Log in

View Full Version : SynHUD - settings that have all items.



siedlik
10-21-2014, 03:32 PM
Does SynHUD use itemd id from settings file of the script ?
If so, cant we just create one with all items in it ?
So we dont have to keep changing the settings for every character ?
Or is it taking the items id, some other way ?

PromB
10-21-2014, 05:17 PM
http://www.jxscripts.com/hud

-- SynHUD Advanced Configuration
---------------------------------------------------------------------------------------------
-- This config is optional and the HUD will work without it. It just unlocks more features.
-- Place the script in the 'Documents/XenoBot' directory. Not the scripts directory!
-- To enable, set the 'enabled' value to 'true', and edit the values to your desire.
-- If you do not need a certain config, you may delete or disable it.
-- Please post in the thread 'http://forums.xenobot.net/showthread.php?13829' for support.
-- Thanks for your support. Yours truly, Syntax.
---------------------------------------------------------------------------------------------


-- Example: override default loot values/supply costs/ring durations.
-- Official itemid list: http://forums.xenobot.net/showthread.php?10295
-- Tip: Make sure to add the active ring ids (sparkling)
-- Tip: Include durations for items you want to track by time usage
-- Tip: The items included in the example are already default values, you can delete them.
synhud.items = {
enabled = true,
-- axe ring, costs 500, sells for 100, lasts 30 minutes
[3095] = {cost=500, value=100, duration=30}
}

-- Example: override default theme value (disable outfit theming to use)
-- Uses hex colors, use http://www.colorpicker.com/ or a similar tool for the values.
-- itemValueAlt, is the second value in the supply column, incase you were wondering :)
synhud.theme = {
enabled = false,
panelHeader = 'FFFFFF',
itemLabel = 'FFF3CC',
itemValue = 'CECECE',
itemValueAlt = 'DCDCDC'
}

-- Example: global config, specific player configs will override this.
synhud.global = {
enabled = false,
xbst = "Setting 1",
showIcons = true,
showHourlyItemRates = true,
useOutfit = false,
useLog = true
}

-- Example: single player config
synhud["First Character"] = {
enabled = false,
xbst = "Setting 1",
showIcons = true,
showHourlyItemRates = true,
useOutfit = true,
useLog = true
}

-- Example: multiple player config
synhud["Player Name, Second Name"] = {
enabled = false,
xbst = "Setting 1",
showIcons = false,
showHourlyItemRates = true,
useOutfit = true,
useLog = true
}

siedlik1
10-23-2014, 03:42 PM
What im looking for is xenobot settings, that have all items in it.
So its like that,
</panel>
<panel name="Looter">
<control name="LootList" first="1" skinner="0" unlisted="0">
<item ID="266" action="0"/>
<item ID="268" action="0"/>
<item ID="3269" action="2"/>
<item ID="7401" action="2"/>
<item ID="7398" action="2"/>
<item ID="7425" action="2"/>
<item ID="3073" action="2"/>
<item ID="5878" action="1"/>
<item ID="11483" action="1"/>
<item ID="11473" action="1"/>
<item ID="11482" action="1"/>
<item ID="11451" action="1"/>
<item ID="3071" action="2"/>
<item ID="7430" action="2"/>
<item ID="3416" action="2"/>
</control>
</panel>

so I could set this up in SynHUD and use it as a global settings.
Or is there something like that already ?

siedlik1
10-23-2014, 08:54 PM
Im looking for something like a Item Library for xenobot, to use it as a setting that will be used for SynHUD.
Anyone ?