PDA

View Full Version : [Update] XenoBot v2.5.3 [Scriptable HUD]



DarkstaR
07-16-2012, 12:22 AM
This update re-implements Advertising Helper, adds new Scripter functionality, and fixes a few annoying bugs. Enjoy.


v2.5.3
Fixed Advertising Helper.
Fixed the Walker Stuck issue with Mapclicks. While it may still alert, it should also keep trying to reach the waypoint.
Added Count/Volume display to BPInfo.
Added the following Lua functionality to the Scripter:
Added the following functionality to the Map class:
Map.PickupItem(x, y, z, containerto, spotto[, count])
X, Y, Z: The ground location of the item.
Containerto: The container index to move the item to.
Spotto: the spot in the container to move the item to.
Count: An optional parameter which specifies how many on the stack to move. Defaults to all.
Returns: 1 if successful, 0 if failed.
Created the HUD class:
HUD.CreateTextDisplay(x, y, text, r, g, b)
X, Y: The screen location to place the text at.
Text: The text to display.
R, G, B: RBG Color for the text.
Returns: A HUD object representing a text display.
HUD.CreateItemDisplay(x, y, id, size, count)
X, Y: The screen location to place the text at.
ID: The item ID which will be shown.
Size: The size, in pixels, of the item (Between 20 and 64).
Count: The count state, for stackable items, to be drawn as.
Returns A HUD object representing an item display.
HUDObject:SetPosition(x, y)
X, Y: Screen location to move the HUD object to.
Functionality: Moves the HUD object to the specified location. Works for text and item displays.
HUDObject:SetText(text)
Text: The text to be shown by the HUD object.
Functionality: Updates the text being shown on a HUD object. Only works on text displays.
HUDObject:SetTextColor(r, g, b)
R, G, B: RBG Color for the text display.
Functionality: Updates the color being used on a HUD object. Only works on text displays.
HUDObject:SetItemID(id)
ID: The item ID which will be shown by the HUD object.
Functionality: Updates the ID being shown on a HUD object. Only works on item displays.
HUDObject:SetItemSize(size)
Size: The size at which the item will be drawn.
Functionality: Updates the size at which the item will be drawn by the HUD object. Only works on item displays.
HUDObject:SetItemCount(count)
Count: The count state, for stackable items, to be drawn as
Functionality: Updates the count state which will be drawn for the item by the HUD object. Only works on item displays.



Example HUD script
local HUDText = HUD.CreateTextDisplay(100, 100, "Testing", 255, 120, 120)
local HUDItem = HUD.CreateItemDisplay(100, 100, 3031, 48, 100)

local index = 1
while (true) do
wait(1000)

HUDText:SetPosition(math.random(20, 100), math.random(20, 100))
HUDText:SetText("Testing + " .. index .. " seconds")
HUDText:SetTextColor(math.random(0, 255), math.random(0, 255), math.random(0, 255))

HUDItem:SetItemID(math.random(3031, 3034))
HUDItem:SetItemSize(math.random(32, 64))
HUDItem:SetItemCount(math.random(1, 100))
index = index + 1
end



For download and operation instructions, refer back to this thread:
http://forums.xenobot.net/showthread.php?19

Ungoliant
07-16-2012, 12:24 AM
Amazing. ;-p

Y2Quake
07-16-2012, 12:31 AM
amazing bro

ethan
07-16-2012, 12:36 AM
darkstar for president , down peņa nietooooooooooooooooooooo

thenick
07-16-2012, 12:46 AM
finally scriptable HUD, i love those things to check my hunt status, but I really wished you could add the (loot monsters with listed items) and also checked a bug that I had, from time to time my character gets kicked and it shows the message ( you are disconnected from the sever) this only happens with chars using xenobot, for example, i was botting with my druid 250 , while hunting manually on my friend's ED 400 at walls, the bloker decided to get a glass of water, i went to check my char and was disconnect even though no mass kick happened, neither i felt lag or something related.this Happened not only once, but at least 40x, I already died alot i tried many different things, like every hunt that i finish i close my client and open again, but it doesn't seem to work, it will eventually happen. is not like a normal death, because if my character died in normal circustances, it would not show ( You are disconnected from the server). its not only weird, but annoying, and I really noticed that on the double exp event since that time i died A LOT. i could be close to 300 right now but i lost so much money & exp that i really don't have idea how I still play with this character. and I say it again, is not mass kick , because it happens almost everyday and no one complains about mass kick neither my internet drops. most of the time I'm online with other character maybe using others bots maybe playing manually and only my char using xenobot gets kicked no matter what.

soul4soul
07-16-2012, 01:01 AM
great work. Ended up holding off on using the bot until every was fixed and working properly. Maybe instead of being lazy and waiting for a profit/loss HUD ill make one myself.

im sure youll notice it eventually but you need to update the xenobot news on the side bar.

iwoq
07-16-2012, 01:18 AM
thanks!!

stefps
07-16-2012, 01:22 AM
yeaah! hey and the arrow key moving issue with the holes and that things got fixed?

