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View Full Version : Problems saving or remove items from the depot



Gudd
07-25-2015, 07:41 PM
need help for a possible solution to this, I do not know why I mark this as deposit items to the depot and I can not re- save or remove

14:30 XenoBot: Unable to find open container #19.

Bulk Buyer
07-28-2015, 04:33 PM
Mhm, the right container (bp) set to deposit in? The right amount of backpacks shown in the .lua file are in the dp too?

If so, and you want someone to help, post the .lua line here so it will be easier to solve the problem for you.

Gudd
08-02-2015, 06:07 PM
This is the problemen men, I do not understand it's a problem, I never had problems with scrips to date

------------------------------------------------------------------------------------
Wait()
Self.WithdrawItems(suppliesDP,
{"scarab coin", 19, 3},
{foodName, 19, foodBegin},
{avaName, 19, avasBegin}
)
Wait()
moveSupplies()
Walker.Start()

---------------------------------------------------------------------------------------


elseif (labelName == "VerifySupplies") then
Walker.Stop()
local condition = (Self.ItemCount(potionName) < potionsBegin * 0.8 or
Self.ItemCount(avaName) < avasBegin or
Self.ItemCount("scarab coin") < 1)
Walker.ConditionalGoto(condition, "GoDepot", "LeaveTown")
Walker.Start()

Fatality
08-07-2015, 03:05 AM
is Wait() a function o.0 Post the whole script to pastebin.org and link it here

shadowart
08-07-2015, 04:46 AM
Looks like one of my older scripts. Wait is a defined function. Either your backpack setup or your depot setup is probably wrong. You can look up the specific error message inside the Xeno library.

Edit: Looks like they changed the Self.WithdrawItems interface with the last scripting update. The second parameter used to be which slot in your main backpack that the item that the item went into, but now it's which container that it goes to. I no longer provide support for that particular script so I will not update it for this patch.