cyziekk
08-05-2016, 11:19 PM
Operating System:
Windows Vista x32
Short Description:
I want to get screens when i die but always get black screen. I try to change graphics form dx5,dx9,openGL nothing helps.
ALWAYS GET SOMETHING LIKE THIS.
13763
Please help.
IM USING THIS SCRIPT
-- //////////////////////////////////
-- // ___ _ //
-- // / _ \ (_) //
-- // / /_\ \_ ____ _ _ __ _ //
-- // | _ \ \ / / _` | '_ \| | //
-- // | | | |\ V / (_| | | | | | //
-- // \_| |_/ \_/ \__,_|_| |_|_| //
-- // //
-- //////////////////////////////////
---------------------------------------------------------------
------------------------ SETTINGS ---------------------------
---------------------------------------------------------------
LevelUp = true -- Will take a screenshot when leveling up
Death = false -- Will take a screenshot upon death
Stamina = false -- Will take a screenshot if below 14:00 stamina
Skull = false -- Will take a screenshot when you get a skull
---------------------------------------------------------------
------------- DO NOT CHANGE ANYTHING BELOW ------------------
---------------------------------------------------------------
Level = Self.Level()
Name = Self.Name()
function takeScreenshot()
if Name ~= Self.Name() then
Level = Self.Level()
Name = Self.Name()
end
if (LevelUp == true) then
if Self.Level() > Level then
wait(200)
screenshot(Self.Name() .. "_level_" .. Self.Level())
wait(1000)
Level = Self.Level()
end
end
if (Death == true) then
if Self.Health() == 0 then
screenshot(Self.Name() .. "_death_" .. os.date("%H.%M"))
wait(1000)
Death = false
end
end
if (Stamina == true) then
if Self.Stamina() < 840 then
screenshot(Self.Name() .. "_LowStamina_" .. os.date("%H.%M"))
wait(1000)
Stamina = false
end
end
if (Skull == true) then
if (Self.Skull() ~= 0) and (activeSkull == false) then
screenshot(Self.Name() .. "_Skull_" .. os.date("%H.%M"))
wait(1000)
activeSkull = true
elseif (Self.Skull() == 0) and (activeSkull == true) then
activeSkull = false
end
end
end
while true do
takeScreenshot()
end
AND THIS
GenericTextMessageProxy.OnReceive("Skill Level Screenshotter", function(_, msg)
-- Skills
local skill, level = msg:match("You advanced to (.*) level (%d+)")
if skill and level then
wait(1000)
screenshot(Self.Name().."_"..skill.."_"..level)
return
end
-- Regular levels
level = msg:match("You advanced from Level .- to Level (%d+)")
if level then
wait(1000)
screenshot(Self.Name().."_"..level)
end
end)
EACH ONE OF THEM ONE BY ONE.
ALWAYS SAME RESULT.
Windows Vista x32
Short Description:
I want to get screens when i die but always get black screen. I try to change graphics form dx5,dx9,openGL nothing helps.
ALWAYS GET SOMETHING LIKE THIS.
13763
Please help.
IM USING THIS SCRIPT
-- //////////////////////////////////
-- // ___ _ //
-- // / _ \ (_) //
-- // / /_\ \_ ____ _ _ __ _ //
-- // | _ \ \ / / _` | '_ \| | //
-- // | | | |\ V / (_| | | | | | //
-- // \_| |_/ \_/ \__,_|_| |_|_| //
-- // //
-- //////////////////////////////////
---------------------------------------------------------------
------------------------ SETTINGS ---------------------------
---------------------------------------------------------------
LevelUp = true -- Will take a screenshot when leveling up
Death = false -- Will take a screenshot upon death
Stamina = false -- Will take a screenshot if below 14:00 stamina
Skull = false -- Will take a screenshot when you get a skull
---------------------------------------------------------------
------------- DO NOT CHANGE ANYTHING BELOW ------------------
---------------------------------------------------------------
Level = Self.Level()
Name = Self.Name()
function takeScreenshot()
if Name ~= Self.Name() then
Level = Self.Level()
Name = Self.Name()
end
if (LevelUp == true) then
if Self.Level() > Level then
wait(200)
screenshot(Self.Name() .. "_level_" .. Self.Level())
wait(1000)
Level = Self.Level()
end
end
if (Death == true) then
if Self.Health() == 0 then
screenshot(Self.Name() .. "_death_" .. os.date("%H.%M"))
wait(1000)
Death = false
end
end
if (Stamina == true) then
if Self.Stamina() < 840 then
screenshot(Self.Name() .. "_LowStamina_" .. os.date("%H.%M"))
wait(1000)
Stamina = false
end
end
if (Skull == true) then
if (Self.Skull() ~= 0) and (activeSkull == false) then
screenshot(Self.Name() .. "_Skull_" .. os.date("%H.%M"))
wait(1000)
activeSkull = true
elseif (Self.Skull() == 0) and (activeSkull == true) then
activeSkull = false
end
end
end
while true do
takeScreenshot()
end
AND THIS
GenericTextMessageProxy.OnReceive("Skill Level Screenshotter", function(_, msg)
-- Skills
local skill, level = msg:match("You advanced to (.*) level (%d+)")
if skill and level then
wait(1000)
screenshot(Self.Name().."_"..skill.."_"..level)
return
end
-- Regular levels
level = msg:match("You advanced from Level .- to Level (%d+)")
if level then
wait(1000)
screenshot(Self.Name().."_"..level)
end
end)
EACH ONE OF THEM ONE BY ONE.
ALWAYS SAME RESULT.