lucasgoes12345
06-16-2017, 08:47 PM
I do not understand a lot about scripts :confused: , so this is what I'm trying to do for days with no success :( it's very simple for you guys but I do not know how to do it, so I'm begging for help I need something like this >> Return to the label "Hunt" if the label is "BackToHunt" and posZ is 15 and another that, if "posz" is "7" or protect zone = pz(delaywalker per 4seconds)and say "!aol" if I do not have Aol yet,and then equip and When he equips the amulet, the script will go to the label "Temple To Hunt", I'm trying to figure out what's wrong for 4 days, but, like I said I do not understand that much :(
That's My WaypointList (Settings) and I need a (Script) to work with this (Settings,waypoint) how I describe above.:rolleyes:
<panel name="Walker">
<control name="WaypointList">
<item text="Hunt:" tag="255"/>
<item text="Node (32443, 32101, 15)" tag="0"/>
<item text="Node (32425, 32102, 15)" tag="0"/>
<item text="Node (32427, 32126, 15)" tag="0"/>
<item text="Stand (32425, 32135, 15)" tag="1"/>
<item text="Node (32428, 32131, 14)" tag="0"/>
<item text="Node (32417, 32148, 14)" tag="0"/>
<item text="Stand (32424, 32135, 14)" tag="1"/>
<item text="Node (32416, 32143, 15)" tag="0"/>
<item text="Node (32405, 32131, 15)" tag="0"/>
<item text="Node (32405, 32156, 15)" tag="0"/>
<item text="Node (32417, 32166, 15)" tag="0"/>
<item text="Node (32416, 32186, 15)" tag="0"/>
<item text="Node (32416, 32165, 15)" tag="0"/>
<item text="Node (32404, 32123, 15)" tag="0"/>
<item text="Node (32403, 32102, 15)" tag="0"/>
<item text="Node (32384, 32099, 15)" tag="0"/>
<item text="Node (32442, 32101, 15)" tag="0"/>
<item text="BackToHunt:" tag="255"/>
<item text="Temple To Hunt:" tag="255"/>
<item text="WNode (32368, 32233, 7)" tag="5"/>
<item text="WNode (32368, 32204, 7)" tag="5"/>
<item text="WNode (32363, 32172, 7)" tag="5"/>
<item text="Stand (32356, 32170, 7)" tag="1"/>
<item text="Stand (32356, 32173, 8)" tag="1"/>
<item text="WNode (32355, 32145, 9)" tag="5"/>
<item text="Self.OpenDoor(32355, 32142, 9)" tag="254"/>
<item text="Stand (32354, 32138, 9)" tag="1"/>
<item text="Stand (32355, 32138, 10)" tag="1"/>
<item text="WNode (32358, 32150, 11)" tag="5"/>
<item text="WNode (32389, 32154, 11)" tag="5"/>
<item text="WNode (32390, 32195, 11)" tag="5"/>
<item text="WNode (32399, 32214, 11)" tag="5"/>
<item text="WNode (32457, 32216, 11)" tag="5"/>
<item text="Stand (32502, 32217, 11)" tag="1"/>
<item text="Stand (32493, 32215, 12)" tag="1"/>
<item text="WNode (32506, 32209, 13)" tag="5"/>
<item text="WNode (32541, 32201, 13)" tag="5"/>
<item text="WNode (32573, 32179, 13)" tag="5"/>
<item text="Stand (32577, 32179, 13)" tag="1"/>
<item text="WNode (32575, 32164, 14)" tag="5"/>
<item text="WNode (32575, 32131, 14)" tag="5"/>
<item text="WNode (32569, 32084, 14)" tag="5"/>
<item text="WNode (32552, 32088, 14)" tag="5"/>
<item text="WNode (32563, 32125, 14)" tag="5"/>
<item text="WNode (32556, 32149, 14)" tag="5"/>
<item text="Ladder (32552, 32154, 14)" tag="2"/>
<item text="Ladder (32553, 32154, 13)" tag="2"/>
<item text="Stand (32550, 32186, 12)" tag="1"/>
<item text="Stand (32551, 32185, 13)" tag="1"/>
<item text="Node (32550, 32205, 14)" tag="0"/>
<item text="Node (32536, 32205, 14)" tag="0"/>
<item text="WNode (32514, 32169, 14)" tag="5"/>
<item text="Node (32496, 32151, 14)" tag="0"/>
<item text="WNode (32486, 32099, 14)" tag="5"/>
<item text="Stand (32484, 32103, 14)" tag="1"/>
<item text="BackToHunt:" tag="255"/>
</control>
(More Informations if you want to know more > > > temple is THAIS, Hunt is Mintwallin...)
