Behersk
02-23-2012, 04:54 PM
So i was thinking the other day about a few things i myself would want to have added ;)
The first thing is a white list when it comes to the Alarms, so u dont have to be spammed when, i guess this might be able to be done with Scripting but i certainly aint got the skill for it.
Ability to change color @ the BP info :p i dunno but the current style bothers my eyes.
Making it possible to skin after looting.
Im gonna borrow a few thing i do agree with aswell:
soul4soul
HUD color should go by 6digit hex colors so we can pick any color we want.
In X and Y off set you can only enter a max of 2 digits which is very limitling this needs to be increased to 4 digits. Also negative numbers should be allowed.
Levra7
Level spy would be awsome in the long run.
viser14
Screenshotter, i know messed said this would be able to work when we got the scripter, but then my question is if its a function darkstar will add or that someone else has to make via LUA scripts.
And the possibility to take SS's in different situations, like on death, on lvl , when player enter the screen etc.
The first thing is a white list when it comes to the Alarms, so u dont have to be spammed when, i guess this might be able to be done with Scripting but i certainly aint got the skill for it.
Ability to change color @ the BP info :p i dunno but the current style bothers my eyes.
Making it possible to skin after looting.
Im gonna borrow a few thing i do agree with aswell:
soul4soul
HUD color should go by 6digit hex colors so we can pick any color we want.
In X and Y off set you can only enter a max of 2 digits which is very limitling this needs to be increased to 4 digits. Also negative numbers should be allowed.
Levra7
Level spy would be awsome in the long run.
viser14
Screenshotter, i know messed said this would be able to work when we got the scripter, but then my question is if its a function darkstar will add or that someone else has to make via LUA scripts.
And the possibility to take SS's in different situations, like on death, on lvl , when player enter the screen etc.