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View Full Version : [Update] XenoBot v2.4.0 [9.52]



DarkstaR
04-13-2012, 03:04 PM
This update adds 9.52 compatibility. It also fixes a number of hindering bugs and brings the implementation of Special Areas.

Changelog:

v2.4.0
Added 9.52 compatibility.
Fixed the Experience Bar.
Fixed some bugs which caused the walker to get stuck randomly if mapclicks weren't enabled.
Fixed a bug which caused the "Walker Stuck" alarm to play when not enabled.
Fixed a bug which caused the Looter to not erase old entries when loading a settings file.
Removed the "Walk On Players" option, it will always be enabled by default now.
Modified the arrow-key walking to be much smoother.
Modified "3SQM Run," "4SQM Run," and "Follow" Targeting stances to move much more fluid.
Added "Do Nothing" to the selection of different Targeting stances.
Added "Special Areas" console window to the bot.
Special Areas allow the user to define areas which the bot will not cross, regardless of their walkable state.
These areas can be taken into consideration by the following features:
Only Targeting
Only Looter
Only Walker (Only works when mapclicking is DISABLED)
All of The Above (Walker still has the same restriction for mapclicks, though)
Examples:
You can set a special areas in a 1 way path and make Targeting consider it to avoid kiting monsters into that path.
You can set up sections around the interior of a spawn so the Targeting will only kite monsters within the confines to avoid luring more.
You can set up areas around stairs and holes to help prevent accidental falling/climbing, or by magic flames to avoid leaving a spawn accidentally.
You can block off dangerous areas of a spawn.

For download and operation instructions, refer back to this thread:
http://forums.xenobot.net/showthread.php?19

Pattit
04-13-2012, 03:06 PM
1st yay! thnx for fast update

danonix
04-13-2012, 03:11 PM
Second. Thank you

Kelevra712
04-13-2012, 03:11 PM
Aww, Tibia updates usually force me to regen stam on my guys.

Dang you DarkstaR for coming out with an update so fast! :P

<3

Necktra
04-13-2012, 03:12 PM
Thanks! :)

Stusse
04-13-2012, 03:29 PM
Great shit!

S0ny
04-13-2012, 03:36 PM
Nice one Thanks

Krommo
04-13-2012, 03:44 PM
THANK YOU,TIME TO BOT :d

Lantza
04-13-2012, 03:57 PM
A true winner!

lauuuer69
04-13-2012, 03:57 PM
OMG!
So many bugs fixed and so many new features!
Thank you so much DarkstaR!
And thanks for the fast update! You're the best :D

Silex
04-13-2012, 04:10 PM
Modified "3SQM Run," "4SQM Run," and "Follow" Targeting stances to move much more fluid.

Wow, it realy moves much smoother as before, good work :)

maly
04-13-2012, 04:13 PM
Nice special areas! What I've been waiting for! :) So cool that we can see the special areas when Diagnostic Information are enabled, makes it easy to create them.

2202267
04-13-2012, 04:26 PM
sorry for being stupid but what does special areas mean.
i have seen it being mentioned alot and i feel stupid for asking but even more stupid for not knowing :s

DarkstaR
04-13-2012, 04:28 PM
Nice special areas! What I've been waiting for! :) So cool that we can see the special areas when Diagnostic Information are enabled, makes it easy to create them.

Diagnostics will only show for areas set with "All," though. So set them to all when creating them and then once they are correct change them to the type needed (if any :P).

rikardo
04-13-2012, 04:43 PM
so nice, thank you boy.

Y2Quake
04-13-2012, 04:46 PM
FUCKING YEA THANKS BY THE SPECIAL AREAS BRO

fAux
04-13-2012, 04:53 PM
Ty for update DarkstaR keep it up!

Syntax
04-13-2012, 05:13 PM
Yay now people won't spam for special areas anymore :P

Alastorsz
04-13-2012, 05:37 PM
Syntax <coff coff>y2quake<coff coff> jajaja kidding! ;* nice update!

Mister Neo
04-13-2012, 05:49 PM
Whats up with Walk On Players always enabled?
Or will it only be enabled inside PZ?
In my world we cannot walk on players outside pz..

Heardy
04-13-2012, 06:12 PM
Now people are going to spam for "trade with NPC" :(

Nice update dude :)

Jonny The Smurf
04-13-2012, 06:48 PM
9.52 patch crashes my tibia client.

Syntax
04-13-2012, 07:41 PM
9.52 patch crashes my tibia client.

Nope, your downloading wrong version. Clear your browser cache then download.

Luls
04-13-2012, 08:52 PM
Weeeeeeeeeeeeeeeeeeeeeeeeh. Come home from work to special areas? Looks like it's going to be a decent day :)

Moses
04-13-2012, 09:27 PM
ty man nice work as always, ty mainly for the speed inwhich it was updated :) same day xd

LukeFisher
04-13-2012, 10:08 PM
like both the features and update speed :)

ttaang
04-14-2012, 11:23 PM
Idk if this has something to do with xenobot itself but my tibia client keep crashing, when xeno is injected to client then run full screen.

RoZpr0
04-15-2012, 11:42 AM
Great job as always DarkStaR ;]
Thanks o/

Top Cat
04-15-2012, 11:46 AM
Nice one!

Stusse
04-15-2012, 12:00 PM
Just got a Q about the special areas. There are no button to "enable" them, do they enable themselves right after added?

S0ny
04-15-2012, 12:38 PM
Just got a Q about the special areas. There are no button to "enable" them, do they enable themselves right after added?

Yeah, they do. they are always enabled :P

curry
04-15-2012, 04:30 PM
how can u see which tiles u have marked under special areas. i remember neobot had a hud for that. would be awesome with that.

Luls
04-15-2012, 09:05 PM
how can u see which tiles u have marked under special areas. i remember neobot had a hud for that. would be awesome with that.


Pathfinder > show diagonistics or w/e it is.

S0ny
04-15-2012, 09:33 PM
Pathfinder > show diagonistics or w/e it is.

Yeah, but he just can see if he have blocked all there

rogens
04-15-2012, 09:49 PM
When will we be able to trade with npc's?

thorekz
04-17-2012, 04:53 PM
When will we be able to trade with npc's?

This is probably not the place to ask this but i second that question...

rogens
04-21-2012, 07:56 PM
This is probably not the place to ask this but i second that question...

well.. i asked about it alot of times, and PM'd dark too, but no1 seems to answer my question..

vaamwk2
04-23-2012, 07:58 PM
omg, very nice :D

Nervasse
04-28-2012, 12:12 AM
The walker still sucks. It's a real pain when I attack distance fighting creatures like sibang.

fairy
04-29-2012, 08:03 PM
fast update

fairywintah
04-29-2012, 08:05 PM
idd very fast

Kersio
05-03-2012, 09:57 AM
we need to wait for 9.53 version now, right? or we can still use?

El nino
05-03-2012, 10:40 AM
no, we have to wait! FML! :( :(:(:(