View Full Version : Haste not immediately after leaving protecion zone?
Hello like in title.
It's so obvious when bot is making haste after leaving pz.
Can you impvore somehow your scripts? Is it possible? Cuz when im leaving depo and its spamming haste its so easy to see that it's bot..
thanks
neinrar
02-22-2016, 04:32 PM
Add a random variable to it :)
Elvang
02-22-2016, 09:54 PM
Hello like in title.
It's so obvious when bot is making haste after leaving pz.
Can you impvore somehow your scripts? Is it possible? Cuz when im leaving depo and its spamming haste its so easy to see that it's bot..
thanks
For a simple fix, just continue casting hate in the depot, won't look so bad? xD
Oh great idea Elvang :D <kappa>
nope! :D
nato12
02-24-2016, 11:45 PM
l4z
add an action for cast utani hur or w/e u want on certain waypoint ( i use it for cast utana vid and reach the cave to hunt on X place)
nato12
Yeah but if u have autohaste it gona use it after leaving pz anyway.
Maybe if there is a possible to add into waypoint "autohaste" till next waypoint.
Cuz adding haste label once in whole config is pointless.
Dunno if you see my point cleary.
Fatality
02-27-2016, 02:06 PM
hastespell = 'utani gran hur'
-------------------------------------
registerEventListener(WALKER_SELECTLABEL, "onLabel")
function onLabel(label)
if label == 'togglehaste' then
toggleHaste()
elseif label == 'hasteoff' then
toggleHaste(false)
elseif label == 'hasteon' then
toggleHaste(true)
end
end
function toggleHaste(state)
state = state or 'x'
if state then
haste:Stop()
elseif not state then
haste:Start()
elseif state == 'x' then
if haste:IsActive() then
haste:Stop()
elseif not haste:IsActive() then
haste:Start()
end
end
end
haste = Module.New('haste', function(haste)
if not Self.isHasted() and not Self.isInPz() then
if Self.GetSpellCooldown(hastespell) == 0 and Self.Mana() > 100 then
repeat
Self.Say(hastespell)
wait(500)
until Self.GetSpellCooldown(hastespell) > 0
end
end
end, false)
It will be turned off when you load it, when you hit the label "togglehaste" or "hasteon" it will turn haste on, then if you hit "hasteoff" it will turn off, so just put "hasteon" like 2-3 nodes outside of DP "hasteoff" wherever you want.
Fatality
Thanks for script gona test it! :)
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.