Whoever WILL help me with this "problem" I want you to know that I LOVE U so Much, you sir have a good soul !!!! :cool: ;) :rolleyes: <3 <3
GOD BLESS YOU !
----------------------------------------------------------------------------------------------------
-----------------------------------Edited---------------------------------------------
As you can see, nobody helped me :mad: I had to do it myself, i'm not selfish, even nobody helping me i'm here to share my simple script... :)
Aurera-Global OT, Mintwallin 90% afk task...
90% because the 10% you will need to check if you finish and go to the boss by yourself :
<control name="WaypointList">
<item text="Hunt:" tag="255"/>
<item text="Node (32443, 32101, 15)" tag="0"/>
<item text="Node (32425, 32102, 15)" tag="0"/>
<item text="Node (32427, 32126, 15)" tag="0"/>
<item text="Stand (32425, 32135, 15)" tag="1"/>
<item text="Node (32428, 32131, 14)" tag="0"/>
<item text="Node (32417, 32148, 14)" tag="0"/>
<item text="Stand (32424, 32135, 14)" tag="1"/>
<item text="Node (32416, 32143, 15)" tag="0"/>
<item text="Node (32405, 32131, 15)" tag="0"/>
<item text="Node (32405, 32156, 15)" tag="0"/>
<item text="Node (32417, 32166, 15)" tag="0"/>
<item text="Node (32416, 32186, 15)" tag="0"/>
<item text="Node (32416, 32165, 15)" tag="0"/>
<item text="Node (32404, 32123, 15)" tag="0"/>
<item text="Node (32403, 32102, 15)" tag="0"/>
<item text="Node (32384, 32099, 15)" tag="0"/>
<item text="Node (32442, 32101, 15)" tag="0"/>
<item text="!cdataread" tag="254"><![CDATA[if (Self.Position().z == 15) then Walker.Goto("Hunt") end]]></item>
<item text="!cdataread" tag="254"><![CDATA[if (Self.Position().z == 7) then Walker.Goto("Temple To Hunt") end]]></item>
<item text="Temple To Hunt:" tag="255"/>
<item text="!cdataread" tag="254"><![CDATA[Self.Say("!aol") end]]></item>
<item text="WNode (32368, 32233, 7)" tag="5"/>
<item text="WNode (32368, 32204, 7)" tag="5"/>
<item text="WNode (32363, 32172, 7)" tag="5"/>
<item text="Stand (32356, 32170, 7)" tag="1"/>
<item text="Stand (32356, 32173, 8)" tag="1"/>
<item text="WNode (32355, 32145, 9)" tag="5"/>
<item text="Self.OpenDoor(32355, 32142, 9)" tag="254"/>
<item text="Stand (32354, 32138, 9)" tag="1"/>
<item text="Stand (32355, 32138, 10)" tag="1"/>
<item text="WNode (32358, 32150, 11)" tag="5"/>
<item text="WNode (32389, 32154, 11)" tag="5"/>
<item text="WNode (32390, 32195, 11)" tag="5"/>
<item text="WNode (32399, 32214, 11)" tag="5"/>
<item text="WNode (32457, 32216, 11)" tag="5"/>
<item text="Stand (32502, 32217, 11)" tag="1"/>
<item text="Stand (32493, 32215, 12)" tag="1"/>
<item text="WNode (32506, 32209, 13)" tag="5"/>
<item text="WNode (32541, 32201, 13)" tag="5"/>
<item text="WNode (32573, 32179, 13)" tag="5"/>
<item text="Stand (32577, 32179, 13)" tag="1"/>
<item text="WNode (32575, 32164, 14)" tag="5"/>
<item text="WNode (32575, 32131, 14)" tag="5"/>
<item text="WNode (32569, 32084, 14)" tag="5"/>
<item text="WNode (32552, 32088, 14)" tag="5"/>
<item text="WNode (32563, 32125, 14)" tag="5"/>
<item text="WNode (32556, 32149, 14)" tag="5"/>
<item text="Ladder (32552, 32154, 14)" tag="2"/>
<item text="Ladder (32553, 32154, 13)" tag="2"/>
<item text="Stand (32550, 32186, 12)" tag="1"/>
<item text="Stand (32551, 32185, 13)" tag="1"/>
<item text="Node (32550, 32205, 14)" tag="0"/>
<item text="Node (32536, 32205, 14)" tag="0"/>
