Jockan
09-07-2012, 06:51 PM
i try to load fibula rotworms but it wont work.
Looks like this.
20:50 XenoScript Error:
Script: Fibula Rotworms_Stusse.lua
Line #:
Chunk:
Error:
This is an error with user-input and should not be reported as a bug with XenoBot.
AND THE SCRIPT LOOKS LIKE THIS.
---------------!!FIBULA ROTWORMS-!!!-----------------------------------
---------------!!-------MADE BY--------------!!!-----------------------------------
---------------!!-----------STUSSE-----------!!!-----------------------------------
---------------!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!-----------------------------------
-----------------------------------------------------------------------------------
----SETTINGS-----------------------------------------------------------------------
-----------------------------------------------------------------------------------
MinCap = 0 --How much cap to leave cave?
ManasToLeave = 2 --How many manas to leave cave?
ManaPotID = 268 --Change Mana Pot ID (268 is normal manas, 237 is strong, 238 is great)
WantedMPS = 15 --How many Manas to buy?
ManaCost = 50 --How much 1 mana pot cost?
----------------
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
--END OF SETTINGS--DONT CHANGE BELOW IF YOUR NOT 100% SURE OF WHAT YOU'RE DOING----
dofile("Forgee.lua")
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if (labelName == "Check") then
if (Self.Cap() < MinCap) or ((Self.ItemCount(ManaPotID) < ManasToLeave)) then
gotoLabel("Leave")
else
gotoLabel("KeepHunting")
end
elseif (labelName == "UseWell") then
setWalkerEnabled(false)
delayWalker(3000)
Self.UseItemFromGround(32172, 32439, 7)
wait(500, 1000)
setWalkerEnabled(true)
elseif (labelName == "OpenKeyDoor2") then
setWalkerEnabled(false)
delayWalker(5000)
openDoor(32190, 32432, 8, 2968)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "CloseKeyDoor2") then
setWalkerEnabled(false)
delayWalker(5000)
closeDoor(32190, 32432, 8, 2968)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "OpenRotDoor") then
setWalkerEnabled(false)
delayWalker(5000)
Self.OpenDoor(32184, 32428, 9)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "UseRotDoor2") then
setWalkerEnabled(false)
delayWalker(5000)
Self.OpenDoor(32184, 32428, 9)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "BackpackReset") then
setWalkerEnabled(false)
resetBackpacks()
setWalkerEnabled(true)
elseif (labelName == "UseManaDoor") then
setWalkerEnabled(false)
delayWalker(5000)
Self.OpenDoor(32400, 32217, 7)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "UseManaDoor2") then
setWalkerEnabled(false)
delayWalker(5000)
Self.OpenDoor(32400, 32217, 7)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "CheckPos") then
setWalkerEnabled(false)
delayWalker(5000)
if (Self.DistanceFromPosition(32190, 32430, 8) > 1) then
gotoLabel("Tried")
end
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "CheckPos2") then
setWalkerEnabled(false)
delayWalker(5000)
if (Self.DistanceFromPosition(32189, 32436, 8) > 1) then
gotoLabel("Tried2")
end
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "Bank") then
setWalkerEnabled(false)
delayWalker(5000) --Call this immediately, before evr sleeping. Walker and scripter are in different threads so if we sleep before calling this walker will proceed a few wps before this bites
Self.Say("hi")
sleep(math.random(700, 1400)) --Sleep between everything we say. saying everything very quickly can be _highly_ suspicious
Self.SayToNpc("deposit all")
sleep(math.random(300, 1000))
Self.SayToNpc("yes")
sleep(math.random(300, 1000))
delayWalker(3000) --time in seconds*1000 you want the walker to delay
local pos = Self.Position()
Self.DropItems(pos.x , pos.y, pos.z, 283, 284, 285)
sleep(math.random(300, 1000))
local pos = Self.Position()
Self.DropItems(pos.x , pos.y, pos.z, 283, 284, 285)
wait(400, 800)
setWalkerEnabled(true)
elseif (labelName == "Deposit") then
Self.ReachDepot()
wait(400, 600)
Self.DepositItems(10275, 9692) -- Deposits stackables in 1st
elseif (labelName == "WithdrawManaCash") then
setWalkerEnabled(false)
delayWalker(5000) --Call this immediately, before evr sleeping. Walker and scripter are in different threads so if we sleep before calling this walker will proceed a few wps before this bites
Self.Say("hi")
sleep(math.random(700, 1400)) --Sleep between everything we say. saying everything very quickly can be _highly_ suspicious
Self.WithdrawMoney(100)
sleep(math.random(700, 1400))
Self.WithdrawMoney((ManaCost*(WantedMPS-Self.ItemCount(ManaPotID))))
sleep(math.random(800, 1500))
Self.SayToNpc("yes")
setWalkerEnabled(true)
elseif (labelName == "BuyManas") then
setWalkerEnabled(false)
delayWalker(7000) --Call this immediately, before evr sleeping. Walker and scripter are in different threads so if we sleep before calling this walker will proceed a few wps before this bites
Self.Say("hi")
sleep(math.random(800, 1700)) --Sleep between everything we say. saying everything very quickly can be _highly_ suspicious
Self.SayToNpc("trade")
sleep(math.random(2000, 2400)) --Sleep between everything we say. saying everything very quickly can be _highly_ suspicious
Self.ShopBuyItem(ManaPotID, (WantedMPS-Self.ItemCount(ManaPotID)))
sleep(math.random(800, 1700))
setWalkerEnabled(true)
end
end
Looks like this.
