View Full Version : Ideas
Zyphrus
12-29-2010, 12:39 PM
Idea thread
I've been thinking a lot lately and I know DarkstaR is already working on a feature like this as we have discussed it before however I have an addition to that idea which is pretty basic.
If anyone else views this as useful please follow up so that we can attempt to spend more time implementing it.
Scenario:
Hunting Lizard Chosens as a Royal Paladin. I tend to frequently set my healing to the lowest percentage I can so that exura gran san will heal me to full when used. This is setup to optimize the way I heal in order to waste as little as possible. In the event of being attacked these settings need to be changed so that I will intentionally overheal to avoid any huge combo.
The ability to create "setting" profiles that will switch the Support tab values on the fly would be extremely helpful otherwise one will have to sit there for 5-10 seconds changing all these values and risk getting push para'd and fragged. If one could create multiple profiles for hunting and 1 war profile and set hotkeys to these we could effectively on the fly switch to a war profile when under attack.
I like this idea. Elfbot had the same thing. It had 5 different healing settings you could load. I just used different ones for different characters :D
Zyphrus
12-29-2010, 03:08 PM
Ah, I'm not familiar with ElfBot however I know this would be extremely handy for me and I'd imagine anyone else that is on a server with tons of power abusing br's/mexicans.
Efren
12-29-2010, 04:19 PM
Nice idea, It should be implemented.
ps: Im mexican :(
Efren.
Zyphrus
12-29-2010, 04:31 PM
That statement was not meant to be derogatory towards any race of people. I generally don't get power abused by Americans because I can actually talk to them, so it was more of a generalization of Solera's mass population.
DarkstaR
12-29-2010, 04:40 PM
Nipply nipply nipply, just wait until you see the settings system i have planned :)
Efren
12-29-2010, 04:44 PM
That statement was not meant to be derogatory towards any race of people. I generally don't get power abused by Americans because I can actually talk to them, so it was more of a generalization of Solera's mass population.
hehe I was playing, Don't worry.
I noticed that xenobot has like shortcuts on insert,delete,end.
instert -> shift+f1
Is useful, But how do i modify if i want that shift + f1 is on delete :P?
Also found a bug on Combo bot, on Combo Attack -> attack type -> spell, When you try to change it like with exori frigo. SOMETIMES it crashes because when trying to delete exevo gran mas frigo form the box it goes to the right instead of the left , Also idk if its a bug, On Combo Bot -> Cmbo trigger -> Onshoot -> Type: Efrigo, Ice Rods, Icicle -> when my leader shoot icicle and i enable to shot icicle also, Nothing happens O:
My english is goin worst everyday, Need a practice :P
Nipply nipply nipply, just wait until you see the settings system i have planned :)
I pissed my pants :o SOUNDS GREAT!
DarkstaR
12-29-2010, 04:53 PM
Shift f1 is insert, shift f2 is home, sf3 is pgup, sf4 is delete, sf5 is end and sf6 is pgdown.
Messed Around
12-29-2010, 11:31 PM
Nipply nipply nipply, just wait until you see the settings system i have planned :)
Sounds nice DarkstaR..
@Thread, sounds like a nice idea Zyphrus :)
naldo_ryox
01-06-2011, 01:24 AM
cavebot? .-.
Messed Around
01-06-2011, 01:32 AM
cavebot? .-.
It's called a pre-release BETA for a reason mate and you could have also looked at the current features list if your so annoyed that it doesn't have a cavebot "yet".
Just be patient and wait for it okay?
Merkz
01-06-2011, 08:02 AM
It's called a pre-release BETA for a reason mate and you could have also looked at the current features list if your so annoyed that it doesn't have a cavebot "yet".
Just be patient and wait for it okay?
/\ This.
naldo_ryox
01-07-2011, 12:31 AM
just checking, haha.
DarkstaR
01-07-2011, 04:30 AM
No problem. I actually have functions implemented that are currently hidden to the public eye for testing regarding the cavebot.
Also, the reason cavebot will take a while is because I am slowly releasing functions that will do things similar to the cavebot, as a means of testing everything small scale.
If I make the whole cavebot as an entire entity, bugs will be much harder to find and locate. If I, however, test everything before merging the functions together, I have many less bugs which usually are due to errors in logic and not due to mal-portability between my code and Tibia's.
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