View Full Version : Setting new waypoints on a existing one
pajaam
12-05-2015, 10:55 PM
Hey, i need help with setting up new waypoints (and 1 or 2 checkpoints) for a EK. I already have a done and working script, all i need now i to add another spawn nearby, but then i have to delete all the other existing waypoints which i rather not wanna delete. my question is: How do i set up new Waypoints for this already existing route?
Thanks!
Elvang
12-05-2015, 11:24 PM
Hey, i need help with setting up new waypoints (and 1 or 2 checkpoints) for a EK. I already have a done and working script, all i need now i to add another spawn nearby, but then i have to delete all the other existing waypoints which i rather not wanna delete. my question is: How do i set up new Waypoints for this already existing route?
Thanks!
Open the .xbst in a text editor like sublime or notepad++ and copy the waypoints out of it.
Kociii
12-05-2015, 11:24 PM
Go to the "place" where you wanna put the nodes in a new script. Save it as like "AJfgasjf" and then open it with a editing program like Notepad, Notepad++ or Sublime. Then you copy those two rodes of waypoints and paste them to the script you wanna have them in.
Elvang
12-05-2015, 11:25 PM
Go to the "place" where you wanna put the nodes in a new script. Save it as like "AJfgasjf" and then open it with a editing program like Notepad, Notepad++ or Sublime. Then you copy those two rodes of waypoints and paste them to the script you wanna have them in.
xD beat you to it.
Kociii
12-05-2015, 11:26 PM
xD beat you to it.
Yeah bitch <3 :D
pajaam
12-06-2015, 11:11 AM
Alright guys, i gotcha, thanks for the help!
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