20:50 XenoScript Error:
Script: Fibula Rotworms_Stusse.lua
Line #:
Chunk:
Error:
This is an error with user-input and should not be reported as a bug with XenoBot.
AND THE SCRIPT LOOKS LIKE THIS.
---------------!!FIBULA ROTWORMS-!!!-----------------------------------
---------------!!-------MADE BY--------------!!!-----------------------------------
---------------!!-----------STUSSE-----------!!!-----------------------------------
---------------!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!-----------------------------------
-----------------------------------------------------------------------------------
----SETTINGS-----------------------------------------------------------------------
-----------------------------------------------------------------------------------
MinCap = 0 --How much cap to leave cave?
ManasToLeave = 2 --How many manas to leave cave?
ManaPotID = 268 --Change Mana Pot ID (268 is normal manas, 237 is strong, 238 is great)
WantedMPS = 15 --How many Manas to buy?
ManaCost = 50 --How much 1 mana pot cost?
----------------
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
--END OF SETTINGS--DONT CHANGE BELOW IF YOUR NOT 100% SURE OF WHAT YOU'RE DOING----
dofile("Forgee.lua")
registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if (labelName == "Check") then
if (Self.Cap() < MinCap) or ((Self.ItemCount(ManaPotID) < ManasToLeave)) then
gotoLabel("Leave")
else
gotoLabel("KeepHunting")
end
elseif (labelName == "UseWell") then
setWalkerEnabled(false)
delayWalker(3000)
Self.UseItemFromGround(32172, 32439, 7)
wait(500, 1000)
setWalkerEnabled(true)
elseif (labelName == "OpenKeyDoor2") then
setWalkerEnabled(false)
delayWalker(5000)
openDoor(32190, 32432, 8, 2968)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "CloseKeyDoor2") then
setWalkerEnabled(false)
delayWalker(5000)
closeDoor(32190, 32432, 8, 2968)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "OpenRotDoor") then
setWalkerEnabled(false)
delayWalker(5000)
Self.OpenDoor(32184, 32428, 9)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "UseRotDoor2") then
setWalkerEnabled(false)
delayWalker(5000)
Self.OpenDoor(32184, 32428, 9)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "BackpackReset") then
setWalkerEnabled(false)
resetBackpacks()
setWalkerEnabled(true)
elseif (labelName == "UseManaDoor") then
setWalkerEnabled(false)
delayWalker(5000)
Self.OpenDoor(32400, 32217, 7)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "UseManaDoor2") then
setWalkerEnabled(false)
delayWalker(5000)
Self.OpenDoor(32400, 32217, 7)
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "CheckPos") then
setWalkerEnabled(false)
delayWalker(5000)
if (Self.DistanceFromPosition(32190, 32430, 8) > 1) then
gotoLabel("Tried")
end
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "CheckPos2") then
setWalkerEnabled(false)
delayWalker(5000)
if (Self.DistanceFromPosition(32189, 32436, 8) > 1) then
gotoLabel("Tried2")
end
wait(1000, 2000)
setWalkerEnabled(true)
elseif (labelName == "Bank") then
setWalkerEnabled(false)
delayWalker(5000) --Call this immediately, before evr sleeping. Walker and scripter are in different threads so if we sleep before calling this walker will proceed a few wps before this bites
Self.Say("hi")
sleep(math.random(700, 1400)) --Sleep between everything we say. saying everything very quickly can be _highly_ suspicious
Self.SayToNpc("deposit all")
sleep(math.random(300, 1000))
Self.SayToNpc("yes")
sleep(math.random(300, 1000))
delayWalker(3000) --time in seconds*1000 you want the walker to delay
local pos = Self.Position()
Self.DropItems(pos.x , pos.y, pos.z, 283, 284, 285)
sleep(math.random(300, 1000))
local pos = Self.Position()
Self.DropItems(pos.x , pos.y, pos.z, 283, 284, 285)
wait(400, 800)
setWalkerEnabled(true)
elseif (labelName == "Deposit") then
Self.ReachDepot()
wait(400, 600)
Self.DepositItems(10275, 9692) -- Deposits stackables in 1st
elseif (labelName == "WithdrawManaCash") then
setWalkerEnabled(false)
delayWalker(5000) --Call this immediately, before evr sleeping. Walker and scripter are in different threads so if we sleep before calling this walker will proceed a few wps before this bites
Self.Say("hi")
sleep(math.random(700, 1400)) --Sleep between everything we say. saying everything very quickly can be _highly_ suspicious
Self.WithdrawMoney(100)
sleep(math.random(700, 1400))
Self.WithdrawMoney((ManaCost*(WantedMPS-Self.ItemCount(ManaPotID))))
sleep(math.random(800, 1500))
Self.SayToNpc("yes")
setWalkerEnabled(true)
elseif (labelName == "BuyManas") then
setWalkerEnabled(false)
delayWalker(7000) --Call this immediately, before evr sleeping. Walker and scripter are in different threads so if we sleep before calling this walker will proceed a few wps before this bites
Self.Say("hi")
sleep(math.random(800, 1700)) --Sleep between everything we say. saying everything very quickly can be _highly_ suspicious
Self.SayToNpc("trade")
sleep(math.random(2000, 2400)) --Sleep between everything we say. saying everything very quickly can be _highly_ suspicious
Self.ShopBuyItem(ManaPotID, (WantedMPS-Self.ItemCount(ManaPotID)))
sleep(math.random(800, 1700))
setWalkerEnabled(true)
end
end