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View Full Version : Attack only if target is shootable?



Joe
07-19-2012, 04:02 PM
I dont really know if this was already suggested/already exists, search didn't give me any results, so I ask:
Is there any option to make Xeno atk targets only when they're shootable( can shot arrow/bolt/rune without moving)?

Flappy Joe
07-19-2012, 04:28 PM
The bot will attack a creature if it is reachable, if there is a monster behind a wall and the other side of the wall is accessible then it will attack it, but if not, then it will run off.

Joe
07-19-2012, 05:46 PM
Semms like you don't know the killing trick. ;P
I'll try to find some screenshot to show you what Im talking about.

Joe
07-19-2012, 05:54 PM
http://img819.imageshack.us/img819/9094/uo0115w.jpg
Someone lures monster and traps it with walls/bombs and make it reachable, but not shootable from the position botter was standing on.
Bot keeps trying to attack monster while killer lures more monsters and gets botter killed.
I was talking about that. ;P

Flappy Joe
07-19-2012, 06:14 PM
You died using xenobot for that?

This to me looks like redbot pro.

Infernal Bolt
07-19-2012, 06:27 PM
You died using xenobot for that?

This to me looks like redbot pro.

I've gotten stuck like that a few times using xeno people since tend to be dicks when you try to bot cemetery -1.

they place the monster on the side of the wall so you cant attack it and the bot just stands there taking damage until you die.

Joe
07-19-2012, 06:52 PM
It was back in times of neo. But there, as you surely know, was optinion 'Attack only when shootable' which used to solve this problem.
And nah, it wasn't me dying. Just found this screen to point out the problem.


edit:
and yes, you can trap xenobot this way.

Hendy
07-19-2012, 06:57 PM
I've gotten stuck like that a few times using xeno people since tend to be dicks when you try to bot cemetery -1.

they place the monster on the side of the wall so you cant attack it and the bot just stands there taking damage until you die.

Yeah, I've had that problem too, quite annoying when trying to bot there.

Joe
07-19-2012, 07:10 PM
Is there function to check standtime and if char is standing in pz?
Cuz it would be possible to avoid deaths by this method.

while standtime > 30000 and not pz
then setTargetingEnabled(false)
wait(5000)
setTargetingEnabled(true)