i need working travel script
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i need working travel script
remember if this function is secondary in caling u need chance "if" to "elseif" . U need to make waypoint near npc as much as is posssible .Code:registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel")
function onWalkerSelectLabel(labelName)
if (labelName == "travel") then
Walker.Stop()
Creature.Follow("Karith") ----- name of npc
wait(300, 600)
Self.SayToNpc({"Hi", "Thais", "Yes"}, 100) ------ destiny
wait (1000, 2000)
Walker.Start()
end
end
have a nice day