View Full Version : Sorc: Spellbook or MMS?
Donatello
08-20-2014, 03:17 PM
As the title says:
As a 150+ MS, should i use a Spellbook Of Vigilance or a MMS/Demon Shield?
Glowingstick
08-20-2014, 03:40 PM
depends on if you bot or not / where you hunt
Donatello
08-20-2014, 03:43 PM
depends on if you bot or not / where you hunt
Hydras PH, botting withput sds!
Glowingstick
08-20-2014, 03:45 PM
in that case i would stick to spellbook for sure!
Donatello
08-20-2014, 03:45 PM
in that case i would stick to spellbook for sure!
Why? :)
kelviner1
08-20-2014, 03:49 PM
Why? :)
Because the majority of there damage comes from spell damage
robin
08-20-2014, 07:26 PM
I would use mms and magic level eq (probably gill set).
Joshwa534
08-25-2014, 06:04 AM
As the title says:
As a 150+ MS, should i use a Spellbook Of Vigilance or a MMS/Demon Shield?
Hydras only have one physical attack so personally I would use the spellbook of vigilance. Regardless though, my thoughts about offense/defense will be written below the list of hydra attacks.
Hydra attacks:
Melee (0-270)
Earth Wave (65-320)
Hot Water Wave (100-250)
Ice Missile (70-155)
Paralyze Bomb (on target) does ice damage
While hunting Behemoths, or any other creature that has a lot physical attacks, then sure, use a shield if you're scared about taking too much damage. I understand things differently though.. the higher your magic level is, the higher the amount of health restored per healing spell will be & the higher amount of damage dealt to creatures per offensive spell/rune will be. Ultimately, having more magic level results in gaining more experience quicker since the creatures are dying faster (and you'll probably waste less using a spellbook versus a shield since you're using less supplies killing the creatures / healing yourself due having the increased higher magic level anyways).
Take a look at http://tibia.wikia.com/wiki/Formulae#Armor_and_Defense if you're more interested in actual formulas (scroll down to the Armor and Defense section). You can do the math and compare between the mastermind shield / the spellbook of vigilance and come to a conclusion that best suits you. I'm sorry, I'm too tired to do the calculations for you tonight but once again, I'd go for more magic level since more experience/hour means you're leveling faster and all of this becomes less of an issue as your character gets stronger.
I hope this makes sense and I apologize for the long read. Someone once told me about 15 years ago that the only thing that matters while hunting is your damage, increase your damage and you'll gain levels faster. The higher level you are, the easier things become. I have a lot of friends that don't even worry about elemental resistances anymore, they'll take the gear that gives them the most magic level.. even if it means they'll be taking more damage in Hellfire Fighters because they're wearing gill legs, just because the legs provide +1 magic level.
EDIT: I went ahead and did the calculations for you, based on if the shield/spellbook were the only items you were wearing (no other defense/offense gear equipped).
Mastermind Shield:
Average damage: 270-37(10*e/100)-(270/100)*c = 233
Sudden Death:
(based on magic level 70, mastermind shield)
Max damage: (lvl*0.2)+(mlvl*7.395)+46 = 593.65
Min damage: (lvl*0.2)+(mlvl*4.605)+28 = 380.35
Spellbook of Vigilance:
Average damage: 270-20(10*e/100)-(270/100)*c = average damage = 250
Sudden Death:
(based on magic level 70 + 3, spellbook of vigilance)
Max damage: (lvl*0.2)+(mlvl*7.395)+46 = 615.84
Min damage: (lvl*0.2)+(mlvl*4.605)+28 = 394.17
C = Total Armor
E = Defense Factor (full attack: 5, balanced: 7, defensive: 10)
Now you just need to decide if preventing 17 points of damage on average while using a mastermind shield is better than dealing 18 more points of damage on average + whatever the increase is for average healing while using a spellbook of vigilance. If hydras were weak to death, the scale would be even more lopsided towards using a spellbook of vigilance than it already is. Back to the top, more damage equates to gaining more experience faster which results in gaining more levels in less time which makes it easier to hunt there which then makes it even more profitable.
I'd love to hear if anyone else has some ideas concerning the use of shields / spellbooks.. and again, I'm sorry its a lot to read, I'm sure not even one person will read it. :D
Goodnight,
Joshwa534
Stusse
08-25-2014, 10:39 AM
I mainly bot tankmode on my ED, meaning I stand around with 6-7-8 creatures, therefor spellbook is the obvious choice since my shield would break anyway, and now at least I got the % bonus from it.
Otherwise I often go Nightmare Shield on level up to 200, just since the HP on a mage isn't too great and I rather play it safe than rollercoast-heal more/dmg more at this level. From 200 though roughly I tend to use the spellbooks.
/Stusse
Donatello
08-25-2014, 11:50 AM
Thanks for the great and detailed anwsers! <3 Joshwa534 & Stusse
maroxy
08-25-2014, 12:25 PM
I have both sets (Magic Level and Defense) for my ED level 270.
Always depends in the situation
DarkstaR
08-25-2014, 04:17 PM
Given Joshwa's calculations, here is my input:
With a spellbook, damage goes from 380/593 (average 486) to 394/615 (average 505). This in an average increase of 19 damage per round.
With an MMS, you block 17 damage per round. Let's do some calculations:
Assuming you hit the average SD hit in each 'mode', it will take you 4.8 rounds to kill the Hydra without a spellbook, and 4.6 rounds to kill it with a spellbook. Considering the 2 second delay on shooting SD runes, this saves you 400 MS per Hydra, or about 4 seconds for every 10 hydras (48 rounds compared to 46).
With this in mind, we must see how much that extra time saves us. A Hydra will melee once every 2 seconds, meaning its rate of damage is the same as our rate of SD. That means, for every 10 Hydras, there will be 2 extra melee hits (assuming you are face tanking them). This means that, with a shield, you take an average of 466 (233 * 2) extra damage from the increased roundage alone. However, if you consider the fact that you saved about 17 health per hit across a total of 48 hits, you actually came out with 350 extra health (48 * 17 - 466).
With all of these things considered, we can draw a conclusions:
Its actually better to use a spellbook, as you likely will not be face-tanking the Hydra. Furthermore, even if you are, the 350 health you will lose per 10 Hydras comes in exchange for using 2 fewer SD runes, saving 216 gold. Moreover, this makes the Hydras hit with fewer spell-based attacks. Though 400 MS doesn't seem like much, it has a huge effect after, say, 100 hydras (we're talking about 40 SECONDS of tanking). It is also worthy to consider that, in the case of multiple Hydras, the quicker they die, they less likely you are to get headshot. Also, more capacity is a plus (20 fewer SDs per 100 Hydras and a lighter spellbook).
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.