<item text="WNode (32514, 32169, 14)" tag="5"/>
<item text="Node (32496, 32151, 14)" tag="0"/>
<item text="WNode (32486, 32099, 14)" tag="5"/>
<item text="Stand (32484, 32103, 14)" tag="1"/>
<item text="!cdataread" tag="254"><![CDATA[if (Self.Position().z == 15) then Walker.Goto("Hunt") end]]></item>
That's My WaypointList (Settings) and I need a (Script) to work with this (Settings,waypoint) how I describe above.:rolleyes:
<panel name="Walker">
<control name="WaypointList">
<item text="Hunt:" tag="255"/>
<item text="Node (32443, 32101, 15)" tag="0"/>
<item text="Node (32425, 32102, 15)" tag="0"/>
<item text="Node (32427, 32126, 15)" tag="0"/>
<item text="Stand (32425, 32135, 15)" tag="1"/>
<item text="Node (32428, 32131, 14)" tag="0"/>
<item text="Node (32417, 32148, 14)" tag="0"/>
<item text="Stand (32424, 32135, 14)" tag="1"/>
<item text="Node (32416, 32143, 15)" tag="0"/>
<item text="Node (32405, 32131, 15)" tag="0"/>
<item text="Node (32405, 32156, 15)" tag="0"/>
<item text="Node (32417, 32166, 15)" tag="0"/>
<item text="Node (32416, 32186, 15)" tag="0"/>
<item text="Node (32416, 32165, 15)" tag="0"/>
<item text="Node (32404, 32123, 15)" tag="0"/>
<item text="Node (32403, 32102, 15)" tag="0"/>
<item text="Node (32384, 32099, 15)" tag="0"/>
<item text="Node (32442, 32101, 15)" tag="0"/>
<item text="BackToHunt:" tag="255"/>
<item text="Temple To Hunt:" tag="255"/>
<item text="WNode (32368, 32233, 7)" tag="5"/>
<item text="WNode (32368, 32204, 7)" tag="5"/>
<item text="WNode (32363, 32172, 7)" tag="5"/>
<item text="Stand (32356, 32170, 7)" tag="1"/>
<item text="Stand (32356, 32173, 8)" tag="1"/>
<item text="WNode (32355, 32145, 9)" tag="5"/>
<item text="Self.OpenDoor(32355, 32142, 9)" tag="254"/>
<item text="Stand (32354, 32138, 9)" tag="1"/>
<item text="Stand (32355, 32138, 10)" tag="1"/>
<item text="WNode (32358, 32150, 11)" tag="5"/>
<item text="WNode (32389, 32154, 11)" tag="5"/>
<item text="WNode (32390, 32195, 11)" tag="5"/>
<item text="WNode (32399, 32214, 11)" tag="5"/>
<item text="WNode (32457, 32216, 11)" tag="5"/>
<item text="Stand (32502, 32217, 11)" tag="1"/>
<item text="Stand (32493, 32215, 12)" tag="1"/>
<item text="WNode (32506, 32209, 13)" tag="5"/>
<item text="WNode (32541, 32201, 13)" tag="5"/>
<item text="WNode (32573, 32179, 13)" tag="5"/>
<item text="Stand (32577, 32179, 13)" tag="1"/>
<item text="WNode (32575, 32164, 14)" tag="5"/>
<item text="WNode (32575, 32131, 14)" tag="5"/>
<item text="WNode (32569, 32084, 14)" tag="5"/>
<item text="WNode (32552, 32088, 14)" tag="5"/>
<item text="WNode (32563, 32125, 14)" tag="5"/>
<item text="WNode (32556, 32149, 14)" tag="5"/>
<item text="Ladder (32552, 32154, 14)" tag="2"/>
<item text="Ladder (32553, 32154, 13)" tag="2"/>
<item text="Stand (32550, 32186, 12)" tag="1"/>
<item text="Stand (32551, 32185, 13)" tag="1"/>
<item text="Node (32550, 32205, 14)" tag="0"/>
<item text="Node (32536, 32205, 14)" tag="0"/>
<item text="WNode (32514, 32169, 14)" tag="5"/>
<item text="Node (32496, 32151, 14)" tag="0"/>
<item text="WNode (32486, 32099, 14)" tag="5"/>
<item text="Stand (32484, 32103, 14)" tag="1"/>
<item text="BackToHunt:" tag="255"/>
</control>
(More Informations if you want to know more > > > temple is THAIS, Hunt is Mintwallin...)
Whoever WILL help me with this "problem" I want you to know that I LOVE U so Much, you sir have a good soul !!!! :cool: ;) :rolleyes: <3 <3
GOD BLESS YOU !
