dean015
01-19-2016, 03:20 AM
Hello i really have no idea what im doing but iv worked most stuff out by watching tutorials (big credit to Xtrmjosh) and just looking at other scripts
elseif (labelName == "Checker") then
if (Self.Cap() < CapLeave) then
Walker.Goto("Leave")
elseif (Self.ItemCount(ManaPots) < MPLeave) then
Walker.Goto("Leave")
elseif (Self.ItemCount(HPID) < HPLeave) then
Walker.Goto("Leave")
else
Walker.Goto("Hunt")
end
anyway everything else works fine just after the walker gets to the checker it carrys on to leave regardless of supplies are good or not i believe it should say something llike walker.gotolabel ? or something also the pot IDs are all correct
any help is appreciated
thanks
elseif (labelName == "Checker") then
if (Self.Cap() < CapLeave) then
Walker.Goto("Leave")
elseif (Self.ItemCount(ManaPots) < MPLeave) then
Walker.Goto("Leave")
elseif (Self.ItemCount(HPID) < HPLeave) then
Walker.Goto("Leave")
else
Walker.Goto("Hunt")
end
anyway everything else works fine just after the walker gets to the checker it carrys on to leave regardless of supplies are good or not i believe it should say something llike walker.gotolabel ? or something also the pot IDs are all correct
any help is appreciated
thanks