NeeP
06-07-2014, 10:47 AM
Usually people want to have player detected alarm in spawn so they can check who's there, friend/enemy/neutral killing their monsters etc. But inside towns at refill this feature is really annoying.
My proposal: set the alarm for a list of waypoints, alarm on from starting waypoint cave (x/y/z) to justBeforeTown(x/y/z). This could be made in the walker section or in the alarm section.
I guess it's technically possible and it will help alot of people. Maybe it can even be implemented in apophis?
My proposal: set the alarm for a list of waypoints, alarm on from starting waypoint cave (x/y/z) to justBeforeTown(x/y/z). This could be made in the walker section or in the alarm section.
I guess it's technically possible and it will help alot of people. Maybe it can even be implemented in apophis?