View Full Version : using ammo/using switches/using doors
dean015
02-08-2016, 08:16 PM
Hello xenobot people,
im trying to make a paladin script but i need to know how to auto refill arrows to the arrow slot
and also use a switch (farmine elevator) to the east and a quest door to the north and to the south
any help is appreciated
thanks
dean
dean015
02-08-2016, 09:57 PM
after a closer look i see advanced waypoint has a lever option in it but nothing for doors and putting arrows onto ammo slot
thanks
Oscagi
02-08-2016, 10:56 PM
Check in support, EQ Manager. For Ammo.
dean015
02-09-2016, 12:00 AM
Check in support, EQ Manager. For Ammo.
thank you Oscagi <3
any idea about using quest door north and south? and using weapon on e/w/n/s to break the spider webs at wailing widows?
,dean
Jontor
02-09-2016, 07:39 AM
thank you Oscagi <3
any idea about using quest door north and south? and using weapon on e/w/n/s to break the spider webs at wailing widows?
,dean
Try Advanced Waypoints from Walker menu
dean015
02-09-2016, 06:11 PM
Try Advanced Waypoints from Walker menu
thanks i see that now "smash wall" but theres nothing to use a level or quest door ?
thanks m8
Jontor
02-09-2016, 07:05 PM
thanks i see that now "smash wall" but theres nothing to use a level or quest door ?
thanks m8
There's a waypoint for a lever, and for quest door make a one-liner 'Self.UseDoor(x, y, z)'
dean015
02-09-2016, 08:33 PM
There's a waypoint for a lever, and for quest door make a one-liner 'Self.UseDoor(x, y, z)'
i guess x, y, z are the coordinates of the door, but how will i find them out ?
thanks
Jontor
02-09-2016, 09:06 PM
i guess x, y, z are the coordinates of the door, but how will i find them out ?
thanks
Visuals -> show ID/show advanced info
Then look on a tile with the doors and it should show
dean015
02-09-2016, 10:47 PM
Visuals -> show ID/show advanced info
Then look on a tile with the doors and it should show
thanks brother, works nice
manoze
04-28-2020, 05:31 AM
CAN HELP ME,
NEED SCRIPT TO CHANGE ASSASSIN STARS <20 TO ENCHANTED SPEARS
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