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runkmexikanen1
02-08-2014, 09:17 PM
I try to make my own script!!
i cant execute my script.. so if someone can help me?
9310 it's shadowcores!! if you want somthing, tell me and i send it to you!

runkmexikanen1
02-08-2014, 10:50 PM
bump..

runkmexikanen1
02-09-2014, 09:25 AM
Chuitox, Kush please help :(

runkmexikanen1
02-09-2014, 02:25 PM
okay, where should i put that coordinates?

http://speedy.sh/cHrgs/Shadowcores-Lizard-city-refil.xbst
http://speedy.sh/8U3jJ/Shadowcores-Lizard-city.lua

there is my XBST.file and my .lua file, so if some really nice man can help me??
should be verry gratefully!!

thanks!

runkmexikanen1
02-09-2014, 02:35 PM
sorry for spam but i really need help!

Infernal Bolt
02-09-2014, 03:18 PM
why are you using syntaxlualib? syntax is the one who handles the native xenobotlibrary so you don't need it.


registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if (labelName == "Check") then
if Self.ItemCount(3155) <= 1500 then
gotoLabel("GoRunes")
else
gotoLabel("Start")
end
elseif (labelName == "BuyRunes") then
Walker.Stop()
Self.SayToNpc({"hi", "trade"}, 100)
Self.ShopBuyItemsUpTo('sudden death rune', 1100)
Walker.Start()
elseif (labelName == "door") then
setWalkerEnabled(false)
Self.OpenDoor(x, y, z) -- change x, y, z to the coordinates of the door
wait(500, 1000)
setWalkerEnabled(true)
end
end

runkmexikanen1
02-09-2014, 09:03 PM
it's dont walk in to the door, it's walker stuck there..
21:59 You see a closed door. [ID 11248] <-- id on the door

runkmexikanen1
02-12-2014, 12:15 PM
bump...