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View Full Version : Turn on and off alarms with script?



tibianerd
04-28-2013, 04:18 PM
Maybe there is already a way to do this but if not it should be added: I'd like to write scripts where when my char goes to town to drop off gold and stuff I could turn off the alarm for "Player detected" I think this is a useful alarm for AFKers when you are out in a cave but when you come back to town you are very likely going to run into players with no consequences unless they start attacking you.

Please add!

Xeromex
04-28-2013, 04:25 PM
Signed~!

Nakuu
04-28-2013, 04:35 PM
It's possible to create module with custom alarms (there is code for it somewhere on the forum) and just Start/Stop module whenever you want.