tuation
02-18-2012, 03:37 AM
I use this script for cap check...but it always go bank when he got >30 cap..300 600 230 740...humm just go as he want :( some one can help me ?if it needed something plz add for me and make a new on post,cause idk how to add it by the rifgt way.thanks a lot
If u got time plz add the deposit item for me :)
config = {
a1CapToLeave = 30, -- Venore Rotworms
}
--!!!!!!!!!!!!!!!!!!!!!!!!!
--!!!!DO NOT EDIT BELOW!!!!
--!!!!!!!!!!!!!!!!!!!!!!!!!
version = {
a1 = "1.1"
}
-- [[Script Functions]]:
--Venore Rotworms
function a1ScriptInfo()
displayInformationMessage("\nScript: Venore Rotworms\nVersion: " .. version.a1 .. "\nCreator: Rydan")
end
function a1CheckCap()
if (Self.Cap() < config.a1CapToLeave) then
displayInformationMessage("STATUS: Depositting.")
sleep(math.random(200, 500))
gotoLabel("a1Leave")
else
displayInformationMessage("STATUS: Botting.")
sleep(math.random(200, 500))
gotoLabel("a1Start")
end
end
-- [[Global Functions]]:
function bankDeposit()
delayWalker(5000)
Self.Say("hi")
sleep(math.random(1000, 1500))
Self.SayToNpc("deposit all")
sleep(math.random(1000, 1500))
Self.SayToNpc("yes")
gotoLabel("afterBank")
end
If u got time plz add the deposit item for me :)
config = {
a1CapToLeave = 30, -- Venore Rotworms
}
--!!!!!!!!!!!!!!!!!!!!!!!!!
--!!!!DO NOT EDIT BELOW!!!!
--!!!!!!!!!!!!!!!!!!!!!!!!!
version = {
a1 = "1.1"
}
-- [[Script Functions]]:
--Venore Rotworms
function a1ScriptInfo()
displayInformationMessage("\nScript: Venore Rotworms\nVersion: " .. version.a1 .. "\nCreator: Rydan")
end
function a1CheckCap()
if (Self.Cap() < config.a1CapToLeave) then
displayInformationMessage("STATUS: Depositting.")
sleep(math.random(200, 500))
gotoLabel("a1Leave")
else
displayInformationMessage("STATUS: Botting.")
sleep(math.random(200, 500))
gotoLabel("a1Start")
end
end
-- [[Global Functions]]:
function bankDeposit()
delayWalker(5000)
Self.Say("hi")
sleep(math.random(1000, 1500))
Self.SayToNpc("deposit all")
sleep(math.random(1000, 1500))
Self.SayToNpc("yes")
gotoLabel("afterBank")
end