Hendy
07-16-2012, 01:23 AM
Looks good, thanks!

Krim
07-16-2012, 01:46 AM
THE BEST! THX DARK!

KEEP GOOD WORK!

iwoq
07-16-2012, 01:49 AM
now i wait for some good HUD script :P

soul4soul
07-16-2012, 02:06 AM
basic loot counter done. still has some minor points that need working on but it is functional.
http://i.imgur.com/Mm2CQ.png

Syntax
07-16-2012, 02:38 AM
DarkstaR, you release all the cool shit when I don't have time. Not fair :(

syaoran
07-16-2012, 07:40 AM
<3 <3 <3

HolmaN
07-16-2012, 07:42 AM
As always, thank you Nick!

Niyar
07-16-2012, 07:43 AM
Awesome! Gonna download it after the server save =)
Thanks!

Spectrus
07-16-2012, 09:13 AM
soul4soul, what's your script look like? Try mine!


local lootList = {"gold coin","blood herb"}

local lootIcons = {}
local lootCounts = {}
for x = 1, #lootList do
lootIcons[x] = HUD.CreateItemDisplay(10, x * 32, Item.GetID(lootList[x]), 32, math.min(Self.ItemCount(Item.GetID(lootList[x])), 100))
lootCounts[x] = HUD.CreateTextDisplay(26, x * 32 + 20, Self.ItemCount(Item.GetID(lootList[x])), 200, 200, 200)
end
local ElapsedTime = HUD.CreateTextDisplay(10, 15, "Elapsed Time: ", 200, 200, 200)
local time = os.clock()

while true do
wait(500)
ElapsedTime:SetText(string.format("Elapsed Time: %.2d:%.2d:%.2d", math.floor(os.difftime(os.clock(), time) / 3600), math.floor(os.difftime(os.clock(), time) / 60) - math.floor(os.difftime(os.clock(), time) / 3600) * 60, os.difftime(os.clock(), time) - math.floor(os.difftime(os.clock(), time) / 60) * 60 - math.floor(os.difftime(os.clock(), time) / 3600) * 3600))
for x = 1, #lootList do
lootIcons[x]:SetItemCount(math.min(Self.ItemCount(Item.GetID(l ootList[x])), 100))
lootCounts[x]:SetText(Self.ItemCount(Item.GetID(lootList[x])))
end
end

Niyar
07-16-2012, 09:17 AM
Gosh.. this is complicated to me haha.
Is it able to make the script when u loot for example a boh, that it shows a boh in the corner?
or do I need to add every item what I want to have in the screen?

Spectrus
07-16-2012, 09:43 AM
It generates an itemcount and icon for each item you add to lootList. At this time the itemcount is not very intuitive as it only counts what items it can currently see.

DarkstaR, my HUD script seems to make me lag a bit. Are the HUD functions pretty demanding?

mastomania
07-16-2012, 10:42 AM
"finally scriptable HUD, i love those things to check my hunt status, but I really wished you could add the (loot monsters with listed items) and also checked a bug that I had, from time to time my character gets kicked and it shows the message ( you are disconnected from the sever) this only happens with chars using xenobot, for example, i was botting with my druid 250 , while hunting manually on my friend's ED 400 at walls, the bloker decided to get a glass of water, i went to check my char and was disconnect even though no mass kick happened, neither i felt lag or something related.this Happened not only once, but at least 40x, I already died alot i tried many different things, like every hunt that i finish i close my client and open again, but it doesn't seem to work, it will eventually happen. is not like a normal death, because if my character died in normal circustances, it would not show ( You are disconnected from the server). its not only weird, but annoying, and I really noticed that on the double exp event since that time i died A LOT. i could be close to 300 right now but i lost so much money & exp that i really don't have idea how I still play with this character. and I say it again, is not mass kick , because it happens almost everyday and no one complains about mass kick neither my internet drops. most of the time I'm online with other character maybe using others bots maybe playing manually and only my char using xenobot gets kicked no matter what."

