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View Full Version : XenoBot Bug - Non-Issue [Other] Magic Shooter bug



Boomtune
12-28-2014, 07:00 PM
Bug Report
Operating System:
Other
Short Description:
Magic Shooter bug
Behaviors:

Feature error

Indepth Description:
If I'm hunting and have some spells set in "Magic Shooter" it shoots them also on players, even if there is set on "Monsters Count". It's annoying to always disable all the options when pk's come to fight, and then you'll have to enable them all again.

Example:
I'm hunting with 2 knights on Ghastly Dragons and if a pk mage is comming I'm mostly using "Exori Gran Ico" combo, but it doesn't work cuz it's mostly used by the "Magic Shooter" already. I always have to turn off the options in "Magic Shooter" so I can cast my spells without problems, else the "Magic Shooter" is just casting those spells like he should only do on monsters. If I remember right it wasn't a problem before.

Fact: The "Magic Shooter" considers not only "creatures" it also takes "players" as a target to shoot the spells on.

Picture: http://i.imgur.com/6QHbufR.png

@DarkstaR (http://forums.xenobot.net/member.php?u=2)

Boomtune
01-06-2015, 08:47 PM
What about this one DarkstaR? Is it a bug and will it be fixed? ;)

DarkstaR
01-06-2015, 10:56 PM
The spells are set to be cast if you have a certain amount of monsters on screen. So, if those monsters are on screen, they will be cast. It doesn't care what your target is, because there's no requirement for it to care. It only cares about creature count.

If you need to PvP while it is on, hit the pause button to pause the bot.