gravelet
03-18-2013, 02:43 PM
Hello
I think alarm PLAYER DETECTED has to big range, it detect +1 sqm outside window, so when alarm is enabled player is outside the view area and is not catched on screenshoot. We get screenshot that is called ALARM_PLAYER_DETECTED_27500797 for example, but there is noone on screen except us.
Range should be smaller or there should be small time delay between making screenshot and player Detected alarm occure.
I think alarm PLAYER DETECTED has to big range, it detect +1 sqm outside window, so when alarm is enabled player is outside the view area and is not catched on screenshoot. We get screenshot that is called ALARM_PLAYER_DETECTED_27500797 for example, but there is noone on screen except us.
Range should be smaller or there should be small time delay between making screenshot and player Detected alarm occure.