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View Full Version : Knight Gold



operat0r
07-25-2013, 10:14 PM
Hi all!

My bot doesn't loot gold anymore, but other things he does. Here are the most important infos of the script:


<panel name="Support">
<control name="HiHealSpell" value="Exura Ico"/>
<control name="HiHealHealth" value="99"/>
<control name="HiHealRange" value="3"/>
<control name="HiHealMana" value="165"/>
<control name="HiHealEnable" value="0"/>
<control name="LoHealSpell" value="Exura Ico"/>
<control name="LoHealHealth" value="76"/>
<control name="LoHealPerc" value="2"/>
<control name="LoHealMana" value="40"/>
<control name="LoHealEnable" value="0"/>
<control name="PotHealID" value="266"/>
<control name="PotHealHealth" value="45"/>
<control name="PotHealRange" value="3"/>
<control name="PotHealEnable" value="0"/>
<control name="ManaRestoreID" value="268"/>
<control name="ManaRestoreMana" value="50"/>
<control name="ManaRestoreEnable" value="0"/>
</panel>
<panel name="Frag Helper">
<control name="HoldTarg" value="0"/>
<control name="ComboEnable" value="0"/>
</panel>
<panel name="Tools">
<control name="LightEnable" value="1"/>
<control name="XRayEnable" value="0"/>
<control name="ShowLookIDs" value="0"/>
<control name="ShowManaBar" value="0"/>
<control name="ShowBPInfo" value="0"/>
<control name="EnableAntiIdle" value="0"/>
<control name="EnableEatFood" value="1"/>
<control name="EnableAdvancedInfo" value="0"/>
</panel>
<panel name="Combo Options">
<control name="ComboSayLeader" value=""/>
<control name="ComboSayPhrase" value=""/>
<control name="ComboSayEnable" value="0"/>
<control name="ComboShotLeader" value=""/>
<control name="ComboShotType" value="0"/>
<control name="ComboShotEnable" value="0"/>
<control name="ComboExivaLeader" value=""/>
<control name="ComboExivaEnable" value="0"/>
<control name="ComboParaWatch" value="0"/>
<control name="ComboParaEnable" value="0"/>
<control name="ComboPartyWatch" value="0"/>
<control name="ComboPartyEnable" value="0"/>
<control name="ComboAttackSpell" value="Exevo Gran Mas Frigo"/>
<control name="ComboAttackSpellEnable" value="0"/>
<control name="ComboAttackRuneID" value="3155"/>
<control name="ComboAttackRuneEnable" value="0"/>
<control name="ComboFocusType" value="0"/>
</panel>
<panel name="HUD">
<control name="HUDItemList">
<item textColor="9" x="5" y="5" pos="4" checked="1"/>
<item textColor="8" x="5" y="5" pos="6" checked="0"/>
<item textColor="7" x="5" y="5" pos="0" checked="1"/>
<item textColor="6" x="5" y="5" pos="8" checked="0"/>
<item textColor="4" x="5" y="5" pos="10" checked="1"/>
<item textColor="13" x="5" y="5" pos="0" checked="1"/>
<item textColor="13" x="5" y="5" pos="2" checked="1"/>
<item textColor="0" x="0" y="0" pos="0" checked="1"/>
</control>
<control name="HPPercOnClick" value="0"/>
<control name="MPPercOnClick" value="0"/>
<control name="MPPercClickEnable" value="0"/>
<control name="MPPercClickEnable" value="0"/>
</panel>
<panel name="Recent Loot">
<control name="LootMonsterList">
</control>
<control name="DisplaySelectLoot" value="0"/>
<control name="HideNothingLoot" value="0"/>
</panel>
<panel name="Spell Timers">
<control name="ShowHasteTimer" value="1"/>
<control name="ShowManaTimer" value="1"/>
<control name="ShowInvisibleTimer" value="1"/>
<control name="ShowBuffTimers" value="1"/>
</panel>
<panel name="Kill Counters">
<control name="KillCounterBox">
</control>
<control name="DisplaySelectCounters" value="0"/>
<control name="DisplayCountRatios" value="0"/>
</panel>
<panel name="Condition Manager">
<control name="PoisonCureLimit" value="6"/>
<control name="PoisonCureMana" value="20"/>
<control name="PoisonCureEnable" value="0"/>
<control name="DeathCureLimit" value="10"/>
<control name="DeathCureMana" value="40"/>
<control name="DeathCureEnable" value="0"/>
<control name="PhysicalCureLimit" value="5"/>
