View Full Version : New Way to open Backpacks
desche188
09-27-2012, 09:23 AM
Everyone Knows it is a bitch getting Backpack IDs for the lua to re-open the backpacks with @Forgee (http://forums.xenobot.net/member.php?u=3307) lua functions
i have made a simple way to use the IDs Such as using the name of the backpack
E.G. Golden Backpack : ID 2871
has been made to be like
Backpack1 = Golden
if you would like this reply to this post and ill update with an attachment
Jakob Miller
09-27-2012, 09:55 AM
I used this method for quiet some time, but since they updated the backpack reset, I changed it back since it works just as good both. But you have to set the ID's on your method, which makes more work!
looks good. Always nice to have alternatives for folk.
desche188
09-27-2012, 12:36 PM
Added the alternative backpack open for people to use :D
Spectrus
09-27-2012, 08:27 PM
Seems like a waste of memory when you can just use
Item.GetID("Yellow Backpack"), etc.
Infernal Bolt
09-27-2012, 09:20 PM
all my scripts use item names to open backpacks.
It's as simple as this:
local GoldBP = "Red Backpack"
local LootBP = "Beach Backpack"
elseif (labelName == "bpOpen") then
setWalkerEnabled(false)
closeBackpacks()
wait(500)
openBackpacks({Item.GetID(GoldBP), 0}, {Item.GetID(LootBP), 0})
wait(2000)
setWalkerEnabled(true)
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