icaro43
02-28-2013, 07:07 AM
If we wanst to get this community growing we need to make the bot easier to use and understand how it works
based on that i have few ideas that might make scripting/loading a script more easier
right click monster ->> add to targeting
Sometimes adding a bunch of monsters to targeting is annoying just because you have to make fellow steps like add > then you have to type the name in
by adding this function we would only need to right click the monster in the battle window or active tibia windows and then select "add to targeting"
right click item ->> add to looting
same thing as above. well if it is annoying with monster imagine how it would be with items!!
Store lua scripts inside the .xbst files
It would work as the same way neobot used to work, all hotkeys would be inside of the .xbst file by this way loading script would be easier for someone that doesn't know how to use the bot properly load the scripts and stuff
You could have active hotkey with a boolean propriety "active"so by this way we could turn on/off a hotkey without the needing of making a label on the walker
Scripting directly in the walker
well the current scripter embed in the walker can't do much things because it has limitation to have only 1 line.
wouldn't it be easier to have a script that actually check your's supplies instead of making a label that calls a lua function outside the xbst file?
i do think so. making scripts would be easier to ppl and the community would grow faster!!
here's a pic of how would these things look like
http://i45.tinypic.com/2qvunfl.jpg
ty for reading :)
based on that i have few ideas that might make scripting/loading a script more easier
right click monster ->> add to targeting
Sometimes adding a bunch of monsters to targeting is annoying just because you have to make fellow steps like add > then you have to type the name in
by adding this function we would only need to right click the monster in the battle window or active tibia windows and then select "add to targeting"
right click item ->> add to looting
same thing as above. well if it is annoying with monster imagine how it would be with items!!
Store lua scripts inside the .xbst files
It would work as the same way neobot used to work, all hotkeys would be inside of the .xbst file by this way loading script would be easier for someone that doesn't know how to use the bot properly load the scripts and stuff
You could have active hotkey with a boolean propriety "active"so by this way we could turn on/off a hotkey without the needing of making a label on the walker
Scripting directly in the walker
well the current scripter embed in the walker can't do much things because it has limitation to have only 1 line.
wouldn't it be easier to have a script that actually check your's supplies instead of making a label that calls a lua function outside the xbst file?
i do think so. making scripts would be easier to ppl and the community would grow faster!!
here's a pic of how would these things look like
http://i45.tinypic.com/2qvunfl.jpg
ty for reading :)