View Full Version : Icons like Elfbot had
forslund
03-01-2014, 10:19 PM
Hey, i'm wondering if it's possible to have icons like the older elfbot had.
Here is what I mean.
http://img149.imageshack.us/img149/717/iconscoloridosbyrntwz5.png
I tried to search but I weren't able to find anything relevant. This feature could be used as for example when you chase someone then just click on haste and it will keep haste up until you click it again for disabling.
Also great for holding attack. I could name dozens of things that would be great with this.
So my question is, does it exist or is it possible to make/include into the bot?
HonkaPonka
03-02-2014, 01:28 AM
This does not exist no but like the haste thing can be turned on in Support and then Condition Manager. Then again most scripts usually have a loot counter but this does not exist for XenoBot and never will.
soul4soul
03-02-2014, 02:16 AM
Its possible to make icons or HUDS as xenobot calls them but they would only show status. xenobot doesnt have clickable HUDs.
Mattt
03-02-2014, 02:50 AM
damn I miss elfbot lol. I would love this shit on xeno
sausting
03-02-2014, 03:23 AM
support - > haste exists
frag helper -> hold target exists
hotkeys for everything?
i mean maybe if you actually had to aim runes..and didnt have hotkeys
ill wait for the dozens of reasons for usefulness to follow before i say nay or nay
forslund
03-02-2014, 08:52 AM
Well lets say, you're chasing a 300 ek. He is uberfast and you always have to spam utani tempo hur to get upto him. Wouldnt it be better to just yeah now im chasing lets click utani tempo hur button and it will auto hold that up, instead of going into support->conditions->haste? That takes like 5 seconds and 5 seconds is much.
support - > haste exists
frag helper -> hold target exists
hotkeys for everything?
i mean maybe if you actually had to aim runes..and didnt have hotkeys
ill wait for the dozens of reasons for usefulness to follow before i say nay or nay
forslund
03-02-2014, 08:52 AM
This does not exist no but like the haste thing can be turned on in Support and then Condition Manager. Then again most scripts usually have a loot counter but this does not exist for XenoBot and never will.
And why will it never exist?
godot
03-02-2014, 10:31 AM
lol dude xb still cant read wthat npc say, special arenas are buggy and other major shit functions are missing. We need them not some nobs icons ...
http://forums.xenobot.net/showthread.php?10646-Suggestions-List-II > icons
Aquilla
03-02-2014, 10:34 AM
The idea is good, Will take to much time though.
forslund
03-02-2014, 10:35 AM
That's your opinion, thanks for sharing it. :confused:
I'd say that this were a major function of Elfbot. But I can live without it, I were just wondering if it was included already or could be.
soul4soul
03-02-2014, 02:26 PM
lol dude xb still cant read wthat npc say, special arenas are buggy and other major shit functions are missing. We need them not some nobs icons ... http://forums.xenobot.net/showthread.php?10646-Suggestions-List-II > icons Doesnt the message handling work for NPC messages? Or is it only local chat and server messages?
Perfections
03-02-2014, 06:28 PM
Doesnt the message handling work for NPC messages? Or is it only local chat and server messages?
No it doesn't work with the NPC messages.
ppgab
03-12-2014, 05:46 PM
its just a fancy hud
lefto
05-17-2014, 06:28 AM
Hate how some ppl dont like the idea when is not obligatory to use it
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