lucasgoes12345
06-15-2017, 03:26 PM
--Settings--
local MinAOL = 1
--[[Label Manager]]--
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
local func = loadstring(labelName)
if(func)then func()
end
end
--[[CheckSupplies]]--
function CheckStuff()
delayWalker(3000)
if(Self.ItemCount(3057) <= MinAOL)then
Self.Say({"!aol"},65)
wait(1000,2000)
gotoLabel("Temple To Hunt")
end
end
--[[EnoughSupplies]]--
function BackToHunt()
if(labelName == "BackToHunt") then
Walker.Stop()
if(Self.Position().z == 15) then
Walker.Goto("Hunt")
end
wait(1000)
Walker.Start()
- Its not working, What is wrong?
local MinAOL = 1
--[[Label Manager]]--
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
local func = loadstring(labelName)
if(func)then func()
end
end
--[[CheckSupplies]]--
function CheckStuff()
delayWalker(3000)
if(Self.ItemCount(3057) <= MinAOL)then
Self.Say({"!aol"},65)
wait(1000,2000)
gotoLabel("Temple To Hunt")
end
end
--[[EnoughSupplies]]--
function BackToHunt()
if(labelName == "BackToHunt") then
Walker.Stop()
if(Self.Position().z == 15) then
Walker.Goto("Hunt")
end
wait(1000)
Walker.Start()
- Its not working, What is wrong?