Noice!
Printable View
v9.0
Added Magic Wall player trap, surrounds a player in MW runes
- mw PLAYERNAME - Will surround a target in magic walls
- mwhole PLAYERNAME - will surround a target in magic walls, the wall closest to leader will be a Wild Growth wall
SDs and/or GMPs are disabled automatically for the following commands so that the MC is not exhausted.
- Mana potions are disabled while Trap is triggered
- Mana potions are disabled while Magic Wall and Wild Growth traps are running
- Mana potions and SDs are disabled for MCs who paralyze(1,2,5,6) if a paralyze target was seen recently
- Mana potions will not be disabled if the MCs percent of mana is below 'ManaPercentRequiredToDisableManas' in All MCs Config
Frag helpers are now automatically setup when leader script is started
sets the Frag helper for Frag Helper 1-10, Leader Reset and All MCs.xbst to the names in the leader config file
Fixed script getting stuck while MCs try to follow leader up/down floors.
Added Suggestions table and next release features to second post
Looking for more suggestions to add to v10.0 also.
question... if i buy ur script, do I get updates, or when u update it i need to buy it again?
i was watching yt magebomb videos, and bumped at ur video..
v10.0
Integrated AutoSD and Paralyze to work together
You can now run both at the same time, if paralyzing MCs havent seen para target recently they
will autosd, otherwise they will paralyze.
Added functionality to automatically target skulled players in Trap and Paralyze
trap add skulls -- If a skulled player walks on a trigger spot, use the trap
trap remove skulls
para add skulls -- If a skulled player is on screen, paralyze them
para remove skulls
'ladder self'
MCs will right click under themselves.
'sewer'
MCs will search undernearth leader for a sewer. Moving up to 5 trash items then using sewer.