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View Full Version : ignore partied players [alarm]



sausting
10-01-2013, 02:24 PM
While this function has many applications still with the change to party pvp (cant be aggressive with party members) there isnt a way to configure the alarms properly while training. the simplest way to make it work for me would be another alarm option with
other players on screen = x
and if more players come on it would trigger, it wouldnt be the best but better than no options now...not sure if its practical from a programming/computing standpoint.

HeHao
10-01-2013, 07:06 PM
does it work?

sausting
10-02-2013, 01:09 PM
the alarm functions all work there is just currently no way to train on a partner and set player on screen alarms. Due to the pvp changes you can no longer be aggressive with member of your party so you can't check ignore partied players..I think adjusting an alarm based on number of players on screen is easier to set than a safe list...but i dont know