Mega
07-11-2012, 12:05 PM
Is anything planned on the distance stance functionality? right now hes bouncing on and off walls, with or without special areas
If theres a wall shaped like a stair, then he bumps back and forth in to it. Ibot doesnt do that
He doesnt change direction until the monster comes right beside. Ibot doesnt do that also
And maybe if we had a better circle function for knights that will sense the 3rd monster and then start to move away from
In my opinion and alot of others Xenobot takes Ibot by a big margin by being less buggier, But the stances in Ibot really works great, why cant Darkstar just do something similar.
Because it feels like the stances that xenobot uses are left from the start.
I will never change to Ibot or any other bot for that matter, but the stances is so damn important.
If theres a wall shaped like a stair, then he bumps back and forth in to it. Ibot doesnt do that
He doesnt change direction until the monster comes right beside. Ibot doesnt do that also
And maybe if we had a better circle function for knights that will sense the 3rd monster and then start to move away from
In my opinion and alot of others Xenobot takes Ibot by a big margin by being less buggier, But the stances in Ibot really works great, why cant Darkstar just do something similar.
Because it feels like the stances that xenobot uses are left from the start.
I will never change to Ibot or any other bot for that matter, but the stances is so damn important.