Eion
02-27-2013, 10:59 PM
The Pathfinder Diagnostics windows shows all creatures as blocked (except for summons on non pvp) .
Although when I use the function Map.IsTileWalkable(x,y,z) it always returns true instead of false when there is a creature there. It seems to be looking at the Items on that square only and not the creatures.
Is there another function instead of Map.IsTileWalkable(x,y,z) ? Because it does not work correctly when it comes to creatures..... :(
I need to be able to call what the pathfinder engine sees as blockable/walkable instead.
Although when I use the function Map.IsTileWalkable(x,y,z) it always returns true instead of false when there is a creature there. It seems to be looking at the Items on that square only and not the creatures.
Is there another function instead of Map.IsTileWalkable(x,y,z) ? Because it does not work correctly when it comes to creatures..... :(
I need to be able to call what the pathfinder engine sees as blockable/walkable instead.