunting as I use Mana to hunt with.



Any way to fix so the bot doesn't interrupt the walking when it's to heal the character or mana fill?
If the bot stops character from walking because it has to mana or heal, it makes the bots healing system completely useless because your walking stops.
If adjusted to my suggestion, I really hope it doesn't give any extra bot detection.



One more suggestion, any way to make the bot no so frigidity when trying to stay diagonal to monsters you have it set as? I notice before that it was smooth to stay diagonal hunting monsters on bot, but some reason, recently it has been very odd and noticeable to botting as a player not botting wouldn't be moving all weird squares attacking a monster trying to stay diagonal to it.


Thank you for your time, I hope to hear back soon from a moderator! :)

You cant make the bot do this, its just how tibia works.. if you use a pot/spell while walking from a mapclick, it will stop..

Lynch88
05-15-2012, 04:30 AM
Then it's clear... Xenobot is not for PvP, only Cave botting?

guuzera
05-22-2012, 01:28 PM
pagamento dao pay

Elvang
05-22-2012, 02:01 PM
Then it's clear... Xenobot is not for PvP, only Cave botting?

It doesn't matter what bot you use, the client will prevent it from working.

Junglemaster1992
05-24-2012, 06:18 PM
Ignoring opened doors with Self.OpenDoor(x,y,z) would be nice, it would be not obvious anymore.

L!p3
06-02-2012, 03:41 PM
The same menu can also appear when you click 'Add Label'.

http://img17.imageshack.us/img17/7797/suggestact.png

Or better...

http://img443.imageshack.us/img443/5814/walker2g.png

surain
06-10-2012, 09:54 AM
Idk if somone sudgested it already but -atk monster if traped- wuld be nice. am getting traped sometimes buy monsters on my way to refil :/

RafiXWPT
06-11-2012, 10:50 AM
Xenobot should have function to resize windows, its really hard if u botting on small monitor ;/

Junglemaster1992
06-16-2012, 04:54 PM
A few suggestions:
1. Imrpove Loot-First function. (reason: he runs away, then realizes to return for loot)
2. Targeting with spells but a function to navigate the player manually. (Better for players per hand)
3. Loot monster only after Looter-List (Skip useless loot)
4. Sometimes walkerstuck at opening LevelDoorGates.
5. Bigger distance to walls, to run more smoothie. (To get not trapped in a square at walls)
6. Show Charackter name in TibiaClient (in the tasklist ) to get a better overview with MC.
7. Change Multiclient that everybody can use it ( Heard it doenst function by many players)

Thanks for taking time to read it.

Vendeliko
06-18-2012, 02:13 AM
http://forums.xenobot.net/showthread.php?4075-Screenshots
Add this to ur list :o

WorkingHandz
06-19-2012, 03:37 AM
The way the bot evades is pretty bad. Should be a way to prevent from being stuck in corners so much. Also, the most obvious one switch to monsters that happen to be closest to you instead of waiting for it to be dead. The bot is created to help keep us alive as priority...

aight
06-24-2012, 01:34 PM
[QUOTE=Junglemaster1992;46548]A few suggestions:
1. Imrpove Loot-First function. (reason: he runs away, then realizes to return for loot)
/QUOTE]

Indeed..

Matthew597
06-30-2012, 08:31 AM
I have a great idea that I think would be very helpful. We could take 1 completed script, maybe something basic but somewhat complicated at the same time. Like for example a script with depositor or something that talks to NPC's nothing to fancy. And the author, or some other knowledgeable person could dissect the finished scripts, kind of annotating it as a guide explaining what each line of code means, and what it does. Basically just describing the thought process behind a completed script, or even a walk through explaining each part of the code and how the functions work. It doesn't have to be anything to complicated but this would help tremendously, thank you in advance for any replies.

PS I am trying to leanr hwo to write my own LUA scripts and waypoints and I think this would be ahlep to the entire community. I have a decent background in computer programming and IT but I can't seem to find a basic guide to writing these scripts just a short explanation of variables. Like for example how do we perform actions at a given waypoint? Like making the charecter stop and perform a function at a specific waypoint. Does teh LUA file somehow have to syc up with the created waypoints? Or can this be done in game like the old Elfbot. Thank you very much in advance and keep up the good work, jsut looking for a way to learn to write my own scripts and contribute to the community.

jaluvaa
07-25-2012, 12:04 PM
fix better with this depositer and refiller waypoints.. mine scripts just goes back all the time even if i got 100 more pots of each potion.. please help :)!

eriksson1994
08-04-2012, 02:23 PM
I think you should make a buttom that pauses the whole bot in case you're getting pked you got to turn of everything manually.

