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View Full Version : Much to do, Much to change. Any one gonna read?



direx69
06-27-2012, 07:22 AM
Hello. I dont rly belive that some one who is changing this bot gonna read that. But i will write it becouse this bot i pay every mouth and offcourse i wanna have best bot as possible.

Ok so lets start.
The first one, and i think most easy to change its a healing system. I mean u got only "Low Heal" and "High Heal" its rly annoying if ur a mage. Becouse u cant use "Exura,Exura Gran and Exura Vita" that mean u will die if u will get combo and u wont heal ur self fast with exura vita or... u will waste ur mana becouse u wont use exura gran or exura at all.

Next problem:
BIGEST PROBLEM EVER! and im not sure if u cant change that when u got some skript or somethink but very very very annoying is that in this bot is no opption " Atak only your monster" This option or better to say no option of that its reson of my dead many times. Becouse ppl dont rly like when u atak monster what is not "yours".

Next:
This one i saw again like a mage and pally. Cave bot of old times, was made that he know "somehow" that if on left side is a 3 monsters and on right side is one he was running in right side. I dont know how its work but it will be best bot ever if XenoBot gonna have it too. Couse If ur a Mage and u have 1 gs on u and then u running in to the 2 otchers gs. U will die (easy couse u cant use exura vita becouse u allready have gran and exura on...)

Next:
Targeting. Here we have a problem what i dont REALLY undurstand. If u have normal targeting on and u go hunt in to the cave or what ever where. and on your screen are like 10 monsters. XenoBot Allways atak the monster on the end of ur screen. WHY!? why it cant be like ("Atak monster most neer to u") ? offcourse u can use option Proximity like 3 BUT if monster is on end of ur screen and ur going otcher way he wont kill it so u miss exp/loot.

Next:
Making Cave bot Waypoints: Again i dont know how hard will be change it BUT when u making a much of waypoints and its like 300 in one cave. Then u testing it. After 2 h of hard work. BAH 3 of waypoints didint work well. U need to change it... SO my one big queastion is WHY new Waypoint cant be in the place where i mark it with a mouse (for exemple i can mark it where bot have to start working) But i cant make it and do a single waypoint or Label in the middl i have to make it down on the last place and then? Move it up like a creazy frog till the place where it have to be (Offcoure if u got 150 waypoints to go u will lose this place 20 times) Option where the waypoint is maked in the marked place it will be GREAT isint it?

Next:
Looting. : Loot After Kill, Loot when all is dead (option what got Xenobot now) im not sure abaut that, couse i download some skripts where bot opening allways after single kill (he make it we need to say like a retard becouse he go 2 sqm to the next monster then going beck and loot) but he do it and when im making scripts my bot open only when all monsters are dead (offcoure he miss then few sometimes.) if it is some option to make it Open After Kill say me pliz.

Next:
LOW MANA Alarm.
As in topic. We got Low Health Alarm but if ur a mage, ur allready dead then. If some one come to heal your monsters and he will waste ur mana (u stay in the one place so ur label Check(Mana) wont work) when ur alarm says "LOW HEALTH" Its mean for u "UR DEAD" couse even if u come to your PC and u wanna run away, ur out of mana and thats the reason of ur dead (And if ur on Open Spown where Player On screen wont be posible then Low Mana Alarm is best couse u can set ur Mana on 1000+ then u got allways 1000 mana to run away and evem better will be alert like OUT OF MANA Potion.

Ok. So i dont know if some one gonna read that (i mean some one who can even think abaut change this all in ur lovely XenoBot <3) But if yes i hope it will be posible in a future get this changes in to the life.

And somethink at the end. It will be very very nice if we see that Update of xeno bot is comming some times only for changes what ur making for us not only when tibia is updated.

With all respect Direx Aka Korix Laru.

Jakob Miller
06-27-2012, 09:03 AM
Many of theese are obvious suggestions and hopefully something that DarkStar will look into.

For me, the primary change I want is the possibility to turn on/off map clicker.

We also need more advanced targeting system.

Ability to use more than 1 skill on monsters. and more!

