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L!p3
12-27-2011, 08:47 PM
The target have creatures selection by 'dangerous level', will be much better if there's more options to select/change the targeting, like Proximity and Health.

Regards,
L!p3.

luizz10
12-27-2011, 08:48 PM
signed

DarkstaR
12-27-2011, 08:49 PM
It already has all three of these features. (Danger level == priority)

thorekz
12-27-2011, 08:53 PM
you can choose between very low, low, medium, high and very high for different targets

L!p3
12-27-2011, 09:03 PM
you can choose between very low, low, medium, high and very high for different targets

I know but if the respaw has only one creature? Like earth elementals at Edron.
I dont want to consider his health, but only the distance, how could I do that?
Got my point?

Regards,
L!p3.

thorekz
12-27-2011, 09:20 PM
I know but if the respaw has only one creature? Like earth elementals at Edron.
I dont want to consider his health, but only the distance, how could I do that?
Got my point?

Regards,
L!p3.

http://forums.xenobot.net/showthread.php?296-Keep-Distance-Video!

thorekz
12-27-2011, 09:21 PM
i would like if there could be an implementation to use chase/offensive mode and stand/balanced for example
woud be great for fast hunting

L!p3
12-27-2011, 09:24 PM
http://forums.xenobot.net/showthread.php?296-Keep-Distance-Video!

If 2 or more come, not only 1, I know the bot works that way.

Regards,
L!p3.

thorekz
12-27-2011, 09:26 PM
you can set up different counts of monsters for different levels of targetting
its all on the targetting menu

L!p3
12-27-2011, 09:32 PM
you can set up different counts of monsters for different levels of targetting
its all on the targetting menu

What would change if the creatures are the same ?
It won't change the target.
I'll try to write an other example: Earth Elemental come, u begin to hit him then other Earth elemental get nearer from u, but the first will be with less health so it'll keep attacking till he dies instead of attack the other that was nearer and coul be hitting you.

Hope u understand now =p

Regards,
L!p3.

DarkstaR
12-27-2011, 09:50 PM
While it will hold the same creature when the only different parameter is the its health, it will still update the settings. So if you have 1 EE set to run but 2 set for keep diagonal, you will instantly see it stop running and start shifting diagonal as soon as a second one shows up. The reason it does not switch is because currently, when dealing with creature of the same name, it always attacks the one with the lowest health in order to ensure it clears mobs quickly.

L!p3
12-27-2011, 10:02 PM
While it will hold the same creature when the only different parameter is the its health, it will still update the settings. So if you have 1 EE set to run but 2 set for keep diagonal, you will instantly see it stop running and start shifting diagonal as soon as a second one shows up. The reason it does not switch is because currently, when dealing with creature of the same name, it always attacks the one with the lowest health in order to ensure it clears mobs quickly.

Im thinking this way cause it can avoid death depending on the creature, I mean, less hit less chance to die.
Anyway it's just an idea, could be implemented in the future, for now there r many things to do.

Regards,
L!p3.