View Full Version : [Update] XenoBot v2.9.1
DarkstaR
12-13-2012, 12:52 AM
This update fixes some bugs we saw with the 9.80 update.
Changelog:
v2.9.1
Added the new food to the item list.
Fixed the bug with selling shop items.
Fixed the bug with the new rope tiles.
For download and operation instructions, refer back to this thread:
http://forums.xenobot.net/showthread.php?19
Avani
12-13-2012, 12:58 AM
Thank you! :)
martinpwnage
12-13-2012, 01:03 AM
:D yay
too lazy now to close all tibia clients and update xeno :P 9.80 works fine for me untill now
fxtrok
12-13-2012, 02:34 AM
Works perfectly.
And I have to thank you cuz all spawns are free since you are basically the only bot that is up to date. :D
Xibalba
12-13-2012, 03:28 AM
Didnt really have any problems with the previous one but just downloaded this one, "thank you cuz all spawns are free since you are basically the only bot that is up to date. " [2]
dondiablo
12-13-2012, 10:12 AM
Great work DarkstaR. I really admire your work and efforts.
Just a quick question; it still sometimes happens that the bot doesnt loot the monster (it runs toward the corpse and doesnt open it). Because of this the profit is a little less than it should be.
Can you adjust the looter a bit so it loots every monster?
Just a small point but it will help a lot. Thanks!
Key Time
12-13-2012, 02:14 PM
so good thankss
Hendy
12-13-2012, 03:22 PM
Thanks!
Pepsi_901
12-13-2012, 04:00 PM
I'm still having some with the walker, I made a picture
http://img442.imageshack.us/img442/3151/asdosl.png
It should go the green way, but it's just running back and forward as the red line shows, it's an old script and i never had this problem before. Did you change anything in the walker DarkstaR? The same thing is happening to the south, close to the bk house, where it also should side step.
DarkstaR
12-13-2012, 04:22 PM
I tweaked that faultfinding heuristic 3 updates ago (http://forums.xenobot.net/showthread.php?9160-Update-XenoBot-v2.8.9). Adding a few stands or nodes around the bugged area will fix the problem.
EDIT: It's possibly due to that Amazon blocking your path (The update I mentioned was supposed to stop bugs like this, so it's very unlikely that that is the reason). Once it gets off-screen of the Amazon, it forgets that it is there and tries to go back that way. It see's the amazon again and continues to re-calculate it's path. Try killing the damn amazon.
Pepsi_901
12-13-2012, 04:40 PM
The amazon isnt the problem, it's happening even if there's no monster on the screen. The walker doesnt get stuck, it's just running back and forth.
I'll try to add some nodes then and hope that it will work, thanks.
Ungoliant
12-13-2012, 05:15 PM
Nice one darkstar. Finally an update that I cannot find bugs in. ;p
I found one more bug, xeno doesn't recognize slime mother anymore? :o
mastomania
12-13-2012, 06:02 PM
when i die the client crashes, and i get an error message, has happened twice...im always mad when i die so i forget to read the message, i'll try it next time.
DarkstaR
12-13-2012, 06:04 PM
when i die the client crashes, and i get an error message, has happened twice...im always mad when i die so i forget to read the message, i'll try it next time.
Probably due to the new pending state. I'll test it out.
mastomania
12-13-2012, 06:21 PM
Probably due to the new pending state. I'll test it out.
I swear the client crashes before i'm even dead, when on red hp , can't verify that cause i can't read the server log but it does seem that way.
raiQi
12-13-2012, 07:10 PM
woohoo thanks
DarkstaR
12-13-2012, 07:15 PM
I swear the client crashes before i'm even dead, when on red hp , can't verify that cause i can't read the server log but it does seem that way.
You're probably experiencing it during the "death delay." When a creature dies in Tibia, it still stands in place, with no name or hp bar, for a half second before the body hits the ground. When x-ray is on, creatures in the death delay state still have their name and hp bar showing and look to have black health when they are actually dead. Since the death delay is an ascetic effect for the gameplay of the killers, it makes sense that the server not send this data to the person who died and instead just place them into the pending state. If the pending state is the problem, and especially when someone have x-ray on, then it could definitely appear as if you are crashing pre-death (though you're not).
popit
12-13-2012, 08:27 PM
yay!!
mastomania
12-13-2012, 10:12 PM
You're probably experiencing it during the "death delay." When a creature dies in Tibia, it still stands in place, with no name or hp bar, for a half second before the body hits the ground. When x-ray is on, creatures in the death delay state still have their name and hp bar showing and look to have black health when they are actually dead. Since the death delay is an ascetic effect for the gameplay of the killers, it makes sense that the server not send this data to the person who died and instead just place them into the pending state. If the pending state is the problem, and especially when someone have x-ray on, then it could definitely appear as if you are crashing pre-death (though you're not).
Yeah, that's what i thought at first. But look, i was just in war and it happened again twice, the second death was recorded.
The second death i stood on stack with utamo vita and full manashield then suddenly my client crashes, and if what your saying is correct there would to have to be some kind of ue combo to take out my 2.5k mana + 600 hp instantly but it wasn't.
I watched the recording and saw my char on battle list, and i see that my mana is slowing getting drained by avalanches, until my mana is out and my health even slower gets drained by more avalanches.
So the crash happened long before i died.
Whenever i get these crashes there is alot of shit going on on my screen, like 9 souleaters, bunch of avalanches ue's etc.
It should be said that I'm not running tibia in admin mode, because if I do autohotkey scripts doesn't work with tibia, however i used autohotkey and tibia before the update with no issues.
I'm having such things not often but also from time to time. Occurs pretty often if I have many tibia opened. I think it is caused by some hardware stuff like insufficient memory or idk and then the walker application fails somehow.
How to solve? Disable Walker, skip some nodes and enable walker and you're done :)
PunktG
12-13-2012, 10:51 PM
i use first time xeno on rp and need say is amaizing
boting easy on mine 165 rp grims
great work Darkstar :)
dark1602
12-13-2012, 11:30 PM
damn after update i'm having such problems with walker....wtf is going on????
mastomania
12-13-2012, 11:35 PM
damn after update i'm having such problems with walker....wtf is going on????
Possibly it's because you don't have your maps mapped out.
DarkstaR
12-14-2012, 12:46 AM
Yeah, that's what i thought at first. But look, i was just in war and it happened again twice, the second death was recorded.
The second death i stood on stack with utamo vita and full manashield then suddenly my client crashes, and if what your saying is correct there would to have to be some kind of ue combo to take out my 2.5k mana + 600 hp instantly but it wasn't.
I watched the recording and saw my char on battle list, and i see that my mana is slowing getting drained by avalanches, until my mana is out and my health even slower gets drained by more avalanches.
So the crash happened long before i died.
Whenever i get these crashes there is alot of shit going on on my screen, like 9 souleaters, bunch of avalanches ue's etc.
It should be said that I'm not running tibia in admin mode, because if I do autohotkey scripts doesn't work with tibia, however i used autohotkey and tibia before the update with no issues.
I could re-create the same crash but only with pending state / death. Maybe you got a net lag and it put you in pending state? That's possible. See my reply in bug reports section for info on how to prevent it.
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