View Full Version : Sorcerer TARGET SD RUNE? Check it and please help me :(
norbigrk
12-15-2012, 03:15 PM
Hello everyone! I have one problem... I bot on Medusas and Serpent Spawns on Goroma -2 and I have mana potion on 1500 mana... I shot Sd for all monsters and if I have for example 1300 mana... Bot use potions and didn't shot Sd why ? It is spamming mf and no shot sd... ;/ I had 2 medusasas on my char and he stay and use only wand and mfs... monsters attacking me for my mana going down and bot again use potions... :/ I need lua script for SD but more runes for second...
Btw sorry for my English :P
NorbiGrk
Hendy
12-15-2012, 05:25 PM
Hello everyone! I have one problem... I bot on Medusas and Serpent Spawns on Goroma -2 and I have mana potion on 1500 mana... I shot Sd for all monsters and if I have for example 1300 mana... Bot use potions and didn't shot Sd why ? It is spamming mf and no shot sd... ;/ I had 2 medusasas on my char and he stay and use only wand and mfs... monsters attacking me for my mana going down and bot again use potions... :/ I need lua script for SD but more runes for second...
Btw sorry for my English :P
NorbiGrk
Cause manas & Sds share a cool down I think
XtrmJosh
12-15-2012, 05:39 PM
Hello everyone! I have one problem... I bot on Medusas and Serpent Spawns on Goroma -2 and I have mana potion on 1500 mana... I shot Sd for all monsters and if I have for example 1300 mana... Bot use potions and didn't shot Sd why ? It is spamming mf and no shot sd... ;/ I had 2 medusasas on my char and he stay and use only wand and mfs... monsters attacking me for my mana going down and bot again use potions... :/ I need lua script for SD but more runes for second...
Btw sorry for my English :P
NorbiGrk
You can't use manas and SDs at the same time. You need a mana refiller script which will put your mana high when no mobs on screen... E.G (this won't work, but it's a step forward):
while maround() < 1 do
if Self.Mana < 2000 then
Self.UseItemOnSelf("Great Mana Potion")
end
end
Hendy
12-15-2012, 05:48 PM
Heres one
--Advanced Health and Mana Controls-
--=== MADE === BY === SOUL4SOUL ===-
------===== Version 4.2 =====------
local maxmanaspell = 'utani gran hur'
local manarules = {
{itemid=268, mppc=30, tomppc=70, cast=false}, --mana potion #set tomppc and mppc at the same value if you only want to use a potion when mana below XX% ex. mppc=70, tomppc=70
{itemid=237, mppc=50, tomppc=90, cast=false}, --strong mana potion
{itemid=238, mppc=60, tomppc=90, cast=true} --great mana potion
}
---------------------------------------------
---------------------------------------------
---------------------------------------------
local function getCreaturesOnScreen() --return false if no creatures in range
for index = CREATURES_LOW, CREATURES_HIGH do
local creature = Creature.GetFromIndex(index)
if (creature:isValid()) then
if (creature:isOnScreen() and creature:isVisible() and creature:isAlive() and creature:ID() ~= Self.ID() and not creature:isMonster(cid)) then
return true
end
end
end
return false
end
local function manapc(maxmana, curmana)
return ((curmana/maxmana) * 100)
end
---------------------------------------------
---------------------------------------------
---------------------------------------------
while (true) do
for _, c in ipairs(manarules) do
if c.cast then --dont bother checking the others params if your not going to cast it
if manapc(Self.MaxMana(), Self.Mana()) <= c.mppc and Self.ItemCount(c.itemid) > 0 then
if not getCreaturesOnScreen() then
repeat
delayWalker(1400)
Self.UseItemWithMe(c.itemid)
sleep(math.random(1000,1200))
until (manapc(Self.MaxMana(), Self.Mana()) >= c.tomppc or getCreaturesOnScreen() or Self.ItemCount(c.itemid) < 1)
else --creatures are in rannge
delayWalker(math.random(150, 250))
Self.UseItemWithMe(c.itemid)
sleep(math.random(910,950))
end
skip = true
end
end
end
if manapc(Self.MaxMana(), Self.Mana()) >= 95 and math.random(1, 23) == 5 and skip == false then --mana > 95% try to cast spell
Self.Say(maxmanaspell)
end
skip = false
sleep(100)
end
Abuse
12-15-2012, 06:35 PM
in soviet Xenobot, SD rune shoot you.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.