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View Full Version : How to create a check level



darkluzer
09-19-2015, 01:42 AM
I want to create something to check the level of the player like this:
local MidLevel = 25
local HighLevel = 50

And if the player is at mid level then go to example:If midlevel = 25 then goto MidHunt
I want something like that, please help me

anoyn
09-19-2015, 01:48 AM
on some label

myLevel = Self.Level()

if myLevel > 25 then
Walker.Goto("Level25Label")
--level 25+ here
elseif myLevel > 15 then
--level 16-25 here
else
--level1-15 here
end