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View Full Version : [QUESTION] @DarkStar, @Syntax



kamilqq
03-28-2016, 12:43 PM
edit nvm

Jontor
03-29-2016, 09:47 AM
Hello guys, as im sure You won't answer my PM so i will ask here.
Can i get access to source code ( lua ) of Xenobot targetting, the only thing i need is :
Ball avalanche shooter module only.
I made my own smart avalanche shooter, but it's not that perfect ( the problem is about walls like corners or non throwable positions and delay ( if i move very fast while hasted it will miss 1sqm)).
I want this source to make script like:
Counting monsters - getting their resistances(immunes), health.
Get avalanche,gfb,thunderstorm (ball runes) min/max/avg damage ( counted based on lvl and mlvl )
also it would make dynamic statistics about monsters hunted ( so it will use some 2nd priority rune to not waste cap and time for refill )
Then it would count which rune use to deal highest damage or just use other rune ( if for example: Dragon is immune to fire, so it wont use gfb but when there would be: 6 monsters ice immune + 1 dragon fire immune it will use GFB to deal highest damage).

Of course if it will be working perfect ill share with community or send to You and you will implement that to Targetting.

Thanks in advance and sorry for my english.

Xenobot targeting is not coded in lua