View Full Version : North Port Hope
Joshwa534
11-09-2015, 01:23 AM
Town: Port Hope
Level: 25+
Type: Casual
Download this script from the Get Scripts window once logged into Tibia.
Use this thread to ask questions or report bugs for this script.
Buwagna
11-09-2015, 07:28 PM
Town: Port Hope
Level: 25+
Type: Casual
Download this script from the Get Scripts window once logged into Tibia.
Use this thread to ask questions or report bugs for this script.
http://i.imgur.com/GnOzQjY.jpg
This happens every time script tries to buy. I have the same issue on my RP Mammoth Shearing Factory one, posted there as well.
Also, with this MS script, it gets stuck at "reachDepot". It opens up the depot, closes it and goes back to "reachDepot" and starts over.
Joshwa534
11-09-2015, 07:42 PM
This happens every time script tries to buy. I have the same issue on my RP Mammoth Shearing Factory one, posted there as well.
Also, with this MS script, it gets stuck at "reachDepot". It opens up the depot, closes it and goes back to "reachDepot" and starts over.
Thanks, GodlikeOo is testing this real quick for me. Do you know if it failed to sell vials? Or did it sell the vials and get stuck afterwards, before buying potions?
I'm at work and won't be home for several more hours but I'm doing what I can remotely =]
Buwagna
11-09-2015, 07:45 PM
Thanks, GodlikeOo is testing this real quick for me. Do you know if it failed to sell vials? Or did it sell the vials and get stuck afterwards, before buying potions?
I'm at work and won't be home for several more hours but I'm doing what I can remotely =]
I logged the char out after that but now that i log back in there are no vials in my BP and capacity is 379 so it should not have dropped them either. If i were to guess i'd say it managed to sell them.
Joshwa534
11-09-2015, 08:05 PM
I logged the char out after that but now that i log back in there are no vials in my BP and capacity is 379 so it should not have dropped them either. If i were to guess i'd say it managed to sell them.
Thanks, we're repeated testing the mana shops and haven't had any issues yet. My guys are running several different scripts, in different towns, and nobody has had any problem yet. We'll see if something pops up though.
There are 2 current issues reported though, they will be fixed sometime today but probably not until after work.
https://trello.com/b/3bo3eJH4/xenobot-scripts (found under 'Reports')
Buwagna
11-09-2015, 08:34 PM
Thanks, we're repeated testing the mana shops and haven't had any issues yet. My guys are running several different scripts, in different towns, and nobody has had any problem yet. We'll see if something pops up though.
There are 2 current issues reported though, they will be fixed sometime today but probably not until after work.
https://trello.com/b/3bo3eJH4/xenobot-scripts (found under 'Reports')
Are they using the default config? I changed the following to 0 thinking it was trying to buy the runes for "great fireball", i'm too low level for that spell:
AreaName = great fireball rune ; Name, or item id, of the rune.
AreaEnabled = false ; Do you want to use this rune? (true/false)
AreaMin = 10 ; The amount of runes at which you will leave to go refill.
AreaMax = 0 ; The amount of runes you want to withdraw or buy. (0 to disable)
AreaAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
AreaPriority = 1 ; Priority compared to other runes and spells. (lower is more important)
AreaTargetMin = 4 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
AreaMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
AreaMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
AreaTargets = carniphila, terror bird, filth toad, slime, dryad, crocodile, cobra
Here's another issue. When i start it up in Port Hope Depot it goes straight to "huntstart|1", ignores supply checks and everything. You can see from the screenshot i have 2 MP-s although the minimum is set to 10 and max 50.
http://i.imgur.com/ZK8Jp9V.jpg
Joshwa534
11-09-2015, 08:44 PM
Are they using the default config? I changed the following to 0 thinking it was trying to buy the runes for "great fireball", i'm too low level for that spell:
AreaName = great fireball rune ; Name, or item id, of the rune.
AreaEnabled = false ; Do you want to use this rune? (true/false)
AreaMin = 10 ; The amount of runes at which you will leave to go refill.
AreaMax = 0 ; The amount of runes you want to withdraw or buy. (0 to disable)
AreaAlarm = 0 ; The amount of runes to trigger an alarm. (0 to disable)
AreaPriority = 1 ; Priority compared to other runes and spells. (lower is more important)
AreaTargetMin = 4 ; The minimum amount of creatures, in the list below, to begin attacking. (0 to disable)
AreaMaxHP = 100 ; The maximum health of creatures, in the list below, to cast this spell.
AreaMinHP = 0 ; The minimum health of creatures, in the list below, to cast this spell.