Kind regards
Yours Eriksson

Jakob Miller
08-04-2012, 02:24 PM
I think you should make a buttom that pauses the whole bot in case you're getting pked you got to turn of everything manually.

Kind regards
Yours Eriksson

you have this button on your keyboard called pause :)

Hendy
08-06-2012, 11:35 AM
I think Xenobot should also change the title of tibia, to "Tibia - <Char Name>", I hate having to remember which char is on which client. I have searched and I don't think it this has been suggested. Would just be more helpful.

Shadow Wolf
08-07-2012, 06:16 AM
I'm not sure if this is the correct place to put this. If I'm wrong could a mod please let me know so I can remove it.

DarkstaR
Forgee
In the XenoBot Data you are missing the 'Gate' open and close ID's. Under the OPENED_DOORS = {...} , CLOSED_DOORS = {...} bit.
(Line 75 and Line 76)



X-axis orientated GateClosed ID = 2179
X-axis orientated GateOpen ID = 2180
Y-axis orientated GateClosed ID = 2177
Y-axis orientated GateOpen ID = 2178


Am I allowed to put it in there myself?

EDIT: I stand corrected the Opened Gate ID's are there, but the Closed Gate ID's are missing.


~ Shadow Wolf

p0pas
08-20-2012, 02:33 PM
Find free dp shoud be added. It's kinda weird when my rp is trying to get to dp when there is somone.

Tepre
09-01-2012, 03:04 PM
Advance Healer, It is a must the current inbuilt healer is so basic NG almost puts it to shame.Yes I know with scripts you can make it better but the inbuilt healer should be better.

Crown Royal
09-02-2012, 01:18 PM
Find free dp shoud be added. It's kinda weird when my rp is trying to get to dp when there is somone.

This function is in Forgee's library! Check it out next time...

Self.ReachDepot = function (tries)
local tries = tries or 3
setWalkerEnabled(false)
local DepotIDs = {3497, 3498, 3499, 3500}
local DepotPos = {}
for i = 1, #DepotIDs do
local dps = Map.GetUseItems(DepotIDs[i])
for j = 1, #dps do
table.insert(DepotPos, dps[j])
end
end
local function gotoDepot()
local pos = Self.Position()
print("Depots found: " .. tostring(#DepotPos))
for i = 1, #DepotPos do
location = DepotPos[i]
Self.UseItemFromGround(location.x, location.y, location.z)
wait(1000, 2000)
if Self.DistanceFromPosition(pos.x, pos.y, pos.z) >= 1 then
wait(5000, 6000)
if Self.DistanceFromPosition(location.x, location.y, location.z) == 1 then
setWalkerEnabled(true)
return true
end
else
print("Something is blocking the path. Trying next depot.")
end
end
return false
end

repeat
reachedDP = gotoDepot()
if reachedDP then
return true
end
tries = tries - 1
sleep(100)
print("Attempt to reach depot was unsuccessfull. " .. tries .. " tries left.")
until tries <= 0

return false
end

Crown Royal
09-02-2012, 01:21 PM
you have this button on your keyboard called pause :)

There is a pause on the keyboard, but it only pauses certain stuff. If I want to pause Xenobot, I want to pause it all. Including the scripts.

Edit: Double post, my bad Dark :D

diofeher
09-04-2012, 03:49 PM
- Auto Mount
- It's so annoying try to add a node to a script already done... If I click in some place, the node should be added there, not to the end of the list.
- Looter - Use on Yourself. I'm bottin at Banuta-1 and apes drop health potions... It would be good "Use on yourself" option.

Junglemaster1992
09-06-2012, 08:27 PM
Hello together,

a few suggestions:
1. A skulltimer ( of course the own) would be helpfull
2. When the bot can't take gold or another items anymore, he should try to take the next item in the dead body, because he skips it.
3. Use items from dead body don't function really

Thanks for taking time to read it.

Greetings Junglemaster1992

Matthideluxe
09-12-2012, 01:20 PM
Please Add Auto Mount Script in new update :)

blocker992
09-13-2012, 09:15 AM
Dynamic Loot - like, when its killing a monster but is near other corpses, it loots WHILE killing (like we all do without bots).

example:

3876

it would loot 1 and 2 while attacking 3.

EDIT: Nevermind, I saw today's update. That's it!

Avani
09-22-2012, 08:55 PM
I would like to see a better way to load settings and script.

Example:
For settings, a drop down menu instead of scrolling through the 10000 settings i have.
For scripts, enable the option to have folders, so you can open different folders in de Xenobot/Scripts folder within the Load Scripts UI.


