Hello, as the title says i want a script that refills the quiver when it has like 50 bolts/arrow left in it.
Appreciate it! :D
Printable View
Hello, as the title says i want a script that refills the quiver when it has like 50 bolts/arrow left in it.
Appreciate it! :D
+1 my friend, anyone can make it?
x2 uhmmmm
Elo, You guys could just use a script that move items and change the container to match the quiver name..
I'll give you an example with 7seconds delay each try :
Code:local ArrowID = {BOLTID}
local ArrowBP = "NameOfArrow/BoltBackpack"
local Quiver = "QuiverName"
Module.New("Move Suppliees", function()
local bp1 = Container(ArrowBP)
for spot, item in bp1:iItems() do
if (table.contains(ArrowID, item.id)) then
bp1:MoveItemToContainer(spot, Container.New(Quiver):Index()
wait(7000)
break
end
end
end)
Hmm i wanted to use this script with crystalline arrows id" 15793
ANd it doesn't work. I dont know where I do an error.
Can someone help me please?
21:16 XenoScript Error:
Script: #quiver refill.lua
Line #: 10
Chunk: C:?Users?ASUS?DOCUME?1?XenoBot?Scripts???QUIVE?1.L UA
Error: ')' expected (to close '(' at line 9) near 'wait'
This is an error with user-input and should not be reported as a bug with XenoBot.
Im also wanting to bot my paladin but the server im on uses quivers and the built in scripts dont take quivers into account when loading ammo, it tries to put them in the hand. Is there anything i can do to amend this?
please guys we need help
anyone have this script ??
The probleme is where I go refill and bot restes BP then it doesn't open quiver and after refill the bot cant move arrows when quiver is closed. How can we repair it?
any help guys
i fixed error but script not working
Quote:
local ArrowID = {15793}
local ArrowBP = "Crystalline Arrow/Jewelled Backpack"
local Quiver = "Quiver"
Module.New("Move Suppliees", function()
local bp1 = Container(ArrowBP)
for spot, item in bp1:iItems() do
if (table.contains(ArrowID, item.id)) then
bp1:MoveItemToContainer(spot, Container.New(Quiver):Index())
wait(700)
break
end
end
end)