AreaTargets = carniphila, terror bird, filth toad, slime, dryad, crocodile, cobra
Here's another issue. When i start it up in Port Hope Depot it goes straight to "huntstart|1", ignores supply checks and everything. You can see from the screenshot i have 2 MP-s although the minimum is set to 10 and max 50.
The runes are fine either way, you have them disabled:
AreaEnabled = false ; Do you want to use this rune? (true/false)
As for the walker jumping to huntstart|1 right there, that is an issue. It shouldn't affect hardly any scripts (probably just North Port Hope) and it was an oversight. Added it to our Trello board for tonight's bug fixes but in the meantime you can probably start the script at the boat, potion shop, etc just fine (just not at the depot).
Buwagna
11-09-2015, 08:52 PM
Ok i started it from the potions and it works fine so i'll see if it manages to buy potions when it returns.
Buwagna
11-09-2015, 09:05 PM
The runes are fine either way, you have them disabled:
AreaEnabled = false ; Do you want to use this rune? (true/false)
As for the walker jumping to huntstart|1 right there, that is an issue. It shouldn't affect hardly any scripts (probably just North Port Hope) and it was an oversight. Added it to our Trello board for tonight's bug fixes but in the meantime you can probably start the script at the boat, potion shop, etc just fine (just not at the depot).
Started fine from the potions floor earlier but still gets stuck buying potions when returning from the hunt:
http://i.imgur.com/hQXxXbW.jpg
EDIT: There's no error or anything. Just stands there until the end of times.
Joshwa534
11-09-2015, 09:55 PM
Started fine from the potions floor earlier but still gets stuck buying potions when returning from the hunt:
EDIT: There's no error or anything. Just stands there until the end of times.
Next time you're running a script, can you type the message "/debug" in the XenoBot chat channel. It will help determine if the character is even talking to the NPC.
Also, I've sent you a PM with an invite to our Slack messaging app. Its like Skype and you'll be able to communicate with me directly.
Buwagna
11-09-2015, 10:50 PM
Next time you're running a script, can you type the message "/debug" in the XenoBot chat channel. It will help determine if the character is even talking to the NPC.
Also, I've sent you a PM with an invite to our Slack messaging app. Its like Skype and you'll be able to communicate with me directly.
I'll do that tomorrow after work, it's 1AM here now already. I'll check out the Slack app as well.
If you want my recommendation then the best one with high encryption, no storing and self destruct mechanisms is Telegram. Best used for those shady convos :)
Buwagna
11-10-2015, 05:34 PM
I'll do that tomorrow after work, it's 1AM here now already. I'll check out the Slack app as well.
If you want my recommendation then the best one with high encryption, no storing and self destruct mechanisms is Telegram. Best used for those shady convos :)
Here you go with debug open:
http://i.imgur.com/mQLN5Z0.jpg
As you can see it is on its 3rd round. So once it managed to buy the pots. I closed the trade window myself but it managed to open that and sell vials.
If you look at the Walker then it keeps going further, it stops at every "end:" for like a minute and then goes over all points to the next "end:"
Joshwa534
11-10-2015, 05:36 PM
As you can see it is on its 3rd round. So once it managed to buy the pots. I closed the trade window myself but it managed to open that and sell vials.
If you look at the Walker then it keeps going further, it stops at every "end:" for like a minute and then goes over all points to the next "end:"
Is this v1.1.2?
Buwagna
11-10-2015, 05:52 PM
Is this v1.1.2?
If you are referring to msg you posted in the RP script thread then no i hadn't updated it before posting the previous screenshot but i have now and am running the script again. Will report if it still gets stuck.
Joshwa534
11-10-2015, 06:28 PM
If you are referring to msg you posted in the RP script thread then no i hadn't updated it before posting the previous screenshot but i have now and am running the script again. Will report if it still gets stuck.
I finally got this potion shop bug to occur, we're still looking into what causes it though. I'll post again once we've solved it and pushed out a new version of the scripts.
Joshwa534
11-11-2015, 01:25 AM
If you are referring to msg you posted in the RP script thread then no i hadn't updated it before posting the previous screenshot but i have now and am running the script again. Will report if it still gets stuck.
Alright, this is fixed in the latest version of the script (v1.1.4).
Let us know if you encounter any further issues.
Also, we've added 3 days of XenoBot time to your account.
Buwagna
11-11-2015, 07:09 PM
Alright, this is fixed in the latest version of the script (v1.1.4).
Let us know if you encounter any further issues.
Also, we've added 3 days of XenoBot time to your account.
Thanks for that!
So far no issues, will post here if i encounter any.
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