View Full Version : Invisible Monster Shooter
Syntax
11-30-2015, 07:35 AM
Saw a request for this, so I decided to improve an old script.
This version will shoot runes at the last known position of a target that goes invisible.
You can also configure it to shoot spells, it even supports turning in the right direction for waves.
86aaedf2c294db8a1682
shadowart
11-30-2015, 10:08 AM
That doesn't work very well. It also shoots on dying creatures, even those who cannot go invisible.
Syntax
11-30-2015, 11:58 AM
That doesn't work very well. It also shoots on dying creatures, even those who cannot go invisible.
True, just tested with one warlock, didn't think about that.
Got an idea...
edit: updated to react to the "Target lost." error message instead of every tick.
that should cut down on the false positives, I can add a whitelist for specific monsters later.
~Tziki~
12-02-2015, 01:24 PM
Ahh, i was about to mention this. After working on a waypoint and targetting etc, i found it just spams the dead corpse and doesnt reset until you target something else. But then i also found that because the creature goes invisible if this script doesnt react fast enough the bot will run away to find another creature to attack (and ultimately find 2 of the same creature when it encounters another warlock for example and the original invisible one followed the bot).
Is there anyway to speed the processing up so it casts the rune/spell faster? also noticed sometimes it doesnt cast at all. This might be due to exaust from healing etc, or might be due to the script not being as efficient as we'd like. Not sure.
Lilithwins
12-17-2015, 09:24 PM
Are you guys working on this?
shadowart
12-17-2015, 09:37 PM
Are you guys working on this?
An invis shooter will be built into the next version of the bot.
Lilithwins
12-18-2015, 07:19 AM
dream come true
Twister6
04-21-2016, 07:06 AM
how to add invisible monster
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