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View Full Version : XenoBot Bug - Open [Other] Bot won't use UE



shadowart
06-10-2015, 01:47 PM
Bug ReportOperating System:
Other Short Description:
Bot won't use UE Behaviors: Loss of or impaired functionality

Indepth Description:
One of my scripts refuses to use UE regardless of how I setup the magic shooter.

Current settings:

http://i.imgur.com/sYfPsjl.png

I've tried changing all the values (like no target requires, any count, full hp - still doesn't work).

I've tried deleting that spell and adding it again. I've tried changing to mas vis both in the shooter and at Zoltan. I've loaded up another script, run it to verify that it does use ue, then copied the xml from its shooter into this script and that doesn't work either.

If it's of any help the script turns the targeter on and off a lot but it's always on when I want it to use ue.

maroxy
06-10-2015, 03:28 PM
Have you tried it without any other condition?

Could be any bad spelled name?

Try with a priority value...

Shadowart for president...

shadowart
06-10-2015, 03:43 PM
The exact same settings work in another script but not in this one. I think it must be that I'm doing something unrelated that somehow bug out the magic shooter. I realize that this is very little information to work with, I'm mostly just hoping that someone else has had a similar issue in the past.