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View Full Version : travel with scrutinon (gray island)



Zayph
12-29-2015, 01:04 AM
Hello
I've been working on a script and I found a problem while trying to travel from gray island to venore.
I tried to use NPC travel option in advanced waypoints and it didnt work
(22:49 XenoBot: Unable to find a travel NPC.)

I also tried using my regular way to travel:

elseif (Label == "GoVenore") then
Walker.Stop()
Creature.Follow("Scrutinon")
Self.SayToNpc({"hi", "travel", "venore",}, 65)
wait(2000)
Walker.Start()

None of these ways worked for me, I really need this function, if someone has it, I'll be thankful if you share.

softbzero
12-29-2015, 10:09 AM
Zayph
ScrutionNPC dont move, so you can add a stand front of him and delete line Creature.Follow("Scrution")

And question, you are they guy what a have a zayph scripts? On all ots i see your characters and text("Best scripts zayphxxxxx.site.xxxx").
Nobody will help you when you are disloyal, no license and selling scripts via your site.

grave18
12-29-2015, 12:04 PM
If you play on ots it does not work yet.

local npc = Creature.New('Scrutinon')
if npc:isOnScreen() then
npc:Follow()
end
if npc:isFollowed() then
Self.SayToNpc({"hi", "travel", "venore"}, 65)
wait(600)
end

Zayph
12-30-2015, 01:17 AM
If you play on ots it does not work yet.

local npc = Creature.New('Scrutinon')
if npc:isOnScreen() then
npc:Follow()
end
if npc:isFollowed() then
Self.SayToNpc({"hi", "travel", "venore"}, 65)
wait(600)
end

great,Ill test it out later