View Full Version : Edron Demon War
Joshwa534
11-09-2015, 01:18 AM
Town: Edron
Level: 150+
Type: Powergamer
Download this script from the Get Scripts window once logged into Tibia.
Use this thread to ask questions or report bugs for this script.
IronMan
11-09-2015, 08:01 PM
Forced to resupply "13:49 :: Returning to town after the current round.
13:49 :: Returning to edron to re-supply. [forced]
13:49 :: Exiting spawn.
13:50 :: Unable to travel to edron. When you are in town type "retry" to continue."
Walker went to the label of ank|boat
Real Tibia.
I wanted to resupply, just to watch his way back to town, it got bugged in when he enter the teleport.
IronMan
11-09-2015, 08:05 PM
hey, my name is in the screen please delete it :/
DarkstaR
11-09-2015, 08:07 PM
Removed it for you.
IronMan
11-09-2015, 08:12 PM
thank you, here is the image again 12867
http://imgur.com/MKgUNco , dont know how to put it, but heres the link
DarkstaR
11-09-2015, 08:13 PM
IronMan, in the future it helps to turn on Diagnostics (Visuals->Dgnstcs) when taking screenshots of bugs. Also, you should upload to http://imgur.com so it's not so tiny.
Joshwa534
11-09-2015, 08:25 PM
Forced to resupply "13:49 :: Returning to town after the current round.
13:49 :: Returning to edron to re-supply. [forced]
13:49 :: Exiting spawn.
13:50 :: Unable to travel to edron. When you are in town type "retry" to continue."
Walker went to the label of ank|boat
Real Tibia.
I wanted to resupply, just to watch his way back to town, it got bugged in when he enter the teleport.
Alright, the latest version is v1.0.8 if you want to download from the Get Scripts window and try that out.
IronMan
11-10-2015, 12:43 AM
now the walker make a step to the north, instead of the west as it says, so it wont enter the spawn.
I manually entered the cave, it does leave now.
if you change the stand before it should run properly
"<item text="Stand (33163, 31650, 13)" tag="1"/>
<item text="Self.Step(West) wait(800, 1200) Walker.ConditionalGoto((Self.Position().z ~= 15), 'tpCheck1')" tag="254"/>"
Joshwa534
11-10-2015, 04:05 AM
now the walker make a step to the north, instead of the west as it says, so it wont enter the spawn.
I manually entered the cave, it does leave now.
if you change the stand before it should run properly
"<item text="Stand (33163, 31650, 13)" tag="1"/>
<item text="Self.Step(West) wait(800, 1200) Walker.ConditionalGoto((Self.Position().z ~= 15), 'tpCheck1')" tag="254"/>"
I wasn't aware that Self.Step(West) was wrong, changed it to Self.Step(WEST) and tested it.
Its fixed in the latest version (v1.1.1).
Snkifador
09-09-2016, 09:24 PM
Is there a reason nobody uses this script, or at least comments on it?
Edit: used it and many people were likewise running it. Works great so far, maybe that's why there aren't a lot of comments. Thanks.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.