----------------------------------------------------------------------------------------------------
-----------------------------------Edited---------------------------------------------
As you can see, nobody helped me :mad: I had to do it myself, i'm not selfish, even nobody helping me i'm here to share my simple script... :)
Aurera-Global OT, Mintwallin 90% afk task...
90% because the 10% you will need to check if you finish and go to the boss by yourself :
<control name="WaypointList">
<item text="Hunt:" tag="255"/>
<item text="Node (32443, 32101, 15)" tag="0"/>
<item text="Node (32425, 32102, 15)" tag="0"/>
<item text="Node (32427, 32126, 15)" tag="0"/>
<item text="Stand (32425, 32135, 15)" tag="1"/>
<item text="Node (32428, 32131, 14)" tag="0"/>
<item text="Node (32417, 32148, 14)" tag="0"/>
<item text="Stand (32424, 32135, 14)" tag="1"/>
<item text="Node (32416, 32143, 15)" tag="0"/>
<item text="Node (32405, 32131, 15)" tag="0"/>
<item text="Node (32405, 32156, 15)" tag="0"/>
<item text="Node (32417, 32166, 15)" tag="0"/>
<item text="Node (32416, 32186, 15)" tag="0"/>
<item text="Node (32416, 32165, 15)" tag="0"/>
<item text="Node (32404, 32123, 15)" tag="0"/>
<item text="Node (32403, 32102, 15)" tag="0"/>
<item text="Node (32384, 32099, 15)" tag="0"/>
<item text="Node (32442, 32101, 15)" tag="0"/>
<item text="!cdataread" tag="254"><![CDATA[if (Self.Position().z == 15) then Walker.Goto("Hunt") end]]></item>
<item text="!cdataread" tag="254"><![CDATA[if (Self.Position().z == 7) then Walker.Goto("Temple To Hunt") end]]></item>
<item text="Temple To Hunt:" tag="255"/>
<item text="!cdataread" tag="254"><![CDATA[Self.Say("!aol") end]]></item>
<item text="WNode (32368, 32233, 7)" tag="5"/>
<item text="WNode (32368, 32204, 7)" tag="5"/>
<item text="WNode (32363, 32172, 7)" tag="5"/>
<item text="Stand (32356, 32170, 7)" tag="1"/>
<item text="Stand (32356, 32173, 8)" tag="1"/>
<item text="WNode (32355, 32145, 9)" tag="5"/>
<item text="Self.OpenDoor(32355, 32142, 9)" tag="254"/>
<item text="Stand (32354, 32138, 9)" tag="1"/>
<item text="Stand (32355, 32138, 10)" tag="1"/>
<item text="WNode (32358, 32150, 11)" tag="5"/>
<item text="WNode (32389, 32154, 11)" tag="5"/>
<item text="WNode (32390, 32195, 11)" tag="5"/>
<item text="WNode (32399, 32214, 11)" tag="5"/>
<item text="WNode (32457, 32216, 11)" tag="5"/>
<item text="Stand (32502, 32217, 11)" tag="1"/>
<item text="Stand (32493, 32215, 12)" tag="1"/>
<item text="WNode (32506, 32209, 13)" tag="5"/>
<item text="WNode (32541, 32201, 13)" tag="5"/>
<item text="WNode (32573, 32179, 13)" tag="5"/>
<item text="Stand (32577, 32179, 13)" tag="1"/>
<item text="WNode (32575, 32164, 14)" tag="5"/>
<item text="WNode (32575, 32131, 14)" tag="5"/>
<item text="WNode (32569, 32084, 14)" tag="5"/>
<item text="WNode (32552, 32088, 14)" tag="5"/>
<item text="WNode (32563, 32125, 14)" tag="5"/>
<item text="WNode (32556, 32149, 14)" tag="5"/>
<item text="Ladder (32552, 32154, 14)" tag="2"/>
<item text="Ladder (32553, 32154, 13)" tag="2"/>
<item text="Stand (32550, 32186, 12)" tag="1"/>
<item text="Stand (32551, 32185, 13)" tag="1"/>
<item text="Node (32550, 32205, 14)" tag="0"/>
<item text="Node (32536, 32205, 14)" tag="0"/>
<item text="WNode (32514, 32169, 14)" tag="5"/>
<item text="Node (32496, 32151, 14)" tag="0"/>
<item text="WNode (32486, 32099, 14)" tag="5"/>
<item text="Stand (32484, 32103, 14)" tag="1"/>
<item text="!cdataread" tag="254"><![CDATA[if (Self.Position().z == 15) then Walker.Goto("Hunt") end]]></item>