View Full Version : [HELP] Walk throu mechanism
Ryangiggs
03-27-2012, 08:46 AM
hello im trying to get a .LUA a work. I wanna walk throu nightmare mechanism.
If anyone could help me i would be very glad :d
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if (labelName == "gate") then
setWalkerEnabled(false)
wait(500)
Self.UseItem(x, y, z, 8615)
wait(500)
setWalkerEnabled(true)
end
end
Spectrus
03-27-2012, 09:08 AM
It would be beneficial if you set x, y, and z to their respective coordinates. Also, Self.UseItem() is the wrong function for the job. Try this:
local pos = {
x = 1234,
y = 1234,
z = 7
}
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName) do
if labelName == "gate" then
Self.UseItemFromGround(pos.x, pos.y, pos.z)
end
end
DarkstaR
03-27-2012, 11:39 AM
Elaborating on his code, functions which send packet may fail sometimes causing the bot to get stuck. For this reason, you may want o actually do something like this.
local pos = {
x = 1234,
y = 1234,
z = 7
}
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName) do
if labelName == "gate" then
setBotEnabled(false)
while (Self.UseItemFromGround(pos.x, pos.y, pos.z) == 0) do
wait(50)
end
gotoLabel("AfterGate")
setBotEnabled(true)
end
end
Ryangiggs
03-27-2012, 12:03 PM
It would be beneficial if you set x, y, and z to their respective coordinates. Also, Self.UseItem() is the wrong function for the job. Try this:
local pos = {
x = 1234,
y = 1234,
z = 7
}
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName) do
if labelName == "gate" then
Self.UseItemFromGround(pos.x, pos.y, pos.z)
end
end
Thank you kind sir. I will try both and see which is best for me. but still. thanks so much for trying! much love / Giggs.
also "14:19 [XenoScript] gate.lua: 'end' expected (to close 'function' at line 9) near '<eof>' "
Ryangiggs
03-27-2012, 12:04 PM
Elaborating on his code, functions which send packet may fail sometimes causing the bot to get stuck. For this reason, you may want o actually do something like this.
local pos = {
x = 1234,
y = 1234,
z = 7
}
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName) do
if labelName == "gate" then
setBotEnabled(false)
while (Self.UseItemFromGround(pos.x, pos.y, pos.z) == 0) do
wait(50)
end
gotoLabel("AfterGate")
setBotEnabled(true)
end
end
I will try later. So i first need to make label "gate" and then after it used "after gate"?
And thank you kind sir!
14:19 [XenoScript] gate.lua: 'end' expected (to close 'function' at line 9) near '<eof>'
DarkstaR
03-27-2012, 12:46 PM
Remove the do after the function line. I didn't even notice Spectrus was stupid enough to do that.
Ryangiggs
03-27-2012, 01:04 PM
Remove the do after the function line. I didn't even notice Spectrus was stupid enough to do that.
@EDIT.
Ive tryed remove the "do" and in both of your script. nothing seems to work:/..
danonix
03-27-2012, 02:49 PM
Remove the do after the function line. I didn't even notice Spectrus was stupid enough to do that.
That sounds fearfully
Ryangiggs
03-27-2012, 03:46 PM
That sounds fearfully
you know the solution? :/
Spectrus
03-27-2012, 06:49 PM
it was late! :o
Ryangiggs
03-28-2012, 05:13 AM
it was late! :o
Can you make it work? :d.
Spectrus
03-28-2012, 05:54 AM
local pos = {
x = 1234,
y = 1234,
z = 7
}
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if labelName == "gate" then
while Self.UseItemFromGround(pos.x, pos.y, pos.z) == 0 do
wait(50)
end
end
end
Should be fine... lol
Ryangiggs
03-28-2012, 06:21 AM
local pos = {
x = 1234,
y = 1234,
z = 7
}
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if labelName == "gate" then
while Self.UseItemFromGround(pos.x, pos.y, pos.z) == 0 do
wait(50)
end
end
end
Should be fine... lol
nop, log into a character and try :s. doesnt work. or is it my fault?. shall i change anything?. enter mechanism id? or anything?. or just copy all and go?
Forgee
03-28-2012, 08:07 AM
You should change the coordinates (at the top) to where the mechanism is located.
Ryangiggs
03-28-2012, 08:59 AM
You should change the coordinates (at the top) to where the mechanism is located.
Okey, how do I do that? :D
Spectrus
03-28-2012, 09:01 AM
Can you get the coordinates of the mechanism for me...? Lol.
You just need to put them in to the x, y, and z fields of pos at the top of the script.
Ryangiggs
03-28-2012, 09:06 AM
Can you get the coordinates of the mechanism for me...? Lol.
You just need to put them in to the x, y, and z fields of pos at the top of the script.
I dont know how to see/get the coordinates, Is it hard or IM a total retard? :o
Forgee
03-28-2012, 09:12 AM
Which side of the mechanism are you standing?
Ryangiggs
03-28-2012, 09:16 AM
Which side of the mechanism are you standing?
From yalahar. >(MECHANISM)< < (ME).
So from the right. mechanism is to left from me.
Forgee
03-28-2012, 09:22 AM
Stand beside the mechanism and run this script. It will show you the coordinates (green text in server log).
while true do
print("x: " .. Self.Position().x - 1 .. ", y: " .. Self.Position().y .. ", z: " .. Self.Position().z)
wait(10000)
end
Ryangiggs
03-28-2012, 09:23 AM
Stand beside the mechanism and run this script. It will show you the coordinates (green text in server log).
while true do
print("x: " .. Self.Position().x - 1 .. ", y: " .. Self.Position().y .. ", z: " .. Self.Position().z)
wait(10000)
end
from the right or does it matter?
Forgee
03-28-2012, 09:26 AM
From the right, as you mentioned above.
Ryangiggs
03-28-2012, 09:26 AM
From the right, as you mentioned above.
ty!!!!!!!!!
x: 32775, y: 31145, z: 5
Spectrus
03-28-2012, 09:28 AM
local pos = {
x = 32775,
y = 31145,
z = 5
}
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if labelName == "gate" then
while Self.UseItemFromGround(pos.x, pos.y, pos.z) == 0 do
wait(50)
end
end
end
I STEAL THE THUNDAH.
Forgee
03-28-2012, 09:28 AM
local pos = {
x = 32775,
y = 31145,
z = 5
}
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if labelName == "gate" then
while Self.UseItemFromGround(pos.x, pos.y, pos.z) == 0 do
wait(50)
end
end
end
That should be it.
Ryangiggs
03-28-2012, 09:48 AM
Thanks you both!!, it works now :DDDDD.
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