Stusse
06-27-2012, 11:12 AM
Agreed with both posts actullu :p

Imo we lack special areas. It was implemented but still not working properly ;)

soul4soul
06-27-2012, 01:45 PM
the last suggestion could be made in lua. Everything else I agree with including wondering if darkstar reads the suggestions.


Next:
Targeting. Here we have a problem what i dont REALLY undurstand. If u have normal targeting on and u go hunt in to the cave or what ever where. and on your screen are like 10 monsters. XenoBot Allways atak the monster on the end of ur screen. WHY!? why it cant be like ("Atak monster most neer to u") ? offcourse u can use option Proximity like 3 BUT if monster is on end of ur screen and ur going otcher way he wont kill it so u miss exp/loot.

Next:
Making Cave bot Waypoints: Again i dont know how hard will be change it BUT when u making a much of waypoints and its like 300 in one cave. Then u testing it. After 2 h of hard work. BAH 3 of waypoints didint work well. U need to change it... SO my one big queastion is WHY new Waypoint cant be in the place where i mark it with a mouse (for exemple i can mark it where bot have to start working) But i cant make it and do a single waypoint or Label in the middl i have to make it down on the last place and then? Move it up like a creazy frog till the place where it have to be (Offcoure if u got 150 waypoints to go u will lose this place 20 times) Option where the waypoint is maked in the marked place it will be GREAT isint it?

these 2 are the most annoying to me right now. I think the targeting has to do with the way they appear in the battle list but your right it always attacks the furthest target first making you run past other mobs.

Looting looks terrible walking 2 sqms away from the body and going back. Its another easy way for players spot us botters.

Infernal Bolt
06-27-2012, 10:27 PM
But i cant make it and do a single waypoint or Label in the middl i have to make it down on the last place and then? Move it up like a creazy frog till the place where it have to be (Offcoure if u got 150 waypoints to go u will lose this place 20 times) Option where the waypoint is maked in the marked place it will be GREAT isint it?

Just open up the xbst file in notepad and change the location of the new waypoints to where you want them.

Most of the things you requested are already possible with scripting, alternative healing, mana alert, anti ks and to enable loot on kill you just rightclick in targeting window and choose first instead of last.

I have to agree the keep distance function sucks at the moment.

Erra
06-27-2012, 10:37 PM
Just open up the xbst file in notepad and change the location of the new waypoints to where you want them.

Most of the things you requested are already possible with scripting, alternative healing, mana alert, anti ks and to enable loot on kill you just rightclick in targeting window and choose first instead of last.

I have to agree the keep distance function sucks at the moment.

He's referring to the fact that the bot walks away from the corpse before going back to it and looting it (even if you have loot after kill on, it happens when there are more monsters on screen, further away from you than the corpse)

Infernal Bolt
06-28-2012, 04:56 AM
He's referring to the fact that the bot walks away from the corpse before going back to it and looting it (even if you have loot after kill on, it happens when there are more monsters on screen, further away from you than the corpse)

I know, I'm not too annoyed by that. at least it attacks at the same time :D
He could probably tweak it a bit, I'd like to have so it only opens the bodies if it loots something from the list.

polaris
06-28-2012, 05:07 AM
is it me or does the bot dont open another bp? like lets say your bp is full of gold it wont open the next one and start filling it up.

Infernal Bolt
06-28-2012, 05:14 AM
is it me or does the bot dont open another bp? like lets say your bp is full of gold it wont open the next one and start filling it up.

works just fine for me, is the new bp in the last spot of the backpack when its full?

polaris
06-28-2012, 05:26 AM
works just fine for me, is the new bp in the last spot of the backpack when its full?

yep they the same bps to if that makes a difference

Messed Around
06-28-2012, 06:01 AM
For me, the primary change I want is the possibility to turn on/off map clicker.

Check Pathfinding? :confused:

soul4soul
06-28-2012, 01:28 PM
@up
with a script he means. The ability to change all setting with scripts should be implemented. Its been suggested before too.

Crown Royal
07-03-2012, 07:54 PM
is it me or does the bot dont open another bp? like lets say your bp is full of gold it wont open the next one and start filling it up.

This is probably because you are using a script for looting. Same happens to me, and IDK how to fix it. I use Script for looting, but check the Looter Enabled to go AFK. Doesn't open next BP, so fail.