thenick


i've been having the very same problem ever since i started with xenobot.

it happens once every other day to me.

last time it happened this happened Jul 14 2012, 16:57:31 CEST Died at Level 129 by a brimstone bug.

soul4soul
07-16-2012, 01:27 PM
soul4soul, what's your script look like? Try mine!


local lootList = {"gold coin","blood herb"}

local lootIcons = {}
local lootCounts = {}
for x = 1, #lootList do
lootIcons[x] = HUD.CreateItemDisplay(10, x * 32, Item.GetID(lootList[x]), 32, math.min(Self.ItemCount(Item.GetID(lootList[x])), 100))
lootCounts[x] = HUD.CreateTextDisplay(26, x * 32 + 20, Self.ItemCount(Item.GetID(lootList[x])), 200, 200, 200)
end
local ElapsedTime = HUD.CreateTextDisplay(10, 15, "Elapsed Time: ", 200, 200, 200)
local time = os.clock()

while true do
wait(500)
ElapsedTime:SetText(string.format("Elapsed Time: %.2d:%.2d:%.2d", math.floor(os.difftime(os.clock(), time) / 3600), math.floor(os.difftime(os.clock(), time) / 60) - math.floor(os.difftime(os.clock(), time) / 3600) * 60, os.difftime(os.clock(), time) - math.floor(os.difftime(os.clock(), time) / 60) * 60 - math.floor(os.difftime(os.clock(), time) / 3600) * 3600))
for x = 1, #lootList do
lootIcons[x]:SetItemCount(math.min(Self.ItemCount(Item.GetID(l ootList[x])), 100))
lootCounts[x]:SetText(Self.ItemCount(Item.GetID(lootList[x])))
end
end

everything is the same except I didnt include the time,I dont change the item count of the icon, and you have a more clever approach when spacing the icons.
local items= {3031, 10196, 11479, 11477, 11452, 11478, 11453, 11480, 3725, 3244, 3369, 3072, 3091}
local counts = {}
local hudtexts = {}
local movedown = 15
for i=1, #items do
HUD.CreateItemDisplay(1, movedown, items[i], 32, 100)
counts[i] = 0
movedown = movedown + 32
hudtexts[i] = HUD.CreateTextDisplay(1, movedown - 14, counts[i], 255, 120, 120)
end

while (true) do
for i=1, #items do
counts[i] = Self.ItemCount(items[i])
hudtexts[i]:SetText(counts[i])
end
wait(1000)
end
The biggest problem I see is for the time being the loot counters will be bound to waypoint scripts. Which doesnt make them easily exportable especially for those who really dont understand how to script. Using the waypoints we can turn on/off the loot counter when entering town and record the values to a second counter and add the 2 for a total which we can display out. To get the number of supplies used we can see how many potions are bought from the NPC each time you go to refill. I havent figured out a good way to count raw gp yet.

EDIT: hmm can we access variables between lua scripts?

DarkstaR
07-16-2012, 02:19 PM
"finally scriptable HUD, i love those things to check my hunt status, but I really wished you could add the (loot monsters with listed items) and also checked a bug that I had, from time to time my character gets kicked and it shows the message ( you are disconnected from the sever) this only happens with chars using xenobot, for example, i was botting with my druid 250 , while hunting manually on my friend's ED 400 at walls, the bloker decided to get a glass of water, i went to check my char and was disconnect even though no mass kick happened, neither i felt lag or something related.this Happened not only once, but at least 40x, I already died alot i tried many different things, like every hunt that i finish i close my client and open again, but it doesn't seem to work, it will eventually happen. is not like a normal death, because if my character died in normal circustances, it would not show ( You are disconnected from the server). its not only weird, but annoying, and I really noticed that on the double exp event since that time i died A LOT. i could be close to 300 right now but i lost so much money & exp that i really don't have idea how I still play with this character. and I say it again, is not mass kick , because it happens almost everyday and no one complains about mass kick neither my internet drops. most of the time I'm online with other character maybe using others bots maybe playing manually and only my char using xenobot gets kicked no matter what."

@thenick (http://forums.xenobot.net/member.php?u=43)


i've been having the very same problem ever since i started with xenobot.

it happens once every other day to me.

last time it happened this happened Jul 14 2012, 16:57:31 CEST Died at Level 129 by a brimstone bug.


