View Full Version : Use Wild Growth Rune on (X,Y,Z)
shadowseka
01-23-2016, 04:08 PM
Hello I was wondering if we already have a script to Use wild Growth Rune on (X,Y,Z) and check if it desapears and throw another one..
Or if it lasts + than 20 seconds, use machete to cut it and renew.
Is there something like that?
Oscagi
01-23-2016, 04:27 PM
Self.UseItemWithGround(RuneID, x,y,z) -- For use vita
Map.IsTileWalkable(x, y, z) -- Same x,y,z that Wild Growth for check it but if monster is in the same x,y,z it will
-- check like a vita. Search in forum and u can find a ID checker on x,y
Self.UseItemWithGround(MacheteID, x,y,z) -- For cut vita
Do it in a module without delay checking all the time, if this x,y,z is walkable then stop targeting and use vita.
And about the Vita time do it in other module with 20sec of delay maybe, but if u want do it safe stop targeting for use vita, bcs if u use Ava instead of vita ure f*cked up, after use vita do another checker for check if vita is used.
/Oscagi
shadowseka
01-27-2016, 09:22 PM
Self.UseItemWithGround(RuneID, x,y,z) -- For use vita
Map.IsTileWalkable(x, y, z) -- Same x,y,z that Wild Growth for check it but if monster is in the same x,y,z it will
-- check like a vita. Search in forum and u can find a ID checker on x,y
Self.UseItemWithGround(MacheteID, x,y,z) -- For cut vita
Do it in a module without delay checking all the time, if this x,y,z is walkable then stop targeting and use vita.
And about the Vita time do it in other module with 20sec of delay maybe, but if u want do it safe stop targeting for use vita, bcs if u use Ava instead of vita ure f*cked up, after use vita do another checker for check if vita is used.
/Oscagi
Thanks for the explanation, but I have no idea how to do it..
Anybody else?
Jontor
01-27-2016, 09:25 PM
Thanks for the explanation, but I have no idea how to do it..
Anybody else?
local pos = {x = 00000, y = 00000, z = 00}
while (true) do
if (Map.IsTileWalkable(pos.x, pos.y, pos.z)) then
Targeting.Stop()
Self.UseItemWithGround(3156, pos.x, pos.y, pos.z)
wait(200)
else
Targeting.Start()
end
end
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