DarkstaR
04-13-2012, 03:04 PM
This update adds 9.52 compatibility. It also fixes a number of hindering bugs and brings the implementation of Special Areas.
Changelog:
v2.4.0
Added 9.52 compatibility.
Fixed the Experience Bar.
Fixed some bugs which caused the walker to get stuck randomly if mapclicks weren't enabled.
Fixed a bug which caused the "Walker Stuck" alarm to play when not enabled.
Fixed a bug which caused the Looter to not erase old entries when loading a settings file.
Removed the "Walk On Players" option, it will always be enabled by default now.
Modified the arrow-key walking to be much smoother.
Modified "3SQM Run," "4SQM Run," and "Follow" Targeting stances to move much more fluid.
Added "Do Nothing" to the selection of different Targeting stances.
Added "Special Areas" console window to the bot.
Special Areas allow the user to define areas which the bot will not cross, regardless of their walkable state.
These areas can be taken into consideration by the following features:
Only Targeting
Only Looter
Only Walker (Only works when mapclicking is DISABLED)
All of The Above (Walker still has the same restriction for mapclicks, though)
Examples:
You can set a special areas in a 1 way path and make Targeting consider it to avoid kiting monsters into that path.
You can set up sections around the interior of a spawn so the Targeting will only kite monsters within the confines to avoid luring more.
You can set up areas around stairs and holes to help prevent accidental falling/climbing, or by magic flames to avoid leaving a spawn accidentally.
You can block off dangerous areas of a spawn.
For download and operation instructions, refer back to this thread:
http://forums.xenobot.net/showthread.php?19
Changelog:
v2.4.0
Added 9.52 compatibility.
Fixed the Experience Bar.
Fixed some bugs which caused the walker to get stuck randomly if mapclicks weren't enabled.
Fixed a bug which caused the "Walker Stuck" alarm to play when not enabled.
Fixed a bug which caused the Looter to not erase old entries when loading a settings file.
Removed the "Walk On Players" option, it will always be enabled by default now.
Modified the arrow-key walking to be much smoother.
Modified "3SQM Run," "4SQM Run," and "Follow" Targeting stances to move much more fluid.
Added "Do Nothing" to the selection of different Targeting stances.
Added "Special Areas" console window to the bot.
Special Areas allow the user to define areas which the bot will not cross, regardless of their walkable state.
These areas can be taken into consideration by the following features:
Only Targeting
Only Looter
Only Walker (Only works when mapclicking is DISABLED)
All of The Above (Walker still has the same restriction for mapclicks, though)
Examples:
You can set a special areas in a 1 way path and make Targeting consider it to avoid kiting monsters into that path.
You can set up sections around the interior of a spawn so the Targeting will only kite monsters within the confines to avoid luring more.
You can set up areas around stairs and holes to help prevent accidental falling/climbing, or by magic flames to avoid leaving a spawn accidentally.
You can block off dangerous areas of a spawn.
For download and operation instructions, refer back to this thread:
http://forums.xenobot.net/showthread.php?19