Dark, you could add functions like:
Self.ReachCreature() / Self.ReachNPC()
Self.ReachLocation()
Self.ReachGroundItem()
Since there's no way to do it without use a nearby sqm or following.
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Dark, you could add functions like:
Self.ReachCreature() / Self.ReachNPC()
Self.ReachLocation()
Self.ReachGroundItem()
Since there's no way to do it without use a nearby sqm or following.
lua code:Creature.Follow('NPC')
just to clear out how to use it.
@Wesker or you can do
orCode:Creature('NPC'):Follow()
orCode:Creature.New('NPC'):Follow()
etc.Code:local npc = Creature.New('NPC')
npc:Follow()
oooooooooo so thats the way to call creature i did it different LOL, enlightment op