Just my 2 cents :)

PunktG
10-23-2012, 12:41 PM
i think good idea will be "stand-node" option in walker
should work like this :

bot will try stand on some smq (x,y,z) but after 3 time when he try go to next walkpoint
this will be easy way to enter portals, and place where you need now use labels like this

elseif(labelName == "beforePortal1")then
wait(3000)
delayWalker(2000)
gotoLabel("afterPortal1")

Matthew597
11-08-2012, 04:39 AM
I was just wondering if this is possible.. I didn't have much success using the search function so if its already addressed let me apologize in advance.
I am assuming we cant have full level spy like in elf bot or NG can't reember what one it was. But I was wondering if its possible to notice sometime like a fire field being created on a level below me. Basically I want to be able to see when an enemy guild that is hunting, say Grims shoots a FF so I can quickly go down and get them skulled.. Is this possible?

Thanks for any replies in advance

aaapiish
11-16-2012, 03:07 PM
I want a bit more functions in the targeting script, i want my knight to make exori ico on CD and meenwhile he will do exori hur, but i can just choose one of them :S any idea how to make this work? ive seen ppl do it tho

thx

Mega
11-16-2012, 07:34 PM
I want a bit more functions in the targeting script, i want my knight to make exori ico on CD and meenwhile he will do exori hur, but i can just choose one of them :S any idea how to make this work? ive seen ppl do it tho

thx

There are lua for that, go to lua section and you will find it.

aaapiish
11-16-2012, 11:13 PM
There are lua for that, go to lua section and you will find it.

I did not :/ been searching for 1h+ i just found some exori frigo alternative script, but im to noob to change it myself to make it work.

Please help

Golocky
01-19-2013, 06:30 AM
00:28 You see insectoid eggs.
It weighs 1.20 oz.

should be eatable when using "Tools-eat food"

Im not sure if this is the right place

Kantis
01-26-2013, 10:50 PM
1.Recconect 2.Auto Open next BP When backpack is full of gold 3.Attack Back PKers

Xencrypted
01-27-2013, 01:36 AM
1.Recconect 2.Auto Open next BP When backpack is full of gold 3.Attack Back PKers

I like all those

soul4soul
01-27-2013, 02:10 AM
2.Auto Open next BP When backpack is full of gold
it already does.


3.Attack Back PKers
I believe this can be made with lua.

Hendy
01-27-2013, 02:32 PM
This thread should be locked and a new one made or hand it over to someone who would actually keep it updated with good ideas.

Xencrypted
01-27-2013, 06:54 PM
it already does.


I believe this can be made with lua.

Attack back can be made with lua i believe your right but how can i get xeno to open the next gold backpack? mines never just done it for me and i haven't seen a feature for it sorry for the stupid question i've just never been able to do that yet maybe its a script too? not sure i'm most likely wrong

soul4soul
01-27-2013, 07:34 PM
just stack your backpacks and when you run out of space xenobot automatically opens the next backpack. there are no settings for it. maybe your not stacking your bps correctly? they should be 1 in 1 in 1 in 1. when your bp get filled with gold the next backpack should be in he last space of the current backpack.

Stusse
01-27-2013, 07:44 PM
GoToPos(x, y, z) <-- which would work like a stand but is able to be called from lua. Would be great! :)

Xencrypted
01-27-2013, 08:03 PM
just stack your backpacks and when you run out of space xenobot automatically opens the next backpack. there are no settings for it. maybe your not stacking your bps correctly? they should be 1 in 1 in 1 in 1. when your bp get filled with gold the next backpack should be in he last space of the current backpack.

Thank you i was a moron and didn't think about it enough to test if the bp needed to be the last space in the current backpack. Again thanks.

Xparn
01-29-2013, 02:40 PM
Suggest you make a tutorial on how to make refiller or script overall.... thanks.

GTH
01-30-2013, 04:06 PM
minimize equipment or if I'm missing the function someone tell me

Avani
01-30-2013, 05:21 PM
minimize equipment or if I'm missing the function someone tell me

Self.MinimizeEquipment()

Or something like that, check Program Files/Xenobot/Data/XenoLuaLib
and CTRL+F Equipment

GTH
01-30-2013, 06:26 PM
Self.MinimizeEquipment()

Or something like that, check Program Files/Xenobot/Data/XenoLuaLib
and CTRL+F Equipment

Thanks yes I found it

atef201080
02-09-2013, 09:07 PM
Add field at Looter Window let us enter example loot the item if Cap > field.
and let us add another options like if Cap > field drop on floor etc :D

Syntax
02-10-2013, 09:25 PM
This thread has become outdated.

http://forums.xenobot.net/showthread.php?10646-Suggestions-List-II