<control name="PhysicalCureMana" value="30"/>
<control name="PhysicalCureEnable" value="0"/>
<control name="FireCureLimit" value="20"/>
<control name="FireCureMana" value="30"/>
<control name="FireCureEnable" value="0"/>
<control name="EnergyCureLimit" value="15"/>
<control name="EnergyCureMana" value="30"/>
<control name="EnergyCureEnable" value="0"/>
<control name="ParaCureEnable" value="0"/>
<control name="ParaCureMana" value="50"/>
<control name="ParaCureSpell" value="Utani Hur"/>
<control name="HasteCastMana" value="50"/>
<control name="HasteCastSpell" value="Utani Hur"/>
<control name="HasteCastEnable" value="0"/>
<control name="InvisibleCastMana" value="50"/>
<control name="InvisibleCastEnable" value="0"/>
<control name="ShieldCastMana" value="50"/>
<control name="ShieldCastEnable" value="0"/>
<control name="RecoveryCastEnable" value="0"/>
<control name="RecoveryCastType" value="0"/>
<control name="RecoveryCastMana" value="50"/>
<control name="RecoveryCheckPzEnable" value="1"/>
</panel>
<panel name="Equipment Manager">
<control name="AmmoRefillID" value="3450"/>
<control name="AmmoRefillEnable" value="0"/>
<control name="WeaponRefillID" value="7368"/>
<control name="WeaponRefillEnable" value="0"/>
</panel>
<panel name="Targeting">
<control name="TargetingList">
<item type="Crocodile" spl="" rne="3158" chs="4" atk="0" max="100" min="0" prio="1" prox="7" count="1"/>
<item type="Crab" spl="" rne="3158" chs="4" atk="0" max="100" min="0" prio="1" prox="7" count="1"/>
<item type="Tortoise" spl="" rne="3158" chs="4" atk="0" max="100" min="0" prio="2" prox="7" count="1"/>
<item type="Blood Crab" spl="exori vis" rne="3158" chs="4" atk="0" max="100" min="0" prio="3" prox="7" count="1"/>
</control>
</panel>
<panel name="Walker">
<control name="WaypointList">
<item text="KeepHunting:" tag="255"/>
<item text="Node (32612, 32704, 8)" tag="0"/>
<item text="Node (32612, 32710, 8)" tag="0"/>
<item text="Node (32612, 32704, 8)" tag="0"/>
<item text="Node (32607, 32698, 8)" tag="0"/>
<item text="Node (32603, 32692, 8)" tag="0"/>
<item text="Node (32607, 32683, 8)" tag="0"/>
<item text="Node (32612, 32676, 8)" tag="0"/>
<item text="Node (32607, 32672, 8)" tag="0"/>
<item text="Stand (32611, 32673, 8)" tag="1"/>
<item text="Node (32608, 32673, 9)" tag="0"/>
<item text="Node (32597, 32673, 9)" tag="0"/>
<item text="Node (32593, 32676, 9)" tag="0"/>
<item text="Node (32596, 32683, 9)" tag="0"/>
<item text="Node (32600, 32692, 9)" tag="0"/>
<item text="Node (32602, 32702, 9)" tag="0"/>
<item text="Node (32609, 32707, 9)" tag="0"/>
<item text="Node (32614, 32714, 9)" tag="0"/>
<item text="Node (32610, 32722, 9)" tag="0"/>
<item text="Node (32603, 32727, 9)" tag="0"/>
<item text="Node (32599, 32738, 9)" tag="0"/>
<item text="Node (32593, 32746, 9)" tag="0"/>
<item text="Node (32596, 32758, 9)" tag="0"/>
<item text="Node (32604, 32750, 9)" tag="0"/>
<item text="Node (32617, 32753, 9)" tag="0"/>
<item text="Node (32607, 32753, 9)" tag="0"/>
<item text="Node (32599, 32750, 9)" tag="0"/>
<item text="Node (32598, 32740, 9)" tag="0"/>
<item text="Rope (32597, 32739, 9)" tag="3"/>
<item text="Node (32592, 32736, 8)" tag="0"/>
<item text="Node (32583, 32734, 8)" tag="0"/>
<item text="Node (32581, 32725, 8)" tag="0"/>
<item text="Node (32581, 32719, 8)" tag="0"/>
<item text="Node (32578, 32713, 8)" tag="0"/>
<item text="Node (32577, 32705, 8)" tag="0"/>
<item text="Node (32569, 32702, 8)" tag="0"/>
<item text="Node (32558, 32702, 8)" tag="0"/>
<item text="Node (32556, 32711, 8)" tag="0"/>
<item text="Node (32553, 32719, 8)" tag="0"/>
<item text="Node (32545, 32723, 8)" tag="0"/>
<item text="Node (32539, 32728, 8)" tag="0"/>
<item text="Stand (32537, 32729, 8)" tag="1"/>
<item text="Node (32538, 32736, 9)" tag="0"/>
<item text="Node (32547, 32736, 9)" tag="0"/>
<item text="Node (32552, 32744, 9)" tag="0"/>