I'm unable to recreate that bug and so is the large majority of users, so fixing it isn't something I can see happening unless something changes. It might be XenoBot is a facilitator, but I'm convinced this is actually due to a combination of high-latency and the new kick system added by KickSoft. A few updates ago (Winter update maybe?) they implemented features to help people live through kicks. In the times before this, you only got disconnected if there was no communication between you and the server for 30 seconds, at a minimum (sometimes up to 45. This was noticeable as you would stay "in-game" when server save kicked for nearly a minute). Now, however, you get an auto-disconnect after 5 seconds of latency. This is also when people started noticing this bug. The only thing that makes sense here is the fact that XenoBot is taking just the right amount of processing to tip the boat and cause the kick, when in a normal client you're just on the brink of playability. Try running the process Tibia.exe in real-time priority.


It generates an itemcount and icon for each item you add to lootList. At this time the itemcount is not very intuitive as it only counts what items it can currently see.

@DarkstaR (http://forums.xenobot.net/member.php?u=2), my HUD script seems to make me lag a bit. Are the HUD functions pretty demanding?

They aren't any more demanding than the normal HUD (At least, not on my end. Try using less os invocations and cleanup that nested call shitstorm.)

EDIT:
Every SetText, SetColor, SetCount, etc, has to invoke a blocking semaphore on Tibia's main thread in order to modify the internal HUD object list in a thread-safe manner (however, almost every function you call does this as well). When you're updating twenty different HUD objects two times a second, this can be a problem. Instead of doing a wait(500) in your main loop, use a wait(100) and a wait(100) in between each item loop. This way you're updating the text and count for one object at a time and then giving Tibia time to do its thing.



I havent figured out a good way to count raw gp yet.

EDIT: hmm can we access variables between lua scripts?

Try this:
Once the BP is half full of gold, set a "Halfway" milestone variable for that backpack.
If a BP has the Halfway milestone set but is no longer half full, continue to step 3. Else, Step 5.
Have a "PreviousGold" variable. Add 1900 (or 2300 if BPoH, etc) to that value.
Reset the Halfway variable so we know we're in a new backpack.
Display PreviousGold + CountItems(3031).
Rinse and repeat.

soul4soul
07-16-2012, 03:08 PM
Thats not good, its what I have now. I was looking at newbp instead of halfway bp. Okay im going to ignore bpoh and use itemcount(gp) if its over 1k ill set halfway the bot is only going to be looting gold into the same bp so I dont need to specific which bp to count from. That might not be so bad. It might not be so bad after all Ill give it a try.

thenick
07-16-2012, 09:15 PM
Okay i spent 10min writing that I strongly agree with darkstar point of view about my problem with kicks and my firefox crashed and i lost what i wrote, so i gonna just ask something. Maybe as a solution, would you be able to recreate the FPS booster and CPU Minimizer. I tried once with C#, but it droped the fps and the responsiviness, while it should only drop the FPS but keep the client response normal, so it doesn't affect the bot. maybe today i gonna change my xenobot to a laptop that i have in here. it has better CPU and more memory than my desktop so i hope this fix the kick issues, but i dont like the wireless.

Kingdom
07-16-2012, 09:30 PM
thenick, try out http://battleping.com/
It might help you out.

thenick
07-16-2012, 09:34 PM
Kingdom, my problem is not the internet. I live in U.S.A, my average ping at tibia is 80+- , my ventrilo shows ping 30-50 and raidcal 50-60. My kicks are probably related with memory and cpu i guess, since i only get kicked with clients using xenobot. I'm afraid i can't use realtime priority since I noticed sometimes my client "stop responding" from time to time using realtime .

robakopas
07-17-2012, 05:12 AM
I'm fucking idiot... I always used Tibia Auto and now I often don't turn on auto attack and looter, thats why my chars die often... (There was just 1 button to start cave bot)

Can it be fixed somehow? Make it possible to activate just in one button? Or do some HUD who always show that you didn't activated some parts? Or auto activating when it seeing you traped or got damage or got few creatures in screen??

Or maybe make new load list: setup (It activating setting and scripts you need and maybe even activate targeting, looter... That could help a lot) :)

Please, help me with my dam mind...

P.S. If you liked my idea, send private msg

Luls
07-17-2012, 05:21 AM
I'm fucking idiot... I always used Tibia Auto and now I often don't turn on auto attack and looter, thats why my chars die often... (There was just 1 button to start cave bot)

Can it be fixed somehow? Make it possible to activate just in one button? Or do some HUD who always show that you didn't activated some parts? Or auto activating when it seeing you traped or got damage or got few creatures in screen??

