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View Full Version : Cavebot and Targetting Script[Need Help]



SpookieGamer
09-07-2016, 09:23 PM
Hello everyone, I'm new to xenobot.
Today, I was trying to get the targetting and hunting options of Xenobot work, but I was really unlucky.
I'm actually using Xenobot for an otserver version 10.96. (Currently using the newest version of Xenobot)


Since I was not lucky trying to get these two options running I would like to know if it's possible to make a script with x amount of xyz coordinates and make my char walk through them. I would also like to know if its possible to add a block of code that would target every single monster in the screen and depending on the amount my character will use x spell.

Summary.
Need:
[]Script for cavebot, char walks through an array of xyz coordinates.
[]Script for targetting, char targets every monster on the screen.
--Targetting also checks the amount of mobs on screen and uses x spell, such as exori(2-4), exori gran (4-8), exori hur(1)

Elvang
09-07-2016, 09:27 PM
You can add '*' to targeting to add all monsters to the attacker.
Inside of targeting you can open the magic shooter, change the options to monster count, and the spell you want to use.

As for the walker simply walk to a spot, right click -> add node, or stand, or rope or whatever you need.

SpookieGamer
09-07-2016, 09:35 PM
Thank you for the quick reply, I will try it now. :D

SpookieGamer
09-07-2016, 09:53 PM
By the way, seems like the healer option sometimes doesnt work.. it stops I'm using ultimate health potions