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View Full Version : Special Areas and script from neo converting?



biaggio12
12-28-2011, 06:31 PM
Well title says it all xd. Maybe it will be possible to import from neoscripts

thorekz
12-28-2011, 06:35 PM
both ideas have been requested already, just use search funtion :P
until theres no action walking waypoint for depositing and stuff importing scripts from neobot wont make any difference since they wont work