View Full Version : Special Areas won't avoind getting into them (and into holes in their area)
birboro
03-28-2013, 06:59 PM
As the title says.
I've followed the tutorial and still no luck, Doesn't matter how much I've tried and in how many formations I've place them.
birboro
03-29-2013, 01:43 AM
I think the walker alone works fine,
The problem is when targeting a monster with 3sqm distance/diagonal - than it reaches the special areas on the run , When monster killed on the run the player can get stuck on a special area tile without the ability to reach the next node..(happens alot) , Please fix it..
FYI
birboro
03-29-2013, 02:03 AM
I've gave up the special areas thing, got the exani tera script instead..
http://forums.xenobot.net/showthread.php?7912-if-u-fall-down-a-hole-say-exani-tera-back-up!&highlight=exani+tera
birboro
03-29-2013, 03:20 PM
Still there is a bug that the walker will sometimes step somewhere when not in the proper ground, e.x:
Falling into hole, the exani tera should be fired, sometimes the walker take the player 1-2-3 steps from where he fell even tho it have no nodes in that certain level.
FYI
Update: it's probably the looter, Is there any way to avoid looting specific monsters?
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