<item text="Node (32565, 32746, 9)" tag="0"/>
<item text="Node (32578, 32745, 9)" tag="0"/>
<item text="Node (32590, 32745, 9)" tag="0"/>
<item text="Rope (32597, 32739, 9)" tag="3"/>
<item text="Node (32590, 32738, 8)" tag="0"/>
<item text="Node (32582, 32732, 8)" tag="0"/>
<item text="Node (32582, 32723, 8)" tag="0"/>
<item text="Node (32587, 32716, 8)" tag="0"/>
<item text="Node (32593, 32710, 8)" tag="0"/>
<item text="Node (32595, 32703, 8)" tag="0"/>
<item text="Node (32599, 32695, 8)" tag="0"/>
<item text="Node (32602, 32694, 8)" tag="0"/>
<item text="Node (32609, 32701, 8)" tag="0"/>
<item text="Node (32612, 32703, 8)" tag="0"/>
<item text="Checker:" tag="255"/>
<item text="Leave:" tag="255"/>
<item text="Rope (32613, 32703, 8)" tag="3"/>
<item text="Node (32612, 32707, 7)" tag="0"/>
<item text="Node (32612, 32714, 7)" tag="0"/>
<item text="Node (32613, 32720, 7)" tag="0"/>
<item text="Node (32613, 32728, 7)" tag="0"/>
<item text="Node (32615, 32733, 7)" tag="0"/>
<item text="Node (32615, 32739, 7)" tag="0"/>
<item text="Node (32617, 32745, 7)" tag="0"/>
<item text="Node (32619, 32750, 7)" tag="0"/>
<item text="Stand (32625, 32749, 7)" tag="1"/>
<item text="Node (32629, 32743, 6)" tag="0"/>
<item text="Stand (32632, 32739, 6)" tag="1"/>
<item text="Bank:" tag="255"/>
<item text="Node (32627, 32745, 6)" tag="0"/>
<item text="Stand (32629, 32749, 6)" tag="1"/>
<item text="Node (32632, 32745, 7)" tag="0"/>
<item text="Node (32632, 32739, 7)" tag="0"/>
<item text="Stand (32634, 32739, 7)" tag="1"/>
<item text="Deposit:" tag="255"/>
<item text="Node (32631, 32740, 7)" tag="0"/>
<item text="BackpackReset:" tag="255"/>
<item text="Node (32631, 32745, 7)" tag="0"/>
<item text="Node (32630, 32751, 7)" tag="0"/>
<item text="Node (32622, 32751, 7)" tag="0"/>
<item text="Node (32616, 32746, 7)" tag="0"/>
<item text="Node (32616, 32740, 7)" tag="0"/>
<item text="Node (32616, 32733, 7)" tag="0"/>
<item text="Node (32615, 32725, 7)" tag="0"/>
<item text="Node (32614, 32717, 7)" tag="0"/>
<item text="Node (32611, 32710, 7)" tag="0"/>
<item text="Node (32612, 32704, 7)" tag="0"/>
<item text="Shovel:" tag="255"/>
<item text="Stand (32613, 32703, 7)" tag="1"/>
</control>
</panel>
<panel name="Walker Options">
<control name="ropeOption" value="0"/>
<control name="shovelOption" value="0"/>
</panel>
<panel name="Looter">
<control name="LootList" first="0" unlisted="0">
<item ID="10279" action="0"/>
<item ID="10272" action="0"/>
<item ID="3031" action="1"/>
<item ID="3556" action="0"/>
<item ID="5899" action="0"/>
<item ID="6131" action="0"/>
</control>
</panel>
<panel name="Pathfinder">
<control name="walkOnFireEnable" value="0"/>
<control name="walkOnFurnitureEnable" value="0"/>
<control name="showDiagnoticEnable" value="0"/>
<control name="walkWithMapclicks" value="0"/>
</panel>
<panel name="Mount">
</panel>
<panel name="Special Areas">
<control name="AreaList">
</control>
</panel>
<panel name="Alarms">
<control name="disAlarm" value="1"/>
<control name="damAlarm" value="0"/>
<control name="lhpAlarm" value="1"/>
<control name="lhpAlarmPercent" value="50"/>
<control name="pmAlarm" value="0"/>
<control name="creatureAlarm" value="0"/>
<control name="attackAlarm" value="1"/>
<control name="playerAlarm" value="0"/>
<control name="playerAlarmLog" value="0"/>
<control name="stuckAlarm" value="1"/>
<control name="alarmPartyIgnore" value="0"/>
</panel>
<panel name="Advertising">
<control name="watchSellingWords" value="item, item2"/>
<control name="watchSellingEnable" value="0"/>
<control name="watchBuyingWords" value="item, item2"/>
<control name="watchBuyingEnable" value="0"/>
<control name="blockLinksEnable" value="0"/>
<control name="reduceSpamEnable" value="0"/>
</panel>


The Gold Coin 3031 ist still in the item id list..
Thx for help!!

operat0r
07-25-2013, 10:17 PM
ok found it out.. :P