Or maybe make new load list: setup (It activating setting and scripts you need and maybe even activate targeting, looter... That could help a lot) :)

Please, help me with my dam mind...

P.S. If you liked my idea, send private msg


http://i.imgur.com/wvEIM.png

Just tick all the boxes...?

polaris
07-17-2012, 05:42 AM
Is it possible for this to be able to turn into icons? Sorta like elf?

Infernal Bolt
07-17-2012, 10:53 AM
I'm fucking idiot... I always used Tibia Auto and now I often don't turn on auto attack and looter, thats why my chars die often... (There was just 1 button to start cave bot)

Can it be fixed somehow? Make it possible to activate just in one button? Or do some HUD who always show that you didn't activated some parts? Or auto activating when it seeing you traped or got damage or got few creatures in screen??

Or maybe make new load list: setup (It activating setting and scripts you need and maybe even activate targeting, looter... That could help a lot) :)

Please, help me with my dam mind...

P.S. If you liked my idea, send private msg

Just make a lua script that turns everything on.

Petit Ours
07-18-2012, 01:23 PM
finally scriptable HUD, i love those things to check my hunt status, but I really wished you could add the (loot monsters with listed items) and also checked a bug that I had, from time to time my character gets kicked and it shows the message ( you are disconnected from the sever) this only happens with chars using xenobot, for example, i was botting with my druid 250 , while hunting manually on my friend's ED 400 at walls, the bloker decided to get a glass of water, i went to check my char and was disconnect even though no mass kick happened, neither i felt lag or something related.this Happened not only once, but at least 40x, I already died alot i tried many different things, like every hunt that i finish i close my client and open again, but it doesn't seem to work, it will eventually happen. is not like a normal death, because if my character died in normal circustances, it would not show ( You are disconnected from the server). its not only weird, but annoying, and I really noticed that on the double exp event since that time i died A LOT. i could be close to 300 right now but i lost so much money & exp that i really don't have idea how I still play with this character. and I say it again, is not mass kick , because it happens almost everyday and no one complains about mass kick neither my internet drops. most of the time I'm online with other character maybe using others bots maybe playing manually and only my char using xenobot gets kicked no matter what.


That thbiung also happen to me every day and its only when i use xenobot ... I die many time and i dont know why its doing that ..

Hope DarkstaR will fix that because this is very anoying

Lilithwins
07-19-2012, 03:54 AM
I cant log on bot, what is problem?

thelooking
07-19-2012, 04:09 AM
logging in not working?

maicoln
07-19-2012, 04:10 AM
i cant log

thelooking
07-19-2012, 04:10 AM
get a pop up saying 14days subscription verified with a cd key that shows. close that and then the bot wont login therefor it wont inject.

InsanityBot
07-19-2012, 04:14 AM
I`m having same problem here :/

DarkstaR
07-19-2012, 04:44 AM
Please use search next time. The problems been fixed.

http://forums.xenobot.net/showthread.php?5443-Windows-7-x64-Logging-In-Bugged

PunktG
07-20-2012, 07:17 AM
i need tell is 1 version that i start use and ...
is great :)
i bot mine 12 eks full afk 24h from 3 days and 0 problems :)

thenick
07-20-2012, 08:34 PM
dammit, i just got kicked, i moved my xenobot to a notebook with more memory and a better cpu and i still get disconnected afffffff

Xeno Scripts
07-22-2012, 06:27 PM
It has been a long time since I was here, I wonder if you going to fix some nicer things for the scripts. (Like in Neobot), i dont wanna open a .txt and shit, it would be better if you write in the botclient.

DarkstaR
07-22-2012, 07:19 PM
Heaven forbid I have to open notepad for a while before my computer stats playing a game for me.

hikoj
07-22-2012, 08:54 PM
DarkstaR
yo,
i'm getting freezed and kicked only with the clients that are injected with xenobot :S!

bobfi4
07-23-2012, 07:39 PM
DarkstaR
yo,
i'm getting freezed and kicked only with the clients that are injected with xenobot :S!

Having the same issue.

Vendelikoo
07-23-2012, 11:31 PM
really nice :)

Angel101
07-25-2012, 06:21 PM
Having the same issue.

It also caused a death for me. When it freezes all healers stop and you just basically stand there until you die. It has happened so far killed my healer the first time as I had to x log and this time I was solo so killed me while I was AFK.

Demonic Saint
07-27-2012, 05:42 AM
I can vouch for the freeze kicks as well, guess it's currently the price you pay to bot. I've died 5 times to this on a low level pally and twice on my ek. The cost of blessings is eating up all my profit :p

DarkstaR
07-27-2012, 12:38 PM
Are you guys updated to the latest version? Because these issues seem similar to ones found a few versions ago that have been fixed. Try a re-install.

Hendy
07-27-2012, 12:47 PM
DarkstaR I was getting kicks and some lags before caused me to die once just, only happened sometimes, but it was either randomly or at same time on the clients. I thought it was pinging or net dying, but I guess it might have been caused by Xenobot, not having any trouble any more though, working well now.

Tibtrak
07-27-2012, 03:31 PM
DarkstaR Same goes for me. I'm experiencing freezes and kicks from time to time. When I get kicked some of the tibia windows also go white and I get the message Tibia stopped working so I have to close the tibia window and start it again (doesn't happend everytime). When I get the kicks and freezes it always happends with all clients.

DarkstaR
07-27-2012, 04:18 PM
It almost seems like some sort of anti-bot measure.. Sending something unrecognized to every connection IP to confuse a bot? It's something I don't experience and XenoBot instances don't communicate with eachother to break in sync, so it's either something like an AV or maybe a virus messing with all Xeno instance simultaneously or the server is simultaneously sending the same malformed data to each client.. The former is most likely, I copy protocols from the Flash Client so its definite they're correct.

Y2Quake
07-27-2012, 08:21 PM
That never happened to me.

PS: win xp sp2 + no antivirus at all.

jo3bingham
07-27-2012, 09:01 PM
I had it happen, once...but I quickly realized it was a fault of one of the scripts I was using and not the bot itself. Make sure the scripts you are using aren't the culprits.

Tibtrak
07-27-2012, 09:09 PM
I had it happen, once...but I quickly realized it was a fault of one of the scripts I was using and not the bot itself. Make sure the scripts you are using aren't the culprits.
You know what in a script that could be causing it?? Cuz for me it happends in a lot of different places, never on the same spot. And I can also go a loooong time without anything happening which means that all the features I have in my script will be used more than once. Not saying it is the bot causing it, may just aswell be the scripts, I'm just kind of clueless here.

DarkstaR
07-27-2012, 09:12 PM
Seems like a huge lag or memory leak happening at random. However, even when I bot for 24 hours strait, I never lag and all leaks look patched. What is your computer's specs?

Tibtrak
07-27-2012, 09:38 PM
Seems like a huge lag or memory leak happening at random. However, even when I bot for 24 hours strait, I never lag and all leaks look patched. What is your computer's specs?

Do I dare to tell you that? ...Barely ;P

Well, my computer knowledge is like 0 so imma just copy/paste what I believe is essential, if I'm missing something or if you're looking for something completly different just let me know.

OS: Windows 7 x32
Prosessor: AMD Turion(tm)X2 Dual Core Mobile RM-74 2.20 GHZ
Installed memmory (RAM): 4.00 GB (2.75 can be used)
Screen adapters: ATI Radeon HD 3200 Graphics

:D

hikoj
07-27-2012, 10:49 PM
windows 7 x64
8 gb ram
intel core i5
nvidia gtx 460 1gb

Spectrus
07-27-2012, 10:51 PM
Do I dare to tell you that? ...Barely ;P

Well, my computer knowledge is like 0 so imma just copy/paste what I believe is essential, if I'm missing something or if you're looking for something completly different just let me know.

OS: Windows 7 x32
Prosessor: AMD Turion(tm)X2 Dual Core Mobile RM-74 2.20 GHZ
Installed memmory (RAM): 4.00 GB
Screen adapters: ATI Radeon HD 3200 Graphics

:D

>.> Your operating system can't even utilize that much ram.

Tibtrak
07-27-2012, 11:07 PM
>.> Your operating system can't even utilize that much ram.
Ahh, yeah you are right. It said something about only being able to use 2.75 ram or so, dont remember exactly. Writing from my phone atm I will check it for the exact number of it tomorrow. Think said: Installed memory (RAM) : 4.00 ( only 2.75 GB can be used). Or something similar to that.

Thanur
07-29-2012, 09:29 PM
Thanks.

nashat
07-29-2012, 10:58 PM
Ahh, yeah you are right. It said something about only being able to use 2.75 ram or so, dont remember exactly. Writing from my phone atm I will check it for the exact number of it tomorrow. Think said: Installed memory (RAM) : 4.00 ( only 2.75 GB can be used). Or something similar to that.

You must install Windows 7 64bit